Пример #1
0
func NewProjectOpener(theme gxui.Theme, projPane gxui.Control) *ProjectOpener {
	return &ProjectOpener{
		statusKeeper: statusKeeper{theme: theme},
		name:         theme.CreateTextBox(),
		projPane:     projPane,
	}
}
Пример #2
0
func NewGotoLine(theme gxui.Theme) *GotoLine {
	input := theme.CreateTextBox()
	input.OnTextChanged(func([]gxui.TextBoxEdit) {
		runes := []rune(input.Text())
		for index := 0; index < len(runes); index++ {
			if !unicode.IsDigit(runes[index]) {
				runes = append(runes[:index], runes[index+1:]...)
				index--
			}
		}
		text := string(runes)
		if text != input.Text() {
			input.SetText(text)
		}
	})
	return &GotoLine{
		statusKeeper: statusKeeper{theme: theme},
		lineNumInput: input,
	}
}
Пример #3
0
// Create implements gxui.TreeNode.
func (n *node) Create(theme gxui.Theme) gxui.Control {
	layout := theme.CreateLinearLayout()
	layout.SetDirection(gxui.LeftToRight)

	label := theme.CreateLabel()
	label.SetText(n.name)

	textbox := theme.CreateTextBox()
	textbox.SetText(n.name)
	textbox.SetPadding(math.ZeroSpacing)
	textbox.SetMargin(math.ZeroSpacing)

	addButton := theme.CreateButton()
	addButton.SetText("+")
	addButton.OnClick(func(gxui.MouseEvent) { n.add("<new>") })

	edit := func() {
		layout.RemoveAll()
		layout.AddChild(textbox)
		layout.AddChild(addButton)
		gxui.SetFocus(textbox)
	}

	commit := func() {
		n.name = textbox.Text()
		label.SetText(n.name)
		layout.RemoveAll()
		layout.AddChild(label)
		layout.AddChild(addButton)
	}

	// When the user clicks the label, replace it with an editable text-box
	label.OnClick(func(gxui.MouseEvent) { edit() })

	// When the text-box loses focus, replace it with a label again.
	textbox.OnLostFocus(commit)

	layout.AddChild(label)
	layout.AddChild(addButton)
	return layout
}