Пример #1
0
func (this *TextRenderer) Update(delta float32) {

	if len(this.runeImgs) == 0 {
		return
	}

	// Model := mathgl.Ident4()
	// Model = this.GetParent().transform.GetUpdatedModel()

	fInfo := truetype.Font(*Font.GetFont(this.font))

	curTotWidth = float32(0.0)

	for idx, img := range this.runeImgs {
		i := fInfo.Index(rune(this.text[idx]))

		hmetric := fInfo.HMetric(100, i)
		w := float32(hmetric.AdvanceWidth) //float32(img.Bounds().Dx())

		this.Render(img)

		curTotWidth += w

	}

}
Пример #2
0
//GetSectionMap
//Returns section mapping for each letter in ttf in form of image.Rect with y=0
func (this FontInfo) GetSectionMap() map[rune]image.Rectangle {
	f := truetype.Font(this)

	secMap := map[rune]image.Rectangle{}

	curW := 0
	curH := 0

	// fmt.Println("Font: ", this.Name())

	for idx, v := range text {
		if idx > 0 && int(math.Mod(float64(idx), float64(itemsPerRow))) == 0 {
			curH += int(f.Bounds(sizeFixed).Max.Sub(f.Bounds(sizeFixed).Min).Y) + insetPadding
			curW = 0
		}
		i := f.Index(v)
		hmet := f.HMetric(sizeFixed, i)
		// vmet := f.VMetric(sizeFixed, i)

		// advance width is how much font advances on x which next font starts AFTER that.
		minX := curW //+ 1
		minY := curH //+ 1
		maxX := curW + int(hmet.AdvanceWidth)
		maxY := curH + int(f.Bounds(sizeFixed).Max.Sub(f.Bounds(sizeFixed).Min).Y)

		curW += int(hmet.AdvanceWidth) + insetPadding

		secMap[v] = image.Rect(minX, minY, maxX, maxY)

		// fmt.Println("Letter: ", string(v))
		// fmt.Println("Bounds: ", secMap[v])
	}

	return secMap

}
Пример #3
0
// returns official font name: eg. "Times New Roman Normal""
func (this FontInfo) Name() string {
	f := truetype.Font(this)
	return f.Name(truetype.NameIDFontFullName)
}
Пример #4
0
// returns image of rendered font
func (this FontInfo) GetImage() image.Image {

	f := truetype.Font(this)

	maxWidth := 0
	curW := 0
	maxHeight := int(f.Bounds(sizeFixed).Max.Sub(f.Bounds(sizeFixed).Min).Y) + insetPadding
	for idx, val := range text {
		if idx > 0 && int(math.Mod(float64(idx), float64(itemsPerRow))) == 0 {
			maxHeight += int(f.Bounds(sizeFixed).Max.Sub(f.Bounds(sizeFixed).Min).Y) + insetPadding
			curW = 0

		}

		i := f.Index(val)
		hmet := f.HMetric(sizeFixed, i)

		curW += int(hmet.AdvanceWidth) + insetPadding

		if curW > maxWidth {
			maxWidth = curW
		}

	}

	Logging.Debug("Font ", this.Name())
	Logging.Debug("Max width: ", maxWidth)
	Logging.Debug("Max height: ", maxHeight)

	// Draw the background and the guidelines.
	fg, bg := image.Black, image.Transparent

	// diffY := int(f.Bounds(sizeFixed).Max.Sub(f.Bounds(sizeFixed).Min).Y)

	// add a constant to the y term because of subtle bleeding between vertical space, probably because of advance height
	rgba := image.NewRGBA(image.Rect(0, 0, maxWidth, maxHeight)) //diffY+5))

	draw.Draw(rgba, rgba.Bounds(), bg, image.ZP, draw.Src)

	// Draw the text.
	h := font.HintingNone
	switch hinting {
	case "full":
		h = font.HintingFull
	}
	d := &font.Drawer{
		Dst: rgba,
		Src: fg,
		Face: truetype.NewFace(&f, &truetype.Options{
			Size:    size,
			DPI:     dpi,
			Hinting: h,
		}),
	}

	// y := int(math.Abs(float64(f.Bounds(sizeFixed).Max.Y))) //10 + int(math.Ceil(*size**dpi/72))
	// dy := int(math.Ceil(size * spacing * dpi / 72))

	tWidth := 0
	tHeight := int(math.Abs(float64(f.Bounds(sizeFixed).Max.Y)))
	for idx, r := range text {
		if idx > 0 && int(math.Mod(float64(idx), float64(itemsPerRow))) == 0 {
			tHeight += int(f.Bounds(sizeFixed).Max.Sub(f.Bounds(sizeFixed).Min).Y) + insetPadding
			tWidth = 0
		}
		i := f.Index(r)
		hmet := f.HMetric(sizeFixed, i)

		d.Dot = fixed.P(tWidth, tHeight)
		tWidth += int(hmet.AdvanceWidth) + insetPadding

		d.DrawString(string(r))

	}

	return rgba
}