Пример #1
0
// Read responses from the tunnel and fulfill pending requests
func wsReader(rs *remoteServer, ws *websocket.Conn, wsTimeout time.Duration, ch chan int) {
	var err error
	log_token := cutToken(rs.token)
	// continue reading until we get an error
	for {
		ws.SetReadDeadline(time.Time{}) // no timeout, there's the ping-pong for that
		// read a message from the tunnel
		var t int
		var r io.Reader
		t, r, err = ws.NextReader()
		if err != nil {
			break
		}
		if t != websocket.BinaryMessage {
			err = fmt.Errorf("non-binary message received, type=%d", t)
			break
		}
		// give the sender a fixed time to get us the data
		ws.SetReadDeadline(time.Now().Add(wsTimeout))
		// get request id
		var id int16
		_, err = fmt.Fscanf(io.LimitReader(r, 4), "%04x", &id)
		if err != nil {
			break
		}
		// read request itself, the size is limited by the SetReadLimit on the websocket
		var buf []byte
		buf, err = ioutil.ReadAll(r)
		if err != nil {
			break
		}
		rs.log.Info("WS   RCV", "id", id, "ws", wsp(ws), "len", len(buf))
		// try to match request
		rs.requestSetMutex.Lock()
		req := rs.requestSet[id]
		rs.lastActivity = time.Now()
		rs.requestSetMutex.Unlock()
		// let's see...
		if req != nil {
			rb := responseBuffer{response: bytes.NewBuffer(buf)}
			// try to enqueue response
			select {
			case req.replyChan <- rb:
				// great!
			default:
				rs.log.Info("WS   RCV can't enqueue response", "id", id, "ws", wsp(ws))
			}
		} else {
			rs.log.Info("%s #%d: WS   RCV orphan response", "id", id, "ws", wsp(ws))
		}
	}
	// print error message
	if err != nil {
		rs.log.Info("WS   closing", "token", log_token, "err", err.Error(), "ws", wsp(ws))
	}
	// close up shop
	ch <- 0 // notify sender
	time.Sleep(2 * time.Second)
	ws.Close()
}
Пример #2
0
func (this *subServer) wsReadPump(clientGone chan struct{}, ws *websocket.Conn) {
	ws.SetReadLimit(this.wsReadLimit)
	ws.SetReadDeadline(time.Now().Add(this.wsPongWait))
	ws.SetPongHandler(func(string) error {
		ws.SetReadDeadline(time.Now().Add(this.wsPongWait))
		return nil
	})

	// if kateway shutdown while there are open ws conns, the shutdown will
	// wait 1m: this.subServer.wsPongWait
	for {
		_, message, err := ws.ReadMessage()
		if err != nil {
			if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway) {
				log.Warn("%s: %v", ws.RemoteAddr(), err)
			} else {
				log.Debug("%s: %v", ws.RemoteAddr(), err)
			}

			close(clientGone)
			break
		}

		log.Debug("ws[%s] read: %s", ws.RemoteAddr(), string(message))
	}
}
Пример #3
0
// New takes a websocket and creates a ShellClient object implementing the
// engines.Shell interface.
func New(ws *websocket.Conn) *ShellClient {
	stdinReader, stdin := ioext.BlockedPipe()
	tellOut := make(chan int, 10)
	tellErr := make(chan int, 10)
	stdout, stdoutWriter := ioext.AsyncPipe(shellconsts.ShellMaxPendingBytes, tellOut)
	stderr, stderrWriter := ioext.AsyncPipe(shellconsts.ShellMaxPendingBytes, tellErr)
	stdinReader.Unblock(shellconsts.ShellMaxPendingBytes)

	s := &ShellClient{
		ws:           ws,
		stdin:        stdin,
		stdout:       stdout,
		stderr:       stderr,
		stdinReader:  stdinReader,
		stdoutWriter: stdoutWriter,
		stderrWriter: stderrWriter,
		done:         make(chan struct{}),
	}

	ws.SetReadLimit(shellconsts.ShellMaxMessageSize)
	ws.SetReadDeadline(time.Now().Add(shellconsts.ShellPongTimeout))
	ws.SetPongHandler(s.pongHandler)

