// connectTransactions updates the passed map by applying transaction and // spend information for all the transactions in the passed block. Only // transactions in the passed map are updated. func connectTransactions(txStore TxStore, block *btcutil.Block) error { // Loop through all of the transactions in the block to see if any of // them are ones we need to update and spend based on the results map. for _, tx := range block.Transactions() { // Update the transaction store with the transaction information // if it's one of the requested transactions. msgTx := tx.MsgTx() if txD, exists := txStore[*tx.Sha()]; exists { txD.Tx = tx txD.BlockHeight = block.Height() txD.Spent = make([]bool, len(msgTx.TxOut)) txD.Err = nil } // Spend the origin transaction output. for _, txIn := range msgTx.TxIn { originHash := &txIn.PreviousOutPoint.Hash originIndex := txIn.PreviousOutPoint.Index if originTx, exists := txStore[*originHash]; exists { if originIndex > uint32(len(originTx.Spent)) { continue } originTx.Spent[originIndex] = true } } } return nil }
// CheckConnectBlock performs several checks to confirm connecting the passed // block to the main chain does not violate any rules. An example of some of // the checks performed are ensuring connecting the block would not cause any // duplicate transaction hashes for old transactions that aren't already fully // spent, double spends, exceeding the maximum allowed signature operations // per block, invalid values in relation to the expected block subsidy, or fail // transaction script validation. // // This function is NOT safe for concurrent access. func (b *BlockChain) CheckConnectBlock(block *btcutil.Block) error { prevNode := b.bestChain blockSha, _ := block.Sha() newNode := newBlockNode(&block.MsgBlock().Header, blockSha, block.Height()) if prevNode != nil { newNode.parent = prevNode newNode.workSum.Add(prevNode.workSum, newNode.workSum) } return b.checkConnectBlock(newNode, block) }
// IsCheckpointCandidate returns whether or not the passed block is a good // checkpoint candidate. // // The factors used to determine a good checkpoint are: // - The block must be in the main chain // - The block must be at least 'CheckpointConfirmations' blocks prior to the // current end of the main chain // - The timestamps for the blocks before and after the checkpoint must have // timestamps which are also before and after the checkpoint, respectively // (due to the median time allowance this is not always the case) // - The block must not contain any strange transaction such as those with // nonstandard scripts // // The intent is that candidates are reviewed by a developer to make the final // decision and then manually added to the list of checkpoints for a network. func (b *BlockChain) IsCheckpointCandidate(block *btcutil.Block) (bool, error) { // Checkpoints must be enabled. if b.noCheckpoints { return false, fmt.Errorf("checkpoints are disabled") } blockHash, err := block.Sha() if err != nil { return false, err } // A checkpoint must be in the main chain. exists, err := b.db.ExistsSha(blockHash) if err != nil { return false, err } if !exists { return false, nil } // A checkpoint must be at least CheckpointConfirmations blocks before // the end of the main chain. blockHeight := block.Height() _, mainChainHeight, err := b.db.NewestSha() if err != nil { return false, err } if blockHeight > (mainChainHeight - CheckpointConfirmations) { return false, nil } // Get the previous block. prevHash := &block.MsgBlock().Header.PrevBlock prevBlock, err := b.db.FetchBlockBySha(prevHash) if err != nil { return false, err } // Get the next block. nextHash, err := b.db.FetchBlockShaByHeight(blockHeight + 1) if err != nil { return false, err } nextBlock, err := b.db.FetchBlockBySha(nextHash) if err != nil { return false, err } // A checkpoint must have timestamps for the block and the blocks on // either side of it in order (due to the median time allowance this is // not always the case). prevTime := prevBlock.MsgBlock().Header.Timestamp curTime := block.MsgBlock().Header.Timestamp nextTime := nextBlock.MsgBlock().Header.Timestamp if prevTime.After(curTime) || nextTime.Before(curTime) { return false, nil } // A checkpoint must have transactions that only contain standard // scripts. for _, tx := range block.Transactions() { if isNonstandardTransaction(tx) { return false, nil } } return true, nil }