Пример #1
0
func (sb *sandbox) Delete() error {
	sb.Lock()
	if sb.inDelete {
		sb.Unlock()
		return types.ForbiddenErrorf("another sandbox delete in progress")
	}
	// Set the inDelete flag. This will ensure that we don't
	// update the store until we have completed all the endpoint
	// leaves and deletes. And when endpoint leaves and deletes
	// are completed then we can finally delete the sandbox object
	// altogether from the data store. If the daemon exits
	// ungracefully in the middle of a sandbox delete this way we
	// will have all the references to the endpoints in the
	// sandbox so that we can clean them up when we restart
	sb.inDelete = true
	sb.Unlock()

	c := sb.controller

	// Detach from all endpoints
	for _, ep := range sb.getConnectedEndpoints() {
		// endpoint in the Gateway network will be cleaned up
		// when when sandbox no longer needs external connectivity
		if ep.endpointInGWNetwork() {
			continue
		}

		if err := ep.Leave(sb); err != nil {
			log.Warnf("Failed detaching sandbox %s from endpoint %s: %v\n", sb.ID(), ep.ID(), err)
		}

		if err := ep.Delete(); err != nil {
			log.Warnf("Failed deleting endpoint %s: %v\n", ep.ID(), err)
		}
	}

	// Container is going away. Path cache in etchosts is most
	// likely not required any more. Drop it.
	etchosts.Drop(sb.config.hostsPath)

	if sb.osSbox != nil {
		sb.osSbox.Destroy()
	}

	if err := sb.storeDelete(); err != nil {
		log.Warnf("Failed to delete sandbox %s from store: %v", sb.ID(), err)
	}

	c.Lock()
	delete(c.sandboxes, sb.ID())
	c.Unlock()

	return nil
}
Пример #2
0
func (sb *sandbox) delete(force bool) error {
	sb.Lock()
	if sb.inDelete {
		sb.Unlock()
		return types.ForbiddenErrorf("another sandbox delete in progress")
	}
	// Set the inDelete flag. This will ensure that we don't
	// update the store until we have completed all the endpoint
	// leaves and deletes. And when endpoint leaves and deletes
	// are completed then we can finally delete the sandbox object
	// altogether from the data store. If the daemon exits
	// ungracefully in the middle of a sandbox delete this way we
	// will have all the references to the endpoints in the
	// sandbox so that we can clean them up when we restart
	sb.inDelete = true
	sb.Unlock()

	c := sb.controller

	// Detach from all endpoints
	retain := false
	for _, ep := range sb.getConnectedEndpoints() {
		// Retain the sanbdox if we can't obtain the network from store.
		if _, err := c.getNetworkFromStore(ep.getNetwork().ID()); err != nil {
			retain = true
			log.Warnf("Failed getting network for ep %s during sandbox %s delete: %v", ep.ID(), sb.ID(), err)
			continue
		}

		if !force {
			if err := ep.Leave(sb); err != nil {
				log.Warnf("Failed detaching sandbox %s from endpoint %s: %v\n", sb.ID(), ep.ID(), err)
			}
		}

		if err := ep.Delete(force); err != nil {
			log.Warnf("Failed deleting endpoint %s: %v\n", ep.ID(), err)
		}
	}

	if retain {
		sb.Lock()
		sb.inDelete = false
		sb.Unlock()
		return fmt.Errorf("could not cleanup all the endpoints in container %s / sandbox %s", sb.containerID, sb.id)
	}
	// Container is going away. Path cache in etchosts is most
	// likely not required any more. Drop it.
	etchosts.Drop(sb.config.hostsPath)

	if sb.resolver != nil {
		sb.resolver.Stop()
	}

	if sb.osSbox != nil && !sb.config.useDefaultSandBox {
		sb.osSbox.Destroy()
	}

	if err := sb.storeDelete(); err != nil {
		log.Warnf("Failed to delete sandbox %s from store: %v", sb.ID(), err)
	}

	c.Lock()
	delete(c.sandboxes, sb.ID())
	c.Unlock()

	return nil
}