// send sends an MQTT Control Packet to the Server. func (cli *Client) send(p packet.Packet) error { // Return an error if the Client has not yet connected to the Server. if cli.conn == nil { return ErrNotYetConnected } // Write the Packet to the buffered writer. if _, err := p.WriteTo(cli.conn.w); err != nil { return err } // Flush the buffered writer. return cli.conn.w.Flush() }