Пример #1
0
func main() {
	var color string
	openvg.Start(width, height)
	openvg.Background(200, 200, 200)
	for i := 0; i < niter; i++ {
		x := random(0, width)
		y := random(height/3, (height*2)/3)
		r := random(0, 10000)
		switch {
		case r >= 0 && r <= 2500:
			color = "white"
		case r > 2500 && r <= 5000:
			color = "maroon"
		case r > 5000 && r <= 7500:
			color = "gray"
		case r > 7500 && r <= 10000:
			color = "black"
		}
		openvg.FillColor(color, openvg.VGfloat(opacity))
		openvg.Circle(openvg.VGfloat(x), openvg.VGfloat(y), openvg.VGfloat(size))
	}
	openvg.End()
	bufio.NewReader(os.Stdin).ReadByte()
	openvg.Finish()
}
Пример #2
0
func main() {
	var cx, cy, cw, ch, midy int
	message := "Now is the time for all good men to come to the aid of the party"

	w, h := openvg.Init()
	var speed openvg.VGfloat = 0.5
	var x openvg.VGfloat = 0
	midy = (h / 2)
	fontsize := w / 50
	cx = 0
	ch = fontsize * 2
	cw = w
	cy = midy - (ch / 2)

	rx, ry, rw, rh := openvg.VGfloat(cx), openvg.VGfloat(cy), openvg.VGfloat(cw), openvg.VGfloat(ch)
	// scroll the text, only in the clipping rectangle
	for x = 0; x < rw+speed; x += speed {
		openvg.Start(w, h)
		openvg.Background(255, 255, 255)
		openvg.FillRGB(0, 0, 0, .2)
		openvg.Rect(rx, ry, rw, rh)
		openvg.ClipRect(cx, cy, cw, ch)
		openvg.Translate(x, ry+openvg.VGfloat(fontsize/2))
		openvg.FillRGB(0, 0, 0, 1)
		openvg.Text(0, 0, message, "sans", fontsize)
		openvg.ClipEnd()
		openvg.End()
	}
	bufio.NewReader(os.Stdin).ReadBytes('\n')
	openvg.Finish()
	os.Exit(0)
}
Пример #3
0
// WaitEnd waits for user input
func WaitEnd() {
	r := bufio.NewReader(os.Stdin)
	for {
		c, _ := r.ReadByte()
		if c == '\n' {
			break
		}
	}
	openvg.RestoreTerm()
	openvg.Finish()
}
Пример #4
0
func main() {

	width, height := openvg.Init()

	w := openvg.VGfloat(width)
	h := openvg.VGfloat(height)
	y := h / 2
	var (
		margin  openvg.VGfloat = 100.0
		minsize openvg.VGfloat = 7.0
		labeloc openvg.VGfloat = 100.0
	)
	bgcolor := "black"
	labelcolor := "white"
	maxsize := (h / 2) * 0.05

	origin := sun.distance
	mostDistant := neptune.distance
	firstSize := mercury.radius
	lastSize := neptune.radius

	openvg.Start(width, height)
	openvg.BackgroundColor(bgcolor)

	for _, p := range solarSystem {
		x := vmap(p.distance, origin, mostDistant, margin, w-margin)
		r := vmap(p.radius, firstSize, lastSize, minsize, maxsize)

		if p.name == "Sun" {
			openvg.FillRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
			openvg.Circle(margin-(r/2), y, r)
		} else {
			light(x, y, r, p.color)
			openvg.Circle(x, y, r)
		}
		if p.name == "Earth" && len(os.Args) > 1 {
			openvg.StrokeColor(labelcolor)
			openvg.StrokeWidth(1)
			openvg.Line(x, y+(r/2), x, y+labeloc)
			openvg.StrokeWidth(0)
			openvg.FillColor(labelcolor)
			openvg.TextMid(x, y+labeloc+10, os.Args[1], "sans", 12)
		}
	}
	openvg.End()
	bufio.NewReader(os.Stdin).ReadByte()
	openvg.Finish()
}
Пример #5
0
func main() {
	width, height := openvg.Init() // OpenGL, etc initialization

