Пример #1
0
func onAccept(s *gotalk.Sock) {
	// Keep track of connected sockets
	socksmu.Lock()
	defer socksmu.Unlock()
	socks[s] = 1

	s.CloseHandler = func(s *gotalk.Sock, _ int) {
		socksmu.Lock()
		defer socksmu.Unlock()
		delete(socks, s)
	}

	// Send list of rooms
	roomsmu.RLock()
	defer roomsmu.RUnlock()
	s.Notify("rooms", rooms)

	// Assign the socket a random username
	username := randomName()
	s.UserData = username
	s.Notify("username", username)
}
Пример #2
0
func onAccept(s *gotalk.Sock) {
	c := client.NewClient()
	s.UserData = c
	fmt.Printf("New accepted connection.  [%s]\n", c.ID)
}