Пример #1
0
func doTimeoutOnSleepingServer(tc testpb.TestServiceClient) {
	ctx, _ := context.WithTimeout(context.Background(), 1*time.Millisecond)
	stream, err := tc.FullDuplexCall(ctx)
	if err != nil {
		if grpc.Code(err) == codes.DeadlineExceeded {
			grpclog.Println("TimeoutOnSleepingServer done")
			return
		}
		grpclog.Fatalf("%v.FullDuplexCall(_) = _, %v", tc, err)
	}
	pl := newPayload(testpb.PayloadType_COMPRESSABLE, 27182)
	req := &testpb.StreamingOutputCallRequest{
		ResponseType: testpb.PayloadType_COMPRESSABLE.Enum(),
		Payload:      pl,
	}
	if err := stream.Send(req); err != nil {
		grpclog.Fatalf("%v.Send(%v) = %v", stream, req, err)
	}
	if _, err := stream.Recv(); grpc.Code(err) != codes.DeadlineExceeded {
		grpclog.Fatalf("%v.Recv() = _, %v, want error code %d", stream, err, codes.DeadlineExceeded)
	}
	grpclog.Println("TimeoutOnSleepingServer done")
}
Пример #2
0
// operateHeader takes action on the decoded headers. It returns the current
// stream if there are remaining headers on the wire (in the following
// Continuation frame).
func (t *http2Server) operateHeaders(hDec *hpackDecoder, s *Stream, frame headerFrame, endStream bool, handle func(*Stream)) (pendingStream *Stream) {
	defer func() {
		if pendingStream == nil {
			hDec.state = decodeState{}
		}
	}()
	endHeaders, err := hDec.decodeServerHTTP2Headers(frame)
	if s == nil {
		// s has been closed.
		return nil
	}
	if err != nil {
		grpclog.Printf("transport: http2Server.operateHeader found %v", err)
		if se, ok := err.(StreamError); ok {
			t.controlBuf.put(&resetStream{s.id, statusCodeConvTab[se.Code]})
		}
		return nil
	}
	if endStream {
		// s is just created by the caller. No lock needed.
		s.state = streamReadDone
	}
	if !endHeaders {
		return s
	}
	if hDec.state.timeoutSet {
		s.ctx, s.cancel = context.WithTimeout(context.TODO(), hDec.state.timeout)
	} else {
		s.ctx, s.cancel = context.WithCancel(context.TODO())
	}
	// Attach Auth info if there is any.
	if t.authInfo != nil {
		s.ctx = credentials.NewContext(s.ctx, t.authInfo)
	}
	// Cache the current stream to the context so that the server application
	// can find out. Required when the server wants to send some metadata
	// back to the client (unary call only).
	s.ctx = newContextWithStream(s.ctx, s)
	// Attach the received metadata to the context.
	if len(hDec.state.mdata) > 0 {
		s.ctx = metadata.NewContext(s.ctx, hDec.state.mdata)
	}

	s.dec = &recvBufferReader{
		ctx:  s.ctx,
		recv: s.buf,
	}
	s.method = hDec.state.method
	t.mu.Lock()
	if t.state != reachable {
		t.mu.Unlock()
		return nil
	}
	if uint32(len(t.activeStreams)) >= t.maxStreams {
		t.mu.Unlock()
		t.controlBuf.put(&resetStream{s.id, http2.ErrCodeRefusedStream})
		return nil
	}
	s.sendQuotaPool = newQuotaPool(int(t.streamSendQuota))
	t.activeStreams[s.id] = s
	t.mu.Unlock()
	s.windowHandler = func(n int) {
		t.updateWindow(s, uint32(n))
	}
	handle(s)
	return nil
}