	w2 := openvg.VGfloat(width / 2)
	h2 := openvg.VGfloat(height / 2)
	w := openvg.VGfloat(width)

	openvg.Start(width, height)                               // Start the picture
	openvg.BackgroundColor("black")                           // Black background
	openvg.FillRGB(44, 100, 232, 1)                           // Big blue marble
	openvg.Circle(w2, 0, w)                                   // The "world"
	openvg.FillColor("white")                                 // White text
	openvg.TextMid(w2, h2, "hello, world", "serif", width/10) // Greetings
	openvg.End()                                              // End the picture
	bufio.NewReader(os.Stdin).ReadBytes('\n')                 // Pause until [RETURN]
	openvg.Finish()                                           // Graphics cleanup
}
Пример #6
0
// dodeck sets up the graphics environment and kicks off the interaction
func dodeck(filename, searchterm string, pausetime time.Duration, slidenum, cw, ch int, gp float64) {
	firstrun = 0
	w, h := openvg.Init()
	openvg.FillRGB(200, 200, 200, 1)
	openvg.Rect(0, 0, openvg.VGfloat(w), openvg.VGfloat(h))
	if cw > 0 {
		w = cw
	}
	if ch > 0 {
		h = ch
	}
	if pausetime == 0 {
		interact(filename, searchterm, w, h, slidenum, gp)
	} else {
		loop(filename, w, h, slidenum, pausetime)
	}
	openvg.Finish()
}
Пример #7
0
// main plots data from specified files or standard input in a
// grid where plotc specifies the number of columns.
func main() {
	w, h := openvg.Init()
	i := 1
	filenames := flag.Args()

	for i <= 1000 {
		openvg.Start(w, h)
		openvg.FillColor("white")
		openvg.Rect(0, 0, gwidth, gheight)
		if len(filenames) == 0 {
			doplot(beginx, beginy, "")
		} else {
			plotgrid(beginx, beginy, filenames)
		}
		openvg.End()
		i = i + 1
	}
	bufio.NewReader(os.Stdin).ReadByte()
	openvg.Finish()
}
Пример #8
0
func main() {
	var nr = flag.Int("n", 500, "number of objects")
	var message = flag.String("m", "Go/OpenVG", "message")
	var bgcolor = flag.String("bg", "white", "background color")
	var fgcolor = flag.String("fg", "maroon", "text color")

	flag.Parse()
	rseed()

	width, height := openvg.Init()
	fw := openvg.VGfloat(width)
	fh := openvg.VGfloat(height)

	openvg.Start(width, height)
	openvg.BackgroundColor(*bgcolor)
	for i := 0; i < *nr; i++ {

		red := uint8(rand.Intn(255))
		green := uint8(rand.Intn(255))
		blue := uint8(rand.Intn(255))
		alpha := randf()

		x := randf() * fw
		y := randf() * fh
		radius := randf() * fw / 10

		openvg.FillRGB(red, green, blue, alpha)
		openvg.Circle(x, y, radius)
	}
	openvg.FillColor(*fgcolor)
	openvg.TextMid(fw/2, fh/2, *message, "sans", width/25)
	openvg.End()

	bufio.NewReader(os.Stdin).ReadBytes('\n')
	openvg.Finish()
}
Пример #9
0
func main() {
	width, height := openvg.Init() // OpenGL, etc initialization

	w2 := openvg.VGfloat(width / 2)
	h2 := openvg.VGfloat(height / 2)
	w := openvg.VGfloat(width)

	stops := []openvg.Offcolor{
		{0.0, openvg.RGB{44, 100, 232}, 1.0}, // blue-ish
		{0.5, openvg.RGB{22, 50, 151}, 1.0},  // darker blue
		{1.0, openvg.RGB{88, 200, 255}, 1.0}, // lighter blue
	}

