func (this *packetServerClientSettingsCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) {
	packetServerClientSettings := new(PacketServerClientSettings)
	packetServerClientSettings.Locale, err = packet.ReadString(reader, util)
	if err != nil {
		return
	}
	packetServerClientSettings.ViewDistance, err = packet.ReadUint8(reader, util)
	if err != nil {
		return
	}
	packetServerClientSettings.ChatFlags, err = packet.ReadUint8(reader, util)
	if err != nil {
		return
	}
	packetServerClientSettings.ChatColours, err = packet.ReadBool(reader, util)
	if err != nil {
		return
	}
	packetServerClientSettings.ShowCape, err = packet.ReadBool(reader, util)
	if err != nil {
		return
	}
	decode = packetServerClientSettings
	return
}
Пример #2
0
func (this *PacketServerClientSettingsCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) {
	packetServerClientSettings := &PacketServerClientSettings{}
	packetServerClientSettings.Locale, err = packet.ReadString(reader, util)
	if err != nil {
		return
	}
	packetServerClientSettings.ViewDistance, err = packet.ReadUint8(reader, util)
	if err != nil {
		return
	}
	packetServerClientSettings.ChatFlags, err = packet.ReadUint8(reader, util)
	if err != nil {
		return
	}
	packetServerClientSettings.Unused, err = packet.ReadBool(reader, util)
	if err != nil {
		return
	}
	packetServerClientSettings.Difficulty, err = packet.ReadUint8(reader, util)
	if err != nil {
		return
	}
	packetServerClientSettings.ShowCape, err = packet.ReadBool(reader, util)
	if err != nil {
		return
	}
	return packetServerClientSettings, nil
}
func (this *packetClientJoinGameCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) {
	packetClientJoinGame := new(PacketClientJoinGame)
	packetClientJoinGame.EntityId, err = packet.ReadInt32(reader, util)
	if err != nil {
		return
	}
	packetClientJoinGame.Gamemode, err = packet.ReadInt8(reader, util)
	if err != nil {
		return
	}
	packetClientJoinGame.Dimension, err = packet.ReadInt8(reader, util)
	if err != nil {
		return
	}
	packetClientJoinGame.Difficulty, err = packet.ReadInt8(reader, util)
	if err != nil {
		return
	}
	packetClientJoinGame.MaxPlayers, err = packet.ReadInt8(reader, util)
	if err != nil {
		return
	}
	packetClientJoinGame.LevelType, err = packet.ReadString(reader, util)
	if err != nil {
		return
	}
	packetClientJoinGame.ReducedDebugInfo, err = packet.ReadBool(reader, util)
	if err != nil {
		return
	}
	decode = packetClientJoinGame
	return
}
Пример #4
0
func (this *packetServerEventCodec) Decode(reader io.Reader) (decode packet.Packet, err error) {
	packetServerEvent := new(PacketServerEvent)
	packetServerEvent.Add, err = packet.ReadBool(reader)
	if err != nil {
		return
	}
	packetServerEvent.Server, err = packet.ReadString(reader)
	if err != nil {
		return
	}
	if packetServerEvent.Add {
		packetServerEvent.SecurityKey, err = packet.ReadString(reader)
		if err != nil {
			return
		}
		packetServerEvent.Address, err = packet.ReadString(reader)
		if err != nil {
			return
		}
		packetServerEvent.Port, err = packet.ReadUint16(reader)
		if err != nil {
			return
		}
	}
	decode = packetServerEvent
	return
}
Пример #5
0
func (this *resultGetPlayersCodec) Decode(reader io.Reader) (result Result, err error) {
	resultGetPlayers := new(ResultGetPlayers)
	resultGetPlayers.List, err = packet.ReadBool(reader)
	if err != nil {
		return
	}
	resultGetPlayers.CurrentPlayers, err = packet.ReadUint16(reader)
	if err != nil {
		return
	}
	resultGetPlayers.MaxPlayers, err = packet.ReadUint16(reader)
	if err != nil {
		return
	}
	if resultGetPlayers.List {
		resultGetPlayers.Players = make([]string, resultGetPlayers.CurrentPlayers)
		var i uint16
		for i = 0; i < resultGetPlayers.CurrentPlayers; i++ {
			if err != nil {
				return
			}
			resultGetPlayers.Players[i], err = packet.ReadString(reader)
		}
	}
	result = resultGetPlayers
	return
}
Пример #6
0
func (this *ResultGetPlayersCodec) Decode(reader io.Reader, util []byte) (result Result, err error) {
	resultGetPlayers := &ResultGetPlayers{}
	resultGetPlayers.List, err = packet.ReadBool(reader, util)
