func askRedis(w http.ResponseWriter, words []string, pool *radix.Pool) { w.Header().Add("Server", "go-search/redis") const ( _token = "t:" _content = "c:" ) tokens := make([]string, len(words)) for i, word := range words { tokens[i] = _token + word } redis, err := pool.Get() if err != nil { http.Error(w, fmt.Sprintf("Redis error: %v", err), http.StatusInternalServerError) // do not return connection into the pool return } rIds := redis.Cmd("SINTER", tokens) if rIds.Err != nil { http.Error(w, fmt.Sprintf("Redis error: %v", rIds.Err), http.StatusInternalServerError) // do not return connection into the pool return } lIds, _ := rIds.List() for _, id := range lIds { rContent := redis.Cmd("GET", _content+id) var title string if rIds.Err != nil { title = fmt.Sprintf("(redis error: %v)", rIds.Err) } else { title, _ = rContent.Str() } fmt.Fprintf(w, "%v,%v\n", id, title) } pool.Put(redis) }
func migrateRange(wg *sync.WaitGroup, pool *pool.Pool, start int64, end int64) { defer wg.Done() conn, err := pool.Get() if err != nil { log.Fatal(err) } defer pool.Put(conn) keys, err := conn.Cmd("LRANGE", "image:all", start, end).List() if err != nil { log.Fatal(err) } for _, key := range keys { data, err := conn.Cmd("HGET", "image:file:"+key, "data").Bytes() if err != nil { log.Fatal(err) } fid := saveFileToFS(data) conn.Cmd("HDEL", "image:file:"+key, "data") conn.Cmd("HSET", "image:file:"+key, "dfid", fid) processSubImages(conn, "cache", key) processSubImages(conn, "smart", key) } }
func (c *Cluster) resetInnerUsingPool(p *pool.Pool) error { // If we move the throttle check to be in here we'll have to fix the test in // TestReset, since it depends on being able to call Reset right after // initializing the cluster client, err := p.Get() if err != nil { return err } defer p.Put(client) pools := map[string]*pool.Pool{} elems, err := client.Cmd("CLUSTER", "SLOTS").Array() if err != nil { return err } else if len(elems) == 0 { return errors.New("empty CLUSTER SLOTS response") } var start, end, port int var ip, slotAddr string var slotPool *pool.Pool var ok, changed bool for _, slotGroup := range elems { slotElems, err := slotGroup.Array() if err != nil { return err } if start, err = slotElems[0].Int(); err != nil { return err } if end, err = slotElems[1].Int(); err != nil { return err } slotAddrElems, err := slotElems[2].Array() if err != nil { return err } if ip, err = slotAddrElems[0].Str(); err != nil { return err } if port, err = slotAddrElems[1].Int(); err != nil { return err } // cluster slots returns a blank ip for the node we're currently // connected to. I guess the node doesn't know its own ip? I guess that // makes sense if ip == "" { slotAddr = p.Addr } else { slotAddr = ip + ":" + strconv.Itoa(port) } for i := start; i <= end; i++ { c.mapping[i] = slotAddr } if slotPool, ok = c.pools[slotAddr]; ok { pools[slotAddr] = slotPool } else { slotPool, err = c.newPool(slotAddr, true) if err != nil { return err } changed = true pools[slotAddr] = slotPool } } for addr := range c.pools { if _, ok := pools[addr]; !ok { c.pools[addr].Empty() delete(c.poolThrottles, addr) changed = true } } c.pools = pools if changed { select { case c.ChangeCh <- struct{}{}: default: } } return nil }