	openvg.Start(width, height)                               // Start the picture
	openvg.BackgroundColor("black")                           // Black background
	openvg.FillRadialGradient(w2, 0, w2, w2, w*.5, stops)     // Big blue marble
	openvg.Circle(w2, 0, w)                                   // The "world"
	openvg.FillColor("white")                                 // White text
	openvg.TextMid(w2, h2, "hello, world", "serif", width/10) // Greetings
	//openvg.SaveEnd("hvg.raw")                                 // End the picture
	openvg.End()
	bufio.NewReader(os.Stdin).ReadBytes('\n') // Pause until [RETURN]
	openvg.Finish()                           // Graphics cleanup
}
Пример #10
0
// WaitEnd paused for user input, then terminates
func WaitEnd() {
	openvg.End()
	bufio.NewReader(os.Stdin).ReadBytes('\n')
	openvg.Finish()
}
Пример #11
0
func main() {
	var (
		filename     = flag.String("f", "svgcolors.txt", "input file")
		fontname     = flag.String("font", "sans", "fontname")
		neg          = flag.Bool("neg", false, "negative")
		showrgb      = flag.Bool("rgb", false, "show RGB")
		showcode     = flag.Bool("showcode", true, "show colors and codes")
		circsw       = flag.Bool("circle", true, "circle swatch")
		outline      = flag.Bool("outline", false, "outline swatch")
		fontsize     = flag.Int("fs", 12, "fontsize")
		rowsize      = flag.Int("r", 32, "rowsize")
		colw         = flag.Float64("c", 340, "column size")
		swatch       = flag.Float64("s", 16, "swatch size")
		gutter       = flag.Float64("g", 12, "gutter")
		err          error
		tcolor, line string
	)

	flag.Parse()
	f, oerr := os.Open(*filename)
	if oerr != nil {
		fmt.Fprintf(os.Stderr, "%v\n", oerr)
		return
	}
	width, height := openvg.Init()

	openvg.Start(width, height)
	fw := openvg.VGfloat(width)
	fh := openvg.VGfloat(height)
	if *neg {
		openvg.FillColor("black")
		openvg.Rect(0, 0, fw, fh)
		tcolor = "white"
	} else {
		openvg.FillColor("white")
		openvg.Rect(0, 0, fw, fh)
		tcolor = "black"
	}
	top := fh - 32.0
	left := openvg.VGfloat(32.0)
	cw := openvg.VGfloat(*colw)
	sw := openvg.VGfloat(*swatch)
	g := openvg.VGfloat(*gutter)
	in := bufio.NewReader(f)

	for x, y, nr := left, top, 0; err == nil; nr++ {
		line, err = in.ReadString('\n')
		fields := strings.Split(strings.TrimSpace(line), "\t")
		if nr%*rowsize == 0 && nr > 0 {
			x += cw
			y = top
		}
		if len(fields) == 3 {
			var red, green, blue uint8
			fmt.Sscanf(fields[2], "%d,%d,%d", &red, &green, &blue)
			openvg.FillRGB(red, green, blue, 1)
			if *outline {
				openvg.StrokeColor("black")
				openvg.StrokeWidth(1)
			}
			if *circsw {
				openvg.Circle(x+sw/2, y+sw/2, sw)
			} else {
				openvg.Rect(x, y, sw, sw)
			}
			openvg.StrokeWidth(0)
			openvg.FillColor(tcolor)
			openvg.Text(x+sw+openvg.VGfloat(*fontsize/2), y, fields[0], *fontname, *fontsize)
			var label string
			if *showcode {
				if *showrgb {
					label = fields[1]
				} else {
					label = fields[2]
				}
				openvg.FillColor("gray")
				openvg.TextEnd(x+cw-(sw+g), y, label, *fontname, *fontsize)
			}
		}
		y -= (sw + g)
	}
	openvg.End()
	bufio.NewReader(os.Stdin).ReadBytes('\n')
	openvg.Finish()
}
Пример #12
0
func main() {
	var sreenHeight, cx, cy, cw, ch, midy int
	message := "Scrolling texts could be useful if the information does not fit on screen"

	w, h := openvg.Init()
	sreenHeight = h
	var speed openvg.VGfloat = 0.5
	var x openvg.VGfloat = 0
	midy = (h / 2)
	fontsize := w / 50
	cx = 0
	ch = fontsize * 2
	cw = w
	cy = midy - (ch / 2)
	var jsonData SLData