	go s.writeMessages()
	go s.readMessages()
	go s.sendPings()
	go s.sendAck(shellconsts.StreamStdout, tellOut)
	go s.sendAck(shellconsts.StreamStderr, tellErr)

	return s
}
Пример #4
0
// Run is the block's main loop. Here we listen on the different channels we set up.
func (b *FromWebsocket) Run() {
	var ws *websocket.Conn
	var url string
	to, _ := time.ParseDuration("10s")
	var handshakeDialer = &websocket.Dialer{
		Subprotocols:     []string{"p1", "p2"},
		HandshakeTimeout: to,
	}
	listenWS := make(blocks.MsgChan)
	wsHeader := http.Header{"Origin": {"http://localhost/"}}

	toOut := make(blocks.MsgChan)
	toError := make(chan error)

	for {
		select {

		case msg := <-toOut:
			b.out <- msg

		case ruleI := <-b.inrule:
			var err error
			// set a parameter of the block
			url, err = util.ParseString(ruleI, "url")
			if err != nil {
				b.Error(err)
				continue
			}
			if ws != nil {
				ws.Close()
			}

			ws, _, err = handshakeDialer.Dial(url, wsHeader)
			if err != nil {
				b.Error("could not connect to url")
				break
			}
			ws.SetReadDeadline(time.Time{})
			h := recvHandler{toOut, toError}
			go h.recv(ws, listenWS)

		case err := <-toError:
			b.Error(err)

		case <-b.quit:
			// quit the block
			return
		case o := <-b.queryrule:
			o <- map[string]interface{}{
				"url": url,
			}
		case in := <-listenWS:
			b.out <- in
		}
	}
}
Пример #5
0
// Run is the block's main loop. Here we listen on the different channels we set up.
func (b *FromWebsocket) Run() {
	var ws *websocket.Conn
	var URL string
	var handshakeDialer = &websocket.Dialer{
		Subprotocols: []string{"p1", "p2"},
	}
	listenWS := make(chan interface{})
	wsHeader := http.Header{"Origin": {"http://localhost/"}}

	for {
		select {
		case ruleI := <-b.inrule:
			var err error
			// set a parameter of the block
			r, ok := ruleI.(map[string]interface{})
			if !ok {
				b.Error("bad rule")
				break
			}

			url, ok := r["url"]
			if !ok {
				b.Error("no url specified")
				break
			}
			surl, ok := url.(string)
			if !ok {
				b.Error("error reading url")
				break
			}
			if ws != nil {
				ws.Close()
			}

			ws, _, err = handshakeDialer.Dial(surl, wsHeader)
			if err != nil {
				b.Error("could not connect to url")
				break
			}
			ws.SetReadDeadline(time.Time{})
			go recv(ws, listenWS)

			URL = surl
		case <-b.quit:
			// quit the block
			return
		case o := <-b.queryrule:
			o <- map[string]interface{}{
				"url": URL,
			}
		case in := <-listenWS:
			b.out <- in
		}
	}
}
Пример #6
0
func reader(ws *websocket.Conn) {
	defer ws.Close()
	ws.SetReadLimit(512)
	ws.SetReadDeadline(time.Now().Add(pongWait))
	ws.SetPongHandler(func(string) error { ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })
	for {
		_, _, err := ws.ReadMessage()
		if err != nil {
			break
		}
	}
}
// New returns a new display client implementing the ioext.ReadWriteCloser
// interface using a websocket.
//
// The DisplayClient essentially takes care of sending and receiving ping/pongs
// to keep the websocket alive. However, the DisplayClient does read/write
// directly on websocket without any buffering, hence, you must keep calling
// Read() with a non-empty buffer to keep the connection alive.
func New(ws *websocket.Conn) *DisplayClient {
	c := &DisplayClient{
		ws: ws,
	}

	ws.SetReadLimit(displayconsts.DisplayMaxMessageSize)
	ws.SetReadDeadline(time.Now().Add(displayconsts.DisplayPongTimeout))
	ws.SetPongHandler(c.pongHandler)
	go c.sendPings()

	return c
}
Пример #8
0
func NewCcusConn(ws *websocket.Conn, cc_in chan updateInfo) *ccusConn {