	if err != nil {
		return
	}
	resultGetPlayers.CurrentPlayers, err = packet.ReadUint16(reader, util)
	if err != nil {
		return
	}
	resultGetPlayers.MaximumPlayers, err = packet.ReadUint16(reader, util)
	if err != nil {
		return
	}
	if resultGetPlayers.List {
		resultGetPlayers.Players = make([]string, resultGetPlayers.CurrentPlayers)
		var i uint16
		for i = 0; i < resultGetPlayers.CurrentPlayers; i++ {
			if err != nil {
				return
			}
			resultGetPlayers.Players[i], err = packet.ReadString(reader, util)
		}
	}
	return resultGetPlayers, nil
}
Пример #7
0
func (this *PacketServerEventCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) {
	packetServerEvent := &PacketServerEvent{}
	packetServerEvent.Add, err = packet.ReadBool(reader, util)
	if err != nil {
		return
	}
	packetServerEvent.Server, err = packet.ReadString(reader, util)
	if err != nil {
		return
	}
	if packetServerEvent.Add {
		packetServerEvent.SecurityKey, err = packet.ReadString(reader, util)
		if err != nil {
			return
		}
		packetServerEvent.Address, err = packet.ReadString(reader, util)
		if err != nil {
			return
		}
		packetServerEvent.Port, err = packet.ReadUint16(reader, util)
		if err != nil {
			return
		}
	}
	return packetServerEvent, nil
}
func (this *packetServerClientSettingsCodec17) Decode(reader io.Reader) (decode packet.Packet, err error) {
	packetServerClientSettings := new(PacketServerClientSettings)
	packetServerClientSettings.Locale, err = packet.ReadString(reader)
	if err != nil {
		return
	}
	packetServerClientSettings.ViewDistance, err = packet.ReadUint8(reader)
	if err != nil {
		return
	}
	packetServerClientSettings.ChatFlags, err = packet.ReadUint8(reader)
	if err != nil {
		return
	}
	packetServerClientSettings.ChatColours, err = packet.ReadBool(reader)
	if err != nil {
		return
	}
	packetServerClientSettings.difficulty17, err = packet.ReadUint8(reader)
	if err != nil {
		return
	}
	packetServerClientSettings.SkinParts, err = packet.ReadUint8(reader)
	if err != nil {
		return
	}
	decode = packetServerClientSettings
	return
}
Пример #9
0
func (this *RequestGetPlayersCodec) Decode(reader io.Reader, util []byte) (request Request, err error) {
	requestGetPlayers := &RequestGetPlayers{}
	requestGetPlayers.List, err = packet.ReadBool(reader, util)
	if err != nil {
		return
	}
	return requestGetPlayers, nil
}
Пример #10
0
func (this *requestGetPlayersCodec) Decode(reader io.Reader) (request Request, err error) {
	requestGetPlayers := new(RequestGetPlayers)
	requestGetPlayers.List, err = packet.ReadBool(reader)
	if err != nil {
		return
	}
	request = requestGetPlayers
	return
}
Пример #11
0
func (this *RequestNotifyPlayerCodec) Decode(reader io.Reader, util []byte) (request Request, err error) {
	requestNotifyPlayer := &RequestNotifyPlayer{}
	requestNotifyPlayer.Add, err = packet.ReadBool(reader, util)
	if err != nil {
		return
	}
	requestNotifyPlayer.Player, err = packet.ReadString(reader, util)
	if err != nil {
		return
	}
	return requestNotifyPlayer, nil
}
Пример #12
0
func (this *PacketClientPlayerListItemCodec) Decode(reader io.Reader, util []byte) (decode packet.Packet, err error) {
	packetClientPlayerListItem := &PacketClientPlayerListItem{}
	packetClientPlayerListItem.Name, err = packet.ReadString(reader, util)
	if err != nil {
		return
	}
	packetClientPlayerListItem.Online, err = packet.ReadBool(reader, util)
	if err != nil {
		return
	}
	packetClientPlayerListItem.Ping, err = packet.ReadInt16(reader, util)
	if err != nil {
		return
	}
	return packetClientPlayerListItem, nil
}
Пример #13
0
func (this *packetClientPlayerListCodec17) Decode(reader io.Reader) (decode packet.Packet, err error) {
	packetClientPlayerList := new(PacketClientPlayerList17)
	packetClientPlayerList.Name, err = packet.ReadString(reader)
	if err != nil {
		return
	}
	packetClientPlayerList.Online, err = packet.ReadBool(reader)
	if err != nil {
		return
	}
	packetClientPlayerList.Ping, err = packet.ReadInt16(reader)
	if err != nil {
		return
	}
	decode = packetClientPlayerList
	return
}
Пример #14
0