	for {
		response, err := http.Get("http://localhost:8000")

		if err == nil {
			defer response.Body.Close()
			contents, err := ioutil.ReadAll(response.Body)
			if err != nil {
				fmt.Printf("Error reading http data, %s", err)
			} else {
				fmt.Printf("Got: %s\n", string(contents))
				if err := json.Unmarshal(contents, &jsonData); err != nil {
					panic(err)
				}
				fmt.Println(jsonData)
			}
		}

		openvg.Start(w, h)
		imgw, imgh := 0, 0
		openvg.Background(255, 255, 255)

		//SLHeight = 60
		var imgPosY = openvg.VGfloat(sreenHeight - 70)
		openvg.Image(4, imgPosY, imgw, imgh, "SL.jpg")

		var TAB1 = openvg.VGfloat(4 * w / 20)
		var TAB2 = openvg.VGfloat(8 * w / 20)

		rx1, rw1, rh1 := openvg.VGfloat(cx), openvg.VGfloat(cw), openvg.VGfloat(ch)
		ty := 0
		rix := 0

		// Buses
		for ty = sreenHeight - (80 + int(rh1)); ty > 0 && rix < len(jsonData.ResponseData.Buses); ty -= ch {
			tempy := openvg.VGfloat(ty)
			//ry := openvg.VGfloat(ty)
			if rix%2 == 0 {
				openvg.FillRGB(0, 0, 0, .2)
				//openvg.Rect(rx1, tempy, rw1, rh1)
				openvg.FillRGB(0, 0, 0, 1)
				tempy = tempy + 6.0
			} else {
				openvg.FillRGB(0, 0, 0, .4)
				openvg.Rect(rx1, tempy, rw1, rh1)
				tempy = tempy + 6.0
				openvg.FillRGB(0, 0, 0, 1)
			}
			openvg.Text(rx1, tempy, jsonData.ResponseData.Buses[rix].LineNumber, "sans", fontsize)
			drawTypeOfTransport(rx1+60, tempy+2, rw1, ch-20, jsonData.ResponseData.Buses[rix].TransportMode)

			openvg.Text(rx1+100, tempy, jsonData.ResponseData.Buses[rix].StopPointDesignation, "sans", fontsize)
			openvg.Text(rx1+TAB1, tempy, jsonData.ResponseData.Buses[rix].DisplayTime, "sans", fontsize)
			var dest = jsonData.ResponseData.Buses[rix].Destination
			dest = replaceAO(dest)
			openvg.Text(rx1+TAB2, tempy, dest, "sans", fontsize)

			//openvg.Translate(x, ry+openvg.VGfloat(fontsize/2))
			//openvg.Background(255,255,0)
			rix = rix + 1
		}
		var trainIx = 0
		for ty = ty - 20; ty > 0 && trainIx < len(jsonData.ResponseData.Trains); ty -= ch {
			tempy := openvg.VGfloat(ty)
			//ry := openvg.VGfloat(ty)
			if rix%2 == 0 {
				openvg.FillRGB(0, 0, 0, .2)
				//openvg.Rect(rx1, tempy, rw1, rh1)
				openvg.FillRGB(0, 0, 0, 1)
				tempy = tempy + 6.0
			} else {
				openvg.FillRGB(0, 0, 0, .4)
				openvg.Rect(rx1, tempy, rw1, rh1)
				tempy = tempy + 6.0
				openvg.FillRGB(0, 0, 0, 1)
			}
			openvg.Text(rx1, tempy, jsonData.ResponseData.Trains[trainIx].LineNumber, "sans", fontsize)
			drawTypeOfTransport(rx1+55, tempy+4, rw1, ch-20, jsonData.ResponseData.Trains[trainIx].TransportMode)
			openvg.Text(rx1+TAB1, tempy, jsonData.ResponseData.Trains[trainIx].DisplayTime, "sans", fontsize)
			var dest = jsonData.ResponseData.Trains[trainIx].Destination
			dest = replaceAO(dest)
			openvg.Text(rx1+TAB2, tempy, dest, "sans", fontsize)