	log.Printf("ws[%s]:new connect %s", ws.RemoteAddr(), ws.LocalAddr())
	ws.SetReadDeadline(time.Now().Add(pongWait))
	ws.SetWriteDeadline(time.Now().Add(writeWait))
	pc := &ccusConn{}
	pc.ws = ws
	pc.cc_in = cc_in
	go pc.receiver()

	return pc
}
Пример #9
0
func (ws *WebSocker) reader(conn *websocket.Conn) {
	defer conn.Close()
	conn.SetReadLimit(512)
	conn.SetReadDeadline(time.Now().Add(pongWait))
	conn.SetPongHandler(func(string) error { conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
	for {
		_, _, err := conn.ReadMessage()
		if err != nil {
			break
		}
	}
}
Пример #10
0
// wsConnHandler starts goroutines for forever reading from, and writing to, a
// websocket connection. Reads can be read from the ch_r channel, writes be
// sent to the ch_w channel.
//
// When a read from the websocket returns an error (which for example happens
// when the connection is closed), the read goroutine will terminate, but not
// right away. The faulty read is available on the read channel for a while
// before a timeout kicks in and the channel is closed. This is a little weird,
// but it ensures that faulty reads can be read by some listening goroutine,
// while it is at the same time guaranteed that the goroutine terminates even
// if there is no listener.
//
// When the caller closes the write channel (don't forget to do that!),
// wsConnHandler will close the websocket connection (with Close(), not with a
// control message) and terminate both goroutines. If you want to close the
// websocket with a control message, just do it by sending a control message
// directly over the conn object (this is legal).  After that, close the write
// channel.
func wsConnHandler(c *websocket.Conn) (<-chan *wsReadResult,
	chan<- *wsWriteCmd) {

	// channels we expose
	ch_r := make(chan *wsReadResult)
	ch_w := make(chan *wsWriteCmd)

	// reader
	go func() {
		for cont := true; cont; {
			// read from websocket forever
			res := new(wsReadResult)
			c.SetReadDeadline(time.Now().Add(
				time.Duration(appVars.config.WebsocketConnectionTimeoutS) * time.Second))
			res.messageType, res.data, res.err = c.ReadMessage() // err on socket close

			if res.err == nil {
				// got a message? send to read channel and read from websocket again
				ch_r <- res
			} else {
				log.Printf("ws conn handler reader got error (normal at close)")
				// got an error from the read? offer on read channel until timeout.
				// Eventually, break out of loop
				select {
				case ch_r <- res:
					cont = false
				case <-time.After(30 * time.Second):
					cont = false
				}
			}
		}
		close(ch_r)
		log.Printf("ws conn handler reader terminates")
		return
	}()

	// writer
	go func() {
		// recv from ch_w and send what is received over WriteMessage until channel
		// is closed
		for cmd := range ch_w {
			c.SetWriteDeadline(time.Now().Add(
				time.Duration(appVars.config.WebsocketConnectionTimeoutS) * time.Second))
			err := c.WriteMessage(cmd.messageType, cmd.data)
			cmd.ch_ret <- err
		}
		// when channel is closed, close the websocket
		log.Printf("ws conn handler writer closes websocket connection and terminates")
		c.Close() // reader goroutine will get an error from ReadMessage()
		return
	}()
	return ch_r, ch_w
}
Пример #11
0
func imwork(wsConn *websocket.Conn) {
	wsConn.SetReadLimit(maxMessageSize)
	wsConn.SetReadDeadline(time.Now().Add(pongWait))
	wsConn.SetPongHandler(func(string) error { wsConn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
	for {
		_, msgBytes, err := wsConn.ReadMessage()
		if err != nil {
			fmt.Println(err)
			break
		}
		//		fmt.Println("receive:", msgBytes)
		go procMsg(msgBytes)
	}
}
Пример #12
0
func countAllIncomingMessages(ws *websocket.Conn, timeout time.Duration) int {
	var count int
	for {
		if timeout != time.Duration(0) {
			ws.SetReadDeadline(time.Now().Add(timeout))
		}
		_, err := getTextMessage(ws)
		if err != nil {
			break
		}
		count += 1
	}
	return count
}
//readMessagesAndKeepTheLastOne takes in a Gorilla websocket connection and how
//many messages to read and reads in that number of messages, returning the last
//message read if no error was encountered or an error if one was encountered.
func readMessagesAndKeepTheLastOne(conn *ws.Conn, howMany int) ([]byte, error) {
	var msg []byte
	var err error
	for i := 0; i < howMany; i++ {
		//Make sure the connection doesn't block if there's no message to read.
		conn.SetReadDeadline(time.Now().Add(500 * time.Millisecond))

