Пример #1
0
func (m *SnapManager) doPrepareSnap(t *state.Task, _ *tomb.Tomb) error {
	st := t.State()
	st.Lock()
	ss, snapst, err := snapSetupAndState(t)
	st.Unlock()
	if err != nil {
		return err
	}

	if ss.Revision == 0 { // sideloading
		// to not clash with not sideload installs
		// and to not have clashes between them
		// use incremental revisions starting at 100001
		// for sideloads
		revision := snapst.LocalRevision
		if revision == 0 {
			revision = firstLocalRevision
		} else {
			revision++
		}
		snapst.LocalRevision = revision
		ss.Revision = revision
	} else {
		if err := checkRevisionIsNew(ss.Name, snapst, ss.Revision); err != nil {
			return err
		}
	}

	st.Lock()
	t.Set("snap-setup", ss)
	snapst.Candidate = &snap.SideInfo{Revision: ss.Revision}
	Set(st, ss.Name, snapst)
	st.Unlock()
	return nil
}
Пример #2
0
func (m *SnapManager) doDownloadSnap(t *state.Task, _ *tomb.Tomb) error {
	st := t.State()
	st.Lock()
	ss, snapst, err := snapSetupAndState(t)
	st.Unlock()
	if err != nil {
		return err
	}

	checker := func(info *snap.Info) error {
		return checkRevisionIsNew(ss.Name, snapst, info.Revision)
	}

	pb := &TaskProgressAdapter{task: t}

	var auther store.Authenticator
	if ss.UserID > 0 {
		st.Lock()
		user, err := auth.User(st, ss.UserID)
		st.Unlock()
		if err != nil {
			return err
		}
		auther = user.Authenticator()
	}

	storeInfo, downloadedSnapFile, err := m.backend.Download(ss.Name, ss.Channel, checker, pb, auther)
	if err != nil {
		return err
	}
	ss.SnapPath = downloadedSnapFile
	ss.Revision = storeInfo.Revision

	// update the snap setup and state for the follow up tasks
	st.Lock()
	t.Set("snap-setup", ss)
	snapst.Candidate = &storeInfo.SideInfo
	Set(st, ss.Name, snapst)
	st.Unlock()

	return nil
}
Пример #3
0
func (m *InterfaceManager) doDiscardConns(task *state.Task, _ *tomb.Tomb) error {
	st := task.State()
	st.Lock()
	defer st.Unlock()

	snapSetup, err := snapstate.TaskSnapSetup(task)
	if err != nil {
		return err
	}

	snapName := snapSetup.Name

	var snapState snapstate.SnapState
	err = snapstate.Get(st, snapName, &snapState)
	if err != nil && err != state.ErrNoState {
		return err
	}

	if err == nil && len(snapState.Sequence) != 0 {
		return fmt.Errorf("cannot discard connections for snap %q while it is present", snapName)
	}
	conns, err := getConns(st)
	if err != nil {
		return err
	}
	removed := make(map[string]connState)
	for id := range conns {
		plugRef, slotRef, err := parseConnID(id)
		if err != nil {
			return err
		}
		if plugRef.Snap == snapName || slotRef.Snap == snapName {
			removed[id] = conns[id]
			delete(conns, id)
		}
	}
	task.Set("removed", removed)
	setConns(st, conns)
	return nil
}
Пример #4
0
func (m *SnapManager) doLinkSnap(t *state.Task, _ *tomb.Tomb) error {
	st := t.State()

	st.Lock()
	defer st.Unlock()

	ss, snapst, err := snapSetupAndState(t)
	if err != nil {
		return err
	}

	cand := snapst.Candidate

	m.backend.Candidate(snapst.Candidate)
	snapst.Sequence = append(snapst.Sequence, snapst.Candidate)
	snapst.Candidate = nil
	snapst.Active = true
	oldChannel := snapst.Channel
	if ss.Channel != "" {
		snapst.Channel = ss.Channel
	}

	newInfo, err := readInfo(ss.Name, cand)
	if err != nil {
		return err
	}

	st.Unlock()
	err = m.backend.LinkSnap(newInfo)
	st.Lock()
	if err != nil {
		return err
	}

	t.Set("old-channel", oldChannel)
	// Do at the end so we only preserve the new state if it worked.
	Set(st, ss.Name, snapst)
	return nil
}
Пример #5
0
func (m *InterfaceManager) undoDiscardConns(task *state.Task, _ *tomb.Tomb) error {
	st := task.State()
	st.Lock()
	defer st.Unlock()

	var removed map[string]connState
	err := task.Get("removed", &removed)
	if err != nil && err != state.ErrNoState {
		return err
	}

	conns, err := getConns(st)
	if err != nil {
		return err
	}

	for id, connState := range removed {
		conns[id] = connState
	}
	setConns(st, conns)
	task.Set("removed", nil)
	return nil
}
Пример #6
0
func (m *InterfaceManager) doSetupProfiles(task *state.Task, _ *tomb.Tomb) error {
	task.State().Lock()
	defer task.State().Unlock()