			//openvg.Translate(x, ry+openvg.VGfloat(fontsize/2))
			//openvg.Background(255,255,0)
			trainIx = trainIx + 1
			rix = rix + 1
		}

		//openvg.End()
		openvg.SaveEnd("dump.raw")

		time.Sleep(60 * time.Second)
	}

	bufio.NewReader(os.Stdin).ReadBytes('\n')

	rx, ry, rw, rh := openvg.VGfloat(cx), openvg.VGfloat(cy), openvg.VGfloat(cw), openvg.VGfloat(ch)
	// scroll the text, only in the clipping rectangle
	for x = 0; x < rw+speed; x += speed {
		openvg.Start(w, h)
		openvg.Background(255, 255, 255)
		openvg.FillRGB(0, 0, 0, .2)
		openvg.Rect(rx, ry, rw, rh)
		openvg.ClipRect(cx, cy, cw, ch)
		openvg.Translate(x, ry+openvg.VGfloat(fontsize/2))
		openvg.FillRGB(0, 0, 0, 1)
		openvg.Text(0, 0, message, "sans", fontsize)
		openvg.ClipEnd()
		openvg.End()
	}
	bufio.NewReader(os.Stdin).ReadBytes('\n')
	openvg.Finish()
	os.Exit(0)
}
Пример #13
0
func main() {
	var resize = flag.Bool("resize", false, "Resize image to fit the screen.")
	var bgcolor = flag.String("bg", "black", "Background color (named color or rgb(r,g,b)).")
	var fgcolor = flag.String("fg", "white", "text color (named color or rgb(r,g,b)).")
	var title = flag.String("t", "", "text annotation")
	var fontsize = flag.Float64("fp", 2.0, "fontsize %")
	var px = flag.Float64("px", 50, "x position %")
	var py = flag.Float64("py", 50, "y position %")
	var texty = flag.Float64("ty", 0, "text y %")
	var exit_code int
	defer func() {
		os.Exit(exit_code)
	}()
	flag.Usage = func() {
		fmt.Fprintf(os.Stderr, `usage: %s [ flags ] image-path

Set specified image as an overlay screen via OpenVG lib.
Default is to put this image to the center.

`, os.Args[0])
		flag.PrintDefaults()
		exit_code = 1
		return
	}

	flag.Parse()
	if flag.NArg() != 1 {
		fmt.Fprintf(os.Stderr, "Exactly one image-path argument must be specified.\n")
		flag.Usage()
		exit_code = 2
		return
	}

	openvg.SaveTerm()
	w, h := openvg.Init()
	openvg.RawTerm()
	defer openvg.Finish()
	defer openvg.RestoreTerm()

	img, err := getimage(flag.Args()[0], w, h, *resize)
	if err != nil {
		exit_code = 3
		return
	}
	ib := img.Bounds()
	imw, imh := ib.Max.X-ib.Min.X, ib.Max.Y-ib.Min.Y
	sig_chan := make(chan os.Signal, 1)
	signal.Notify(sig_chan, os.Interrupt, os.Kill, syscall.SIGHUP, syscall.SIGTERM, syscall.SIGALRM)

	openvg.Start(w, h)
	openvg.BackgroundColor(*bgcolor)
	var x, y openvg.VGfloat
	if *px < 0 || *px > 100 {
		x = openvg.VGfloat(w)/2 - openvg.VGfloat(imw)/2
	} else {
		x = openvg.VGfloat(w)*openvg.VGfloat(*px/100) - openvg.VGfloat(imw)/2
	}

	if *py < 0 || *py > 100 {
		y = openvg.VGfloat(h)/2 - openvg.VGfloat(imh)/2
	} else {
		y = openvg.VGfloat(h)*openvg.VGfloat(*py/100) - openvg.VGfloat(imh)/2
	}
	openvg.Img(x, y, img)
	if len(*title) > 0 {
		var typ openvg.VGfloat
		fs := openvg.VGfloat(*fontsize/100.0) * openvg.VGfloat(w)
		if *texty == 0 {
			typ = y - fs*1.5
		} else {
			typ = openvg.VGfloat(h) * openvg.VGfloat(*texty/100)
		}
		openvg.FillColor(*fgcolor)
		openvg.TextMid(x+openvg.VGfloat(imw)/2, typ, *title, "sans", int(fs))
	}
	openvg.End()

