Пример #1
0
func (mw *MainWindow) drawStuff(canvas *walk.Canvas, updateBounds walk.Rectangle) error {
	bmp := createBitmap()
	defer bmp.Dispose()

	bounds := mw.paintWidget.ClientBounds()

	rectPen, _ := walk.NewCosmeticPen(walk.PenSolid, walk.RGB(255, 0, 0))
	defer rectPen.Dispose()

	canvas.DrawRectangle(rectPen, bounds)

	ellipseBrush, _ := walk.NewHatchBrush(walk.RGB(0, 255, 0), walk.HatchCross)
	defer ellipseBrush.Dispose()

	canvas.FillEllipse(ellipseBrush, bounds)

	linesBrush, _ := walk.NewSolidColorBrush(walk.RGB(0, 0, 255))
	defer linesBrush.Dispose()

	linesPen, _ := walk.NewGeometricPen(walk.PenDash, 8, linesBrush)
	defer linesPen.Dispose()

	canvas.DrawLine(linesPen, walk.Point{bounds.X, bounds.Y}, walk.Point{bounds.Width, bounds.Height})
	canvas.DrawLine(linesPen, walk.Point{bounds.X, bounds.Height}, walk.Point{bounds.Width, bounds.Y})

	bmpSize := bmp.Size()
	canvas.DrawImage(bmp, walk.Point{(bounds.Width - bmpSize.Width) / 2, (bounds.Height - bmpSize.Height) / 2})

	return nil
}
Пример #2
0
func (mw *MyMainWindow) drawStuff(canvas *walk.Canvas, updateBounds walk.Rectangle) error {
	bmp, err := createBitmap()
	if err != nil {
		return err
	}
	defer bmp.Dispose()

	bounds := mw.paintWidget.ClientBounds()

	rectPen, err := walk.NewCosmeticPen(walk.PenSolid, walk.RGB(255, 0, 0))
	if err != nil {
		return err
	}
	defer rectPen.Dispose()

	if err := canvas.DrawRectangle(rectPen, bounds); err != nil {
		return err
	}

	ellipseBrush, err := walk.NewHatchBrush(walk.RGB(0, 255, 0), walk.HatchCross)
	if err != nil {
		return err
	}
	defer ellipseBrush.Dispose()

	if err := canvas.FillEllipse(ellipseBrush, bounds); err != nil {
		return err
	}

	linesBrush, err := walk.NewSolidColorBrush(walk.RGB(0, 0, 255))
	if err != nil {
		return err
	}
	defer linesBrush.Dispose()

	linesPen, err := walk.NewGeometricPen(walk.PenDash, 8, linesBrush)
	if err != nil {
		return err
	}
	defer linesPen.Dispose()

	if err := canvas.DrawLine(linesPen, walk.Point{bounds.X, bounds.Y}, walk.Point{bounds.Width, bounds.Height}); err != nil {
		return err
	}
	if err := canvas.DrawLine(linesPen, walk.Point{bounds.X, bounds.Height}, walk.Point{bounds.Width, bounds.Y}); err != nil {
		return err
	}

	points := make([]walk.Point, 10)
	dx := bounds.Width / (len(points) - 1)
	for i := range points {
		points[i].X = i * dx
		points[i].Y = int(float64(bounds.Height) / math.Pow(float64(bounds.Width/2), 2) * math.Pow(float64(i*dx-bounds.Width/2), 2))
	}
	if err := canvas.DrawPolyline(linesPen, points); err != nil {
		return err
	}

	bmpSize := bmp.Size()
	if err := canvas.DrawImage(bmp, walk.Point{(bounds.Width - bmpSize.Width) / 2, (bounds.Height - bmpSize.Height) / 2}); err != nil {
		return err
	}

	return nil
}