	// Get snap.Info from bits handed by the snap manager.
	ss, err := snapstate.TaskSnapSetup(task)
	if err != nil {
		return err
	}
	snapInfo, err := snapstate.Info(task.State(), ss.Name, ss.Revision)
	if err != nil {
		return err
	}
	snap.AddImplicitSlots(snapInfo)
	snapName := snapInfo.Name()
	var snapState snapstate.SnapState
	if err := snapstate.Get(task.State(), snapName, &snapState); err != nil {
		task.Errorf("cannot get state of snap %q: %s", snapName, err)
		return err
	}

	// Set DevMode flag if SnapSetup.Flags indicates it should be done
	// but remember the old value in the task in case we undo.
	task.Set("old-devmode", snapState.DevMode())
	if ss.DevMode() {
		snapState.Flags |= snapstate.DevMode
	} else {
		snapState.Flags &= ^snapstate.DevMode
	}
	snapstate.Set(task.State(), snapName, &snapState)

	// The snap may have been updated so perform the following operation to
	// ensure that we are always working on the correct state:
	//
	// - disconnect all connections to/from the given snap
	//   - remembering the snaps that were affected by this operation
	// - remove the (old) snap from the interfaces repository
	// - add the (new) snap to the interfaces repository
	// - restore connections based on what is kept in the state
	//   - if a connection cannot be restored then remove it from the state
	// - setup the security of all the affected snaps
	blacklist := m.repo.AutoConnectBlacklist(snapName)
	affectedSnaps, err := m.repo.DisconnectSnap(snapName)
	if err != nil {
		return err
	}
	// XXX: what about snap renames? We should remove the old name (or switch
	// to IDs in the interfaces repository)
	if err := m.repo.RemoveSnap(snapName); err != nil {
		return err
	}
	if err := m.repo.AddSnap(snapInfo); err != nil {
		if _, ok := err.(*interfaces.BadInterfacesError); ok {
			logger.Noticef("%s", err)
		} else {
			return err
		}
	}
	if err := m.reloadConnections(snapName); err != nil {
		return err
	}
	if err := m.autoConnect(task, snapName, blacklist); err != nil {
		return err
	}
	if len(affectedSnaps) == 0 {
		affectedSnaps = append(affectedSnaps, snapInfo)
	}
	for _, snapInfo := range affectedSnaps {
		if err := setupSnapSecurity(task, snapInfo, m.repo); err != nil {
			return state.Retry
		}
	}
	return nil
}
Пример #7
0
func doInstall(s *state.State, curActive bool, snapName, snapPath, channel string, userID int, flags snappy.InstallFlags) (*state.TaskSet, error) {
	if err := checkChangeConflict(s, snapName); err != nil {
		return nil, err
	}

	if snapPath == "" && channel == "" {
		channel = "stable"
	}

	var prepare *state.Task
	ss := SnapSetup{
		Channel: channel,
		UserID:  userID,
		Flags:   int(flags),
	}
	ss.Name = snapName
	ss.SnapPath = snapPath
	if snapPath != "" {
		prepare = s.NewTask("prepare-snap", fmt.Sprintf(i18n.G("Prepare snap %q"), snapPath))
	} else {
		prepare = s.NewTask("download-snap", fmt.Sprintf(i18n.G("Download snap %q from channel %q"), snapName, channel))
	}
	prepare.Set("snap-setup", ss)

	tasks := []*state.Task{prepare}
	addTask := func(t *state.Task) {
		t.Set("snap-setup-task", prepare.ID())
		tasks = append(tasks, t)
	}

	// mount
	mount := s.NewTask("mount-snap", fmt.Sprintf(i18n.G("Mount snap %q"), snapName))
	addTask(mount)
	mount.WaitFor(prepare)
	precopy := mount

	if curActive {
		// unlink-current-snap (will stop services for copy-data)
		unlink := s.NewTask("unlink-current-snap", fmt.Sprintf(i18n.G("Make current revision for snap %q unavailable"), snapName))
		addTask(unlink)
		unlink.WaitFor(mount)
		precopy = unlink
	}

	// copy-data (needs stopped services by unlink)
	copyData := s.NewTask("copy-snap-data", fmt.Sprintf(i18n.G("Copy snap %q data"), snapName))
	addTask(copyData)
	copyData.WaitFor(precopy)

	// security
	setupSecurity := s.NewTask("setup-profiles", fmt.Sprintf(i18n.G("Setup snap %q security profiles"), snapName))
	addTask(setupSecurity)
	setupSecurity.WaitFor(copyData)

	// finalize (wrappers+current symlink)
	linkSnap := s.NewTask("link-snap", fmt.Sprintf(i18n.G("Make snap %q available to the system"), snapName))
	addTask(linkSnap)
	linkSnap.WaitFor(setupSecurity)

	return state.NewTaskSet(tasks...), nil
}