	_ = <-sig_chan
}
Пример #14
0
func main() {
	var cy, ch, midy int
	var message []string
	message = []string{" Black", "cats", "skitter", "and", "ghouls", "patter", "Happy", "Halloween"}

	w, h := openvg.Init()
	//var speed openvg.VGfloat = 0.5
	var x openvg.VGfloat = 0
	var vw, vh openvg.VGfloat
	var midxx openvg.VGfloat = openvg.VGfloat(w / 2)
	midy = (h / 2)
	fontsize := w / 8
	//cx = 0
	ch = fontsize * 2
	//cw = w
	cy = midy - (ch / 2)
	var redness uint8
	var index int

	//rx , rw, rh := openvg.VGfloat(cx) , openvg.VGfloat(cw), openvg.VGfloat(ch)
	ry := openvg.VGfloat(cy)
	// scroll the text, only in the clipping rectangle
	index = 0
	for {
		for redness = 255; redness > 16; redness -= 2 {

			ch = fontsize * 2
			//cw = w
			cy = midy - (ch / 2)
			openvg.Start(w, h)
			openvg.Background(redness, 0, 0)
			openvg.FillRGB(0, 0, 0, .2)
			//openvg.Rect(rx, ry, rw, rh)
			//openvg.ClipRect(cx, cy, cw, ch)
			openvg.Translate(x, ry+openvg.VGfloat(fontsize/2))
			openvg.FillRGB(0, 0, 0, 1)
			var fsiz int
			fsiz = int(255 - redness)
			openvg.TextMid(midxx, 0, message[index], "shf", fsiz)
			openvg.ClipEnd()
			openvg.End()
		}
		index = (index + 1) % 8
		if index == 0 {
			vw = openvg.VGfloat(w) - 200
			vh = openvg.VGfloat(h) - 200
			openvg.Video(100.0, 100.0, vw, vh, "test.h264")
		}
		if index == 0 {
			var test, oix int
			var xpos [40]float32
			var ypos [40]float32
			var rotate [40]float32
			var spdx [40]float32
			var spdy [40]float32

			// Init positions
			for test = 0; test < 40; test++ {
				var rot = rand.Float32()
				var rax = rand.Float32()
				rax = float32(w) * rax
				var ray = rand.Float32()
				ray = float32(h) * ray

				spdx[test] = float32(test) * rand.Float32()
				spdy[test] = float32(test) * rand.Float32()

				ypos[test] = ray
				xpos[test] = rax
				rot = 0
				rotate[test] = rot

			}

			// Move around
			for oix = 0; oix < 100; oix++ {
				openvg.Start(w, h)
				openvg.Background(0, 0, 0)
				openvg.FillColor("red")

				for test = 0; test < 40; test++ {
					var rot = rand.Float32()
					var rax = rand.Float32()*float32(4.0) - float32(2.0)
					var ray = float32(4.0)*rand.Float32() - float32(2.0)

					spdy[test] += ray
					spdx[test] += rax

					xpos[test] = xpos[test] + spdx[test]
					ypos[test] = ypos[test] + spdy[test]
					rotate[test] = rotate[test] + float32(rot*4-2)

					openvg.Rotate(openvg.VGfloat(rotate[test]))
					openvg.Translate(openvg.VGfloat(xpos[test]), openvg.VGfloat(ypos[test]))

					openvg.TextMid(0, 0, "Happy Halloween", "shf", 30)

					openvg.Translate(-openvg.VGfloat(xpos[test]), -openvg.VGfloat(ypos[test]))
					openvg.Rotate(-openvg.VGfloat(rotate[test]))