		_, msg, err = conn.ReadMessage()
		if err != nil {
			return nil, err
		}
	}
	return msg, nil
}
Пример #14
0
func pumpStdin(ws *websocket.Conn, w io.Writer) {
	defer ws.Close()
	ws.SetReadLimit(maxMessageSize)
	ws.SetReadDeadline(time.Now().Add(pongWait))
	ws.SetPongHandler(func(string) error { ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })
	for {
		_, message, err := ws.ReadMessage()
		if err != nil {
			break
		}
		message = append(message, '\n')
		if _, err := w.Write(message); err != nil {
			break
		}
	}
}
Пример #15
0
// pumpStdin handles reading data from the websocket connection and writing
// it to stdin of the process.
func pumpStdin(conn *websocket.Conn, stdin io.WriteCloser) {
	// Setup our connection's websocket ping/pong handlers from our const values.
	defer conn.Close()
	conn.SetReadLimit(maxMessageSize)
	conn.SetReadDeadline(time.Now().Add(pongWait))
	conn.SetPongHandler(func(string) error { conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
	for {
		_, message, err := conn.ReadMessage()
		if err != nil {
			break
		}
		message = append(message, '\n')
		if _, err := stdin.Write(message); err != nil {
			break
		}
	}
}
Пример #16
0
func (sc *ServerConnection) read(ws *websocket.Conn) {

	// log.Println("Response", resp)

	status := new(ServerUpdate)
	status.ConnID = sc.ConnID

	for {

		select {
		case <-sc.quit:
			log.Println("server reader got quit message")
			sc.quit <- true
			return

		default:

			ws.SetReadDeadline(time.Now().Add(time.Second * 3))
			sc.statusMsg("Ok")
			op, r, err := ws.NextReader()
			if err != nil {
				status := fmt.Sprintf("Error reading from server: %s", err)
				sc.statusErrorMsg(status)
				log.Println(status)
				return
			}
			msg, err := ioutil.ReadAll(r)

			// log.Println("op", op, "msg", string(msg), "err", err)

			if op == websocket.TextMessage {
				err = json.Unmarshal(msg, &status)
				if err != nil {
					log.Printf("Unmarshall err from '%s': '%s', data: '%s'\n", sc.IP.String(), err, msg)
				}
				// log.Printf("Got status: %#v\n", status)
				sc.updateChan <- status
			} else {
				log.Println("op", op, "msg", string(msg), "err", err)
			}

			// os.Exit(0)
		}
	}
}
Пример #17
0
func wsReader(ws *websocket.Conn, mc chan string) {
	defer ws.Close()

	ws.SetReadLimit(512)
	ws.SetReadDeadline(time.Now().Add(pongWait))
	ws.SetPongHandler(func(string) error { ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })

	for {
		_, msg, err := ws.ReadMessage()
		if err != nil {
			log.Println("Error when reading websocket message")
			log.Println(err)
			break
		}
		log.Println("Recieved message: " + string(msg))
		mc <- string(msg)
	}
}
Пример #18
0
func messagesHandler(ws *websocket.Conn, ticker *time.Ticker, msg Event, c chan Event, e chan error) {
	ws.SetPongHandler(func(string) error {
		ws.SetReadDeadline(time.Now().Add(PONG_WAIT))
		return nil
	})
	for {
		err := ws.ReadJSON(&msg)
		if err != nil {
			log.Println("READ ERR")
			ticker.Stop()
			e <- err
		}

		if reflect.TypeOf(msg).String() == "tutum.Event" {
			c <- msg
		}
	}
}
Пример #19
0
func (l *WebsocketListener) listenWithTimeout(readTimeout time.Duration, url string, appId string, conn *websocket.Conn, outputChan OutputChannel) error {
	for {
		conn.SetReadDeadline(deadline(readTimeout))
		_, msg, err := conn.ReadMessage()

