Пример #1
0
func mainThreadNotReady(thread *rtda.Thread) bool {
	stack := thread.CurrentFrame().OperandStack()
	if _mainThreadGroup == nil {
		undoExec(thread)
		threadGroupClass := _classLoader.LoadClass("java/lang/ThreadGroup")
		_mainThreadGroup = threadGroupClass.NewObj()
		initMethod := threadGroupClass.GetConstructor("()V")
		stack.PushRef(_mainThreadGroup) // this
		thread.InvokeMethod(initMethod)
		return true
	}
	if thread.JThread() == nil {
		undoExec(thread)
		threadClass := _classLoader.LoadClass("java/lang/Thread")
		mainThreadObj := threadClass.NewObjWithExtra(thread)
		mainThreadObj.SetFieldValue("priority", "I", int32(1))
		thread.HackSetJThread(mainThreadObj)

		initMethod := threadClass.GetConstructor("(Ljava/lang/ThreadGroup;Ljava/lang/String;)V")
		stack.PushRef(mainThreadObj)        // this
		stack.PushRef(_mainThreadGroup)     // group
		stack.PushRef(rtda.JString("main")) // name
		thread.InvokeMethod(initMethod)
		return true
	}
	return false
}
Пример #2
0
// todo
func Loop(thread *rtda.Thread) {
	threadObj := thread.JThread()
	isDaemon := threadObj != nil && threadObj.GetFieldValue("daemon", "Z").(int32) == 1
	if !isDaemon {
		keepalive.NonDaemonThreadStart()
	}

	_loop(thread)

	// terminate thread
	threadObj = thread.JThread()
	threadObj.Monitor().NotifyAll()
	if !isDaemon {
		keepalive.NonDaemonThreadStop()
	}
}