				}
				openvg.End()
			}

		}
	}
	bufio.NewReader(os.Stdin).ReadBytes('\n')
	openvg.Finish()
	os.Exit(0)
}
Пример #15
0
func main() {
	var sreenHeight, cx, cy, cw, ch int
	message := "Hej Sandra tack forden mysiga kramen ..... <3 <3 Puss puss"
	w, h := openvg.Init()
	sreenHeight = h
	var speed openvg.VGfloat = 4.0
	var x openvg.VGfloat = 0
	//midy = (h / 2)
	fontsize := w / 50
	cx = 0
	ch = fontsize * 2
	cw = w
	//cy = midy - (ch / 2)
	cy = h - 80
	var jsonData SLData
	var lastmill = makeTimestamp()

	response, err := http.Get("http://localhost:8000")

	if err == nil {
		defer response.Body.Close()
		contents, err := ioutil.ReadAll(response.Body)
		if err != nil {
			fmt.Printf("Error reading http data, %s", err)
		} else {
			fmt.Printf("Got: %s\n", string(contents))
			if err := json.Unmarshal(contents, &jsonData); err != nil {
				panic(err)
			}
			fmt.Println(jsonData)
		}
	}

	openvg.Start(w, h)
	openvg.End()
	go PlayVideo(w, h)

	for {

		openvg.Start(w, h)
		//fmt.Println("W,H",w,h)

		rx, ry, rw, rh := openvg.VGfloat(cx), openvg.VGfloat(cy), openvg.VGfloat(cw), openvg.VGfloat(ch)
		// scroll the text, only in the clipping rectangle

		for x = 0; x < rw+speed; x += speed {

			var mill = makeTimestamp()
			var delta = (mill - lastmill) / 5
			//fmt.Println("delta ", delta)
			//speed

			x = openvg.VGfloat(delta)

			imgw, imgh := 0, 0
			openvg.Background(0, 0, 0)

			//SLHeight = 60
			var imgPosY = openvg.VGfloat(sreenHeight - 120)
			openvg.Image(8, imgPosY, imgw, imgh, "DA4FID.png")

			var TAB1 = openvg.VGfloat(4 * w / 20)
			//var TAB2 = openvg.VGfloat(8*w/20)

			rx1, rw1, rh1 := openvg.VGfloat(cx), openvg.VGfloat(cw), openvg.VGfloat(ch)
			ty := 0
			rix := 0

			// - (120 + int(rh1))
			ty = sreenHeight - 140

			var trainIx = 0
			for ty = ty - 20; ty > 0 && trainIx < len(jsonData.ResponseData.Trains); ty -= ch {
				tempy := openvg.VGfloat(ty)
				//ry := openvg.VGfloat(ty)
				if rix%2 == 0 {
					openvg.FillRGB(255, 255, 255, .2)
					//openvg.Rect(rx1, tempy, rw1, rh1)
					tempy = tempy + 6.0
				} else {
					openvg.FillRGB(255, 255, 255, .4)
					openvg.Rect(rx1, tempy, rw1/3, rh1)
					tempy = tempy + 6.0
				}
				openvg.FillRGB(255, 255, 255, 1)
				//openvg.Text(rx1, tempy, jsonData.ResponseData.Trains[trainIx].LineNumber , "sans", fontsize)
				//drawTypeOfTransport(rx1+55,tempy+4,rw1,ch-20,jsonData.ResponseData.Trains[trainIx].TransportMode)
				openvg.Text(rx1, tempy, jsonData.ResponseData.Trains[trainIx].DisplayTime, "sans", fontsize)
				var dest = jsonData.ResponseData.Trains[trainIx].Destination
				dest = replaceAO(dest)
				openvg.Text(rx1+TAB1, tempy, dest, "sans", fontsize)

				//openvg.Translate(x, ry+openvg.VGfloat(fontsize/2))
				//openvg.Background(255,255,0)
				trainIx = trainIx + 1
				rix = rix + 1
			}

			imgw = 20
			imgh = 20

			//openvg.Image(8, 100 , imgw, imgh, "no_smoking.png")