		if wsErr, ok := err.(*websocket.CloseError); ok {
			if wsErr.Code == websocket.CloseNormalClosure {
				return nil
			}
		}

		if err != nil {
			isTimeout, _ := regexp.MatchString(`i/o timeout`, err.Error())
			if isTimeout {
				l.logger.Errorf("WebsocketListener.Start: Timed out listening to %s after %s", url, l.readTimeout.String())
				descriptiveError := fmt.Errorf("WebsocketListener.Start: Timed out listening to a doppler server after %s", l.readTimeout.String())
				outputChan <- l.generateLogMessage(descriptiveError.Error(), appId)
				return descriptiveError
			}

			isClosed, _ := regexp.MatchString(`use of closed network connection`, err.Error())
			if isClosed {
				return nil
			}

			l.logger.Errorf("WebsocketListener.Start: Error connecting to %s: %s", url, err.Error())
			outputChan <- l.generateLogMessage("WebsocketListener.Start: Error connecting to a doppler server", appId)
			return nil
		}

		convertedMessage, err := l.convertLogMessage(msg)
		if err != nil {
			l.logger.Errorf("WebsocketListener.Start: failed to convert log message %v", err)
			continue
		}
		if convertedMessage != nil {
			l.batcher.BatchCounter("listeners.receivedEnvelopes").
				SetTag("protocol", "ws").
				Increment()
			outputChan <- convertedMessage
		}
	}
}
Пример #20
0
// reader is the guts of this package. It takes the stdin and stdout pipes
// of the cmd we created in ServeWS and pipes them between the client and server
// over websockets.
func reader(conn *websocket.Conn, stdout io.ReadCloser, stdin io.WriteCloser) {
	// Setup our connection's websocket ping/pong handlers from our const values.
	conn.SetReadLimit(maxMessageSize)
	conn.SetReadDeadline(time.Now().Add(pongWait))
	conn.SetPongHandler(func(string) error { conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
	tickerChan := make(chan bool)
	defer close(tickerChan) // make sure to close the ticker when we are done.
	go ticker(conn, tickerChan)

	for {
		msgType, r, err := conn.NextReader()
		if err != nil {
			if msgType == -1 {
				return // we got a disconnect from the client. We are good to close.
			}
			conn.WriteControl(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseGoingAway, ""), time.Time{})
			return
		}

		w, err := conn.NextWriter(msgType)
		if err != nil {
			conn.WriteControl(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseGoingAway, ""), time.Time{})
			return
		}

		if _, err := io.Copy(stdin, r); err != nil {
			conn.WriteControl(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseGoingAway, ""), time.Time{})
			return
		}

		go func() {
			if _, err := io.Copy(w, stdout); err != nil {
				conn.WriteControl(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseGoingAway, ""), time.Time{})
				return
			}
			if err := w.Close(); err != nil {
				conn.WriteControl(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseGoingAway, ""), time.Time{})
				return
			}
		}()
	}
}
// readPump pumps messages from the websocket connection to the hub.
func responseAndAnswer(ws *websocket.Conn, client string, r *http.Request, w http.ResponseWriter) {
	defer func() {
		ws.Close()
	}()
	ws.SetReadLimit(maxMessageSize)
	ws.SetReadDeadline(time.Now().Add(pongWait))
	ws.SetPongHandler(func(string) error { ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })
	//enemyFromCookie:=""
	for {
		_, message, err := ws.ReadMessage()
		if err != nil {
			break
		}

		//enemyNameCookie, _ := r.Cookie("enemyName")
		//if (enemyNameCookie!=nil){
		//	enemyFromCookie =enemyNameCookie.Value
		//}
		//fmt.Println(string(message))
		names := string(message[:bytes.Index(message, []byte(":"))])
		colons := bytes.Index(message, []byte(":"))
		identifier := string(message[colons+1 : colons+9])
		//fmt.Println("IDDDDDDDDDDD "+identifier)

		switch identifier {
		case "clientTo":
			askInvitation(names)
			break
		case "Accepted":
			acceptInvitation(names, colons, client, w)
			break
		case "CheckVal":
			getSideValue(client)
			break
		case "MadeStep":
			madeStep(client, names)
		case "QuitGame":
			quitGame(w, r, names)
		}

