func (h *Heartbeat) discoveryCycle(w core.WorkerContainer) { interval := time.Duration(0) for { select { case <-w.QC(): w.Quit() return case <-time.After(interval): core.Info.Println("start to discovery network every", interval) if err := h.discovery(); err != nil { core.Warn.Println("heartbeat discovery failed, err is", err) } else { if len(h.ips) <= 0 { interval = discoveryEmptyInterval continue } core.Trace.Println("local ip is", h.ips, "exported", h.exportIp) interval = discoveryRefreshInterval } } } return }
// the goroutine cycle absolutely safe, no panic no error to quit. func ExampleWorkerContainer_safe() { var wc core.WorkerContainer wc.GFork("myservice", func(wc core.WorkerContainer) { defer func() { if r := recover(); r != nil { // log the r and ignore. return } }() for { select { case <-time.After(3 * time.Second): // select other channel, do something cycle to get error. if err := error(nil); err != nil { // recoverable error, log it only and continue or return. continue } case <-wc.QC(): // when got a quit signal, break the loop. // and must notify the container again for other workers // in container to quit. wc.Quit() return } } }) }
func (s *Server) Run() (err error) { func() { s.lock.Lock() defer s.lock.Unlock() if s.closed != StateReady { panic("server invalid state.") } s.closed = StateRunning }() // when terminated, notify the chan. defer func() { select { case s.closing <- true: default: } }() core.Info.Println("server cycle running") // run server, apply settings. s.applyMultipleProcesses(core.Conf.Workers) var wc core.WorkerContainer = s for { var gcc <-chan time.Time = nil if core.Conf.Go.GcInterval > 0 { gcc = time.After(time.Second * time.Duration(core.Conf.Go.GcInterval)) } select { case signal := <-s.sigs: core.Trace.Println("got signal", signal) switch signal { case os.Interrupt, syscall.SIGTERM: // SIGINT, SIGTERM wc.Quit() } case <-wc.QC(): wc.Quit() // wait for all goroutines quit. s.wg.Wait() core.Warn.Println("server cycle ok") return case <-gcc: runtime.GC() core.Info.Println("go runtime gc every", core.Conf.Go.GcInterval, "seconds") } } return }
func (h *Heartbeat) beatCycle(w core.WorkerContainer) { for { c := &core.Conf.Heartbeat select { case <-w.QC(): w.Quit() return case <-time.After(time.Millisecond * time.Duration(1000*c.Interval)): if !c.Enabled { continue } core.Info.Println("start to heartbeat every", c.Interval) if err := h.beat(); err != nil { core.Warn.Println("heartbeat to", c.Url, "every", c.Interval, "failed, err is", err) } else { core.Info.Println("heartbeat to", c.Url, "every", c.Interval) } } } }
// the goroutine cycle notify container to quit when error. func ExampleWorkerContainer_fatal() { var wc core.WorkerContainer wc.GFork("myservice", func(wc core.WorkerContainer) { for { select { case <-time.After(3 * time.Second): // select other channel, do something cycle to get error. if err := error(nil); err != nil { // when got none-recoverable error, notify container to quit. wc.Quit() return } case <-wc.QC(): // when got a quit signal, break the loop. // and must notify the container again for other workers // in container to quit. wc.Quit() return } } }) }
func (s *Server) Initialize() (err error) { s.lock.Lock() defer s.lock.Unlock() if s.closed != StateInit { panic("server invalid state.") } // about the runtime. if err = s.initializeRuntime(); err != nil { return } // use worker container to fork. var wc core.WorkerContainer = s // reload goroutine wc.GFork("reload", core.Conf.ReloadCycle) // heartbeat goroutine wc.GFork("htbt(discovery)", s.htbt.discoveryCycle) wc.GFork("htbt(main)", s.htbt.beatCycle) // open rtmp agent. if err = s.rtmp.Open(); err != nil { core.Error.Println("open rtmp agent failed. err is", err) return } c := core.Conf l := fmt.Sprintf("%v(%v/%v)", c.Log.Tank, c.Log.Level, c.Log.File) if !c.LogToFile() { l = fmt.Sprintf("%v(%v)", c.Log.Tank, c.Log.Level) } core.Trace.Println(fmt.Sprintf("init server ok, conf=%v, log=%v, workers=%v/%v, gc=%v/%v%%, daemon=%v", c.Conf(), l, c.Workers, runtime.NumCPU(), c.Go.GcInterval, c.Go.GcPercent, c.Daemon)) // set to ready, requires cleanup. s.closed = StateReady return }