func (this *requestNotifyPlayerCodec) Decode(reader io.Reader) (request Request, err error) {
	requestNotifyPlayer := new(RequestNotifyPlayer)
	requestNotifyPlayer.Add, err = packet.ReadBool(reader)
	if err != nil {
		return
	}
	requestNotifyPlayer.Player, err = packet.ReadString(reader)
	if err != nil {
		return
	}
	requestNotifyPlayer.Uuid, err = packet.ReadUUID(reader)
	if err != nil {
		return
	}
	request = requestNotifyPlayer
	return
}
Пример #15
0
func (this *packetClientPlayerListCodec) Decode(reader io.Reader) (decode packet.Packet, err error) {
	packetClientPlayerList := new(PacketClientPlayerList)
	packetClientPlayerList.Action, err = packet.ReadVarInt(reader)
	if err != nil {
		return
	}
	itemLength, err := packet.ReadVarInt(reader)
	if err != nil {
		return
	}
	if itemLength < 0 {
		err = errors.New(fmt.Sprintf("Decode, Item length is below zero: %d", itemLength))
		return
	}
	if itemLength > 65535 {
		err = errors.New(fmt.Sprintf("Decode, Item length is above maximum: %d", itemLength))
		return
	}
	packetClientPlayerList.Items = make([]PacketClientPlayerListItem, itemLength)
	for i, _ := range packetClientPlayerList.Items {
		item := &packetClientPlayerList.Items[i]
		item.UUID, err = packet.ReadUUID(reader)
		if err != nil {
			return
		}
		switch packetClientPlayerList.Action {
		case PACKET_CLIENT_PLAYER_LIST_ACTION_ADD:
			addPlayer := PacketClientPlayerListAddPlayer{}
			addPlayer.Name, err = packet.ReadString(reader)
			if err != nil {
				return
			}
			var propertiesLength int
			propertiesLength, err = packet.ReadVarInt(reader)
			if err != nil {
				return
			}
			if propertiesLength < 0 {
				err = errors.New(fmt.Sprintf("Decode, Properties length is below zero: %d", propertiesLength))
				return
			}
			if propertiesLength > 65535 {
				err = errors.New(fmt.Sprintf("Decode, Properties length is above maximum: %d", propertiesLength))
				return
			}
			addPlayer.Properties = make([]PacketClientPlayerListAddPlayerProperty, propertiesLength)
			for j, _ := range addPlayer.Properties {
				property := &addPlayer.Properties[j]
				property.Name, err = packet.ReadString(reader)
				if err != nil {
					return
				}
				property.Value, err = packet.ReadString(reader)
				if err != nil {
					return
				}
				var signed bool
				signed, err = packet.ReadBool(reader)
				if err != nil {
					return
				}
				if signed {
					property.Signature, err = packet.ReadString(reader)
					if err != nil {
						return
					}
				}
			}
			addPlayer.Gamemode, err = packet.ReadVarInt(reader)
			if err != nil {
				return
			}
			addPlayer.Latency, err = packet.ReadVarInt(reader)
			if err != nil {
				return
			}
			var hasDisplayName bool
			hasDisplayName, err = packet.ReadBool(reader)
			if err != nil {
				return
			}
			if hasDisplayName {
				addPlayer.DisplayName, err = packet.ReadString(reader)
				if err != nil {
					return
				}
			}
			item.Info = addPlayer
		case PACKET_CLIENT_PLAYER_LIST_ACTION_UPDATE_GAMEMODE:
			updateGamemode := PacketClientPlayerListUpdateGamemode{}
			updateGamemode.Gamemode, err = packet.ReadVarInt(reader)
			if err != nil {
				return
			}
			item.Info = updateGamemode
		case PACKET_CLIENT_PLAYER_LIST_ACTION_UPDATE_LATENCY:
			updateLatency := PacketClientPlayerListUpdateLatency{}
			updateLatency.Latency, err = packet.ReadVarInt(reader)
			if err != nil {
				return
			}
			item.Info = updateLatency
		case PACKET_CLIENT_PLAYER_LIST_ACTION_UPDATE_DISPLAY_NAME:
			updateDisplayName := PacketClientPlayerListUpdateDisplayName{}
			var hasDisplayName bool
			hasDisplayName, err = packet.ReadBool(reader)
			if err != nil {
				return
			}
			if hasDisplayName {
				updateDisplayName.DisplayName, err = packet.ReadString(reader)
				if err != nil {
					return
				}
			}
			item.Info = updateDisplayName
		case PACKET_CLIENT_PLAYER_LIST_ACTION_REMOVE:
			// no payload
		default:
			err = errors.New(fmt.Sprintf("Decode, PacketClientPlayerList action is not valid: %d", packetClientPlayerList.Action))
		}
	}
	decode = packetClientPlayerList
	return
}