	}
}
Пример #22
0
func (l *websocketListener) listenWithTimeout(timeout time.Duration, url string, appId string, conn *websocket.Conn, outputChan OutputChannel) error {
	for {
		conn.SetReadDeadline(deadline(timeout))
		_, msg, err := conn.ReadMessage()

		if err == io.EOF {
			return nil
		}

		if err != nil {
			isTimeout, _ := regexp.MatchString(`i/o timeout`, err.Error())
			if isTimeout {
				l.logger.Errorf("WebsocketListener.Start: Timed out listening to %s after %s", url, l.timeout.String())
				descriptiveError := fmt.Errorf("WebsocketListener.Start: Timed out listening to a doppler server after %s", l.timeout.String())
				outputChan <- l.generateLogMessage(descriptiveError.Error(), appId)
				return descriptiveError
			}

			isClosed, _ := regexp.MatchString(`use of closed network connection`, err.Error())
			if isClosed {
				return nil
			}

			l.logger.Errorf("WebsocketListener.Start: Error connecting to %s: %s", url, err.Error())
			outputChan <- l.generateLogMessage("WebsocketListener.Start: Error connecting to a doppler server", appId)
			return nil
		}

		convertedMessage, err := l.convertLogMessage(msg)
		if err != nil {
			l.logger.Errorf("WebsocketListener.Start: failed to convert log message %v", err)
			continue
		}

		outputChan <- convertedMessage
	}
}
Пример #23
0
func (h *Hub) Add(c *websocket.Conn) {
	h.chAdd <- c

	c.SetPongHandler(func(string) error {
		c.SetReadDeadline(time.Now().Add(5 * time.Second))
		return nil
	})

	go func() {
		defer func() {
			h.chDel <- c
			c.Close()
		}()

		for {
			_, _, err := c.ReadMessage()
			if err != nil {
				return
			}
		}
	}()

	go func() {
		defer func() {
			c.Close()
		}()

		for {
			<-time.After(3 * time.Second)

			err := c.WriteMessage(websocket.PingMessage, nil)
			if err != nil {
				return
			}
		}
	}()
}
Пример #24
0
func (user *User) Receiver(location *Location, ws *websocket.Conn) {
	// receives and decodes messages from users
	go func() {
		ws.SetReadLimit(MAX_MESSAGE_SIZE)
		ws.SetReadDeadline(time.Now().Add(PONG_WAIT))
		ws.SetPongHandler(func(string) error {
			ws.SetReadDeadline(time.Now().Add(PONG_WAIT))
			return nil
		})
		for {
			op, r, err := ws.NextReader()
			if err != nil {
				user.Kick(err.Error())
				return
			}
			switch op {
			case websocket.BinaryMessage:
				data, err := ioutil.ReadAll(r)
				if err != nil {
					user.Kick(err.Error())
					return
				}
				var event []interface{}
				err = codec.NewDecoderBytes(data, &msgpackHandle).Decode(&event)
				if err != nil {
					user.Kick(err.Error())
					return
				}
				location.Message <- &UserAndEvent{user, &event}
			default:
				user.Kick(fmt.Sprintf("bad message type: %v", op))
				return
			}
		}
	}()
}
Пример #25
0
// timeout error on all network activity
func setDeadline(ws *websocket.Conn, d time.Duration) {
	ws.SetReadDeadline(time.Now().Add(d))
	ws.SetWriteDeadline(time.Now().Add(d))
}
Пример #26
0
func pongHandler(ws *websocket.Conn) func(_ string) error {
	return func(_ string) error {
		ws.SetReadDeadline(time.Now().Add(pongWait))
		return nil
	}
}
Пример #27
-5
func messagesHandler(ws *websocket.Conn, ticker *time.Ticker, msg Event, c chan Event, e chan error, e2 chan error) {
	ws.SetPongHandler(func(string) error {
		ws.SetReadDeadline(time.Now().Add(PONG_WAIT))
		return nil
	})
	for {
		err := ws.ReadJSON(&msg)
		if err != nil {
			e <- err
			e2 <- err
			time.Sleep(4 * time.Second)
		} else {
			if reflect.TypeOf(msg).String() == "tutum.Event" {
				c <- msg
			}
		}
	}
}