			// openvg.Start(w, h)
			//openvg.Background(255, 255, 255)
			openvg.FillRGB(100, 0, 0, 1)
			openvg.Rect(rx, ry, rw, rh)
			//openvg.ClipRect(cx, cy, cw, ch)
			//openvg.Translate(x, ry+openvg.VGfloat(fontsize/2))
			openvg.FillRGB(255, 255, 255, 1)
			var pxp openvg.VGfloat = openvg.VGfloat(w) - openvg.VGfloat(x)
			var pyp openvg.VGfloat = openvg.VGfloat(h) - openvg.VGfloat(58)
			openvg.Text(pxp, pyp, message, "sans", fontsize)
			//openvg.ClipEnd()
			openvg.End()
		}

		//openvg.SaveEnd("dump.raw")

		//time.Sleep(60*time.Second);
	}

	bufio.NewReader(os.Stdin).ReadBytes('\n')

	bufio.NewReader(os.Stdin).ReadBytes('\n')
	openvg.Finish()
	os.Exit(0)
}
Пример #16
0
func main() {
	flag.StringVar(&mincolor, "mincolor", "maroon", "minute color")
	flag.StringVar(&facecolor, "facecolor", "white", "face color")
	flag.StringVar(&hrcolor, "hourcolor", "gray", "hour color")
	flag.StringVar(&secolor, "secolor", "maroon", "second color")
	flag.StringVar(&digitcolor, "digitcolor", "black", "digit color")
	flag.StringVar(&dotcolor, "dotcolor", "silver", "dotcolor")
	flag.StringVar(&framecolor, "framecolor", "gray", "frame color")
	flag.StringVar(&centercolor, "centercolor", "black", "center color")
	flag.StringVar(&handstyle, "handstyle", "combo", "handstyle (combo, arrow, or round)")
	flag.BoolVar(&showdigits, "showdigits", true, "show digits")
	flag.BoolVar(&showdots, "showdots", true, "show dots")
	flag.BoolVar(&secline, "secline", false, "show second hand")
	flag.Parse()

	width, height := openvg.Init()
	cx := openvg.VGfloat(width / 2)
	cy := openvg.VGfloat(height / 2)
	facesize := openvg.VGfloat(cy * 0.5)
	textsize := facesize / 10.0
	framesize := facesize * 2.5
	hourstroke := textsize
	minstroke := hourstroke * .6

	// set up the ticker and signal handler
	ticker := time.NewTicker(1 * time.Second)
	sigint := make(chan os.Signal, 1)
	signal.Notify(sigint, os.Interrupt)

	// main loop: for each second, draw the clock components
	openvg.Start(width, height)
	for {
		select {
		case <-ticker.C:
			// get the current time
			hr, min, sec := time.Now().Clock()

			// compute element coordinates
			hx, hy, mx, my, sx, sy := timecoord(cx, cy, facesize, hr, min, sec)

			// frame and clock face
			frame(cx, cy, framesize, facesize, textsize, framecolor, facecolor)
			face(cx, cy, facesize, int(textsize*1.5))

			// hour and minute hands
			switch handstyle {
			case "round", "r":
				roundhand(cx, cy, mx, my, minstroke, mincolor)
				roundhand(cx, cy, hx, hy, hourstroke, hrcolor)
			case "arrow", "a":
				arrowhand(cx, cy, mx, my, facesize*0.9, minangles[min], 0, mincolor)
				arrowhand(cx, cy, hx, hy, facesize*0.6, hourangles[hr%12], min, hrcolor)
			case "combo", "c":
				combohand(cx, cy, mx, my, facesize*0.9, minstroke/2, minangles[min], 0, mincolor)
				combohand(cx, cy, hx, hy, facesize*0.6, minstroke/2, hourangles[hr%12], min, hrcolor)
			default:
				combohand(cx, cy, mx, my, facesize*0.9, minstroke/2, minangles[min], 0, mincolor)
				combohand(cx, cy, hx, hy, facesize*0.6, minstroke/2, hourangles[hr%12], min, hrcolor)
			}

			// second indicator
			secondhand(cx, cy, sx, sy, textsize)

			// center dot
			centerdot(cx, cy, textsize)

			// make the picture
			openvg.End()
		case <-sigint:
			openvg.Finish()
			return
		}
	}
}