Пример #1
0
/*
Queue is used to append client messages when the node is a leader.

NOTE: The lock is not held in this method as we do not touch commitIndex or waitingReaders
*/
func (clog *CommitLog) Queue(term int64, modelMsgs model.Messages) (IDs []int64, err error) {
	//clog.node_log("Queueing messages: %v\n", msgs)

	//modelMsgs := model.MessagesFromClientData(msgs)

	if modelMsgs.GetCount() == 0 {
		clog.node_log("No messages found from client for Queue.")
		return nil, errors.New("No messages found to be Queued.")
	}

	err = modelMsgs.SetMessageTerm(term)
	if err != nil {
		clog.node_log("Error setting terms for messages: %v\n", err)
		return nil, err
	}

	// Stick them on the end of the log
	lastIndex, err := clog.log.AppendMessages(modelMsgs)
	if err != nil {
		clog.node_log("Error writing message to log in Queue: %v\n", err)
		return nil, err
	} else if clog.syncPolicy == WRITE_SYNC {
		err = clog.log.Sync()
		if err != nil {
			clog.node_log("Error syncing written message to log in Queue: %v\n", err)
			return nil, err
		}
	}

	//time.Sleep(time.Millisecond * 500)

	numMessages := modelMsgs.GetCount()
	results := make([]int64, numMessages)

	// If log has one message, and two are added: lastIndex (3) - len (modelMsgs (2)) + 1 = 2
	index := lastIndex - int64(numMessages) + 1
	for i := 0; i < numMessages; i++ {
		results[i] = index
		index++
	}

	return results, nil
}