Пример #1
0
func (s *Server) sendResponse(t transport.ServerTransport, stream *transport.Stream, msg interface{}, cp Compressor, opts *transport.Options) error {
	var (
		cbuf       *bytes.Buffer
		outPayload *stats.OutPayload
	)
	if cp != nil {
		cbuf = new(bytes.Buffer)
	}
	if stats.On() {
		outPayload = &stats.OutPayload{}
	}
	p, err := encode(s.opts.codec, msg, cp, cbuf, outPayload)
	if err != nil {
		// This typically indicates a fatal issue (e.g., memory
		// corruption or hardware faults) the application program
		// cannot handle.
		//
		// TODO(zhaoq): There exist other options also such as only closing the
		// faulty stream locally and remotely (Other streams can keep going). Find
		// the optimal option.
		grpclog.Fatalf("grpc: Server failed to encode response %v", err)
	}
	err = t.Write(stream, p, opts)
	if err == nil && outPayload != nil {
		outPayload.SentTime = time.Now()
		stats.HandleRPC(stream.Context(), outPayload)
	}
	return err
}
Пример #2
0
func (cs *clientStream) SendMsg(m interface{}) (err error) {
	if cs.tracing {
		cs.mu.Lock()
		if cs.trInfo.tr != nil {
			cs.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true)
		}
		cs.mu.Unlock()
	}
	// TODO Investigate how to signal the stats handling party.
	// generate error stats if err != nil && err != io.EOF?
	defer func() {
		if err != nil {
			cs.finish(err)
		}
		if err == nil {
			return
		}
		if err == io.EOF {
			// Specialize the process for server streaming. SendMesg is only called
			// once when creating the stream object. io.EOF needs to be skipped when
			// the rpc is early finished (before the stream object is created.).
			// TODO: It is probably better to move this into the generated code.
			if !cs.desc.ClientStreams && cs.desc.ServerStreams {
				err = nil
			}
			return
		}
		if _, ok := err.(transport.ConnectionError); !ok {
			cs.closeTransportStream(err)
		}
		err = toRPCErr(err)
	}()
	var outPayload *stats.OutPayload
	if stats.On() {
		outPayload = &stats.OutPayload{
			Client: true,
		}
	}
	out, err := encode(cs.codec, m, cs.cp, cs.cbuf, outPayload)
	defer func() {
		if cs.cbuf != nil {
			cs.cbuf.Reset()
		}
	}()
	if err != nil {
		return Errorf(codes.Internal, "grpc: %v", err)
	}
	err = cs.t.Write(cs.s, out, &transport.Options{Last: false})
	if err == nil && outPayload != nil {
		outPayload.SentTime = time.Now()
		stats.HandleRPC(cs.statsCtx, outPayload)
	}
	return err
}
Пример #3
0
// encode serializes msg and prepends the message header. If msg is nil, it
// generates the message header of 0 message length.
func encode(c Codec, msg interface{}, cp Compressor, cbuf *bytes.Buffer, outPayload *stats.OutPayload) ([]byte, error) {
	var (
		b      []byte
		length uint
	)
	if msg != nil {
		var err error
		// TODO(zhaoq): optimize to reduce memory alloc and copying.
		b, err = c.Marshal(msg)
		if err != nil {
			return nil, err
		}
		if outPayload != nil {
			outPayload.Payload = msg
			// TODO truncate large payload.
			outPayload.Data = b
			outPayload.Length = len(b)
		}
		if cp != nil {
			if err := cp.Do(cbuf, b); err != nil {
				return nil, err
			}
			b = cbuf.Bytes()
		}
		length = uint(len(b))
	}
	if length > math.MaxUint32 {
		return nil, Errorf(codes.InvalidArgument, "grpc: message too large (%d bytes)", length)
	}

	const (
		payloadLen = 1
		sizeLen    = 4
	)

	var buf = make([]byte, payloadLen+sizeLen+len(b))

	// Write payload format
	if cp == nil {
		buf[0] = byte(compressionNone)
	} else {
		buf[0] = byte(compressionMade)
	}
	// Write length of b into buf
	binary.BigEndian.PutUint32(buf[1:], uint32(length))
	// Copy encoded msg to buf
	copy(buf[5:], b)

	if outPayload != nil {
		outPayload.WireLength = len(buf)
	}

	return buf, nil
}
Пример #4
0
// sendRequest writes out various information of an RPC such as Context and Message.
func sendRequest(ctx context.Context, codec Codec, compressor Compressor, callHdr *transport.CallHdr, t transport.ClientTransport, args interface{}, opts *transport.Options) (_ *transport.Stream, err error) {
	stream, err := t.NewStream(ctx, callHdr)
	if err != nil {
		return nil, err
	}
	defer func() {
		if err != nil {
			// If err is connection error, t will be closed, no need to close stream here.
			if _, ok := err.(transport.ConnectionError); !ok {
				t.CloseStream(stream, err)
			}
		}
	}()
	var (
		cbuf       *bytes.Buffer
		outPayload *stats.OutPayload
	)
	if compressor != nil {
		cbuf = new(bytes.Buffer)
	}
	if stats.On() {
		outPayload = &stats.OutPayload{
			Client: true,
		}
	}
	outBuf, err := encode(codec, args, compressor, cbuf, outPayload)
	if err != nil {
		return nil, Errorf(codes.Internal, "grpc: %v", err)
	}
	err = t.Write(stream, outBuf, opts)
	if err == nil && outPayload != nil {
		outPayload.SentTime = time.Now()
		stats.Handle(ctx, outPayload)
	}
	// t.NewStream(...) could lead to an early rejection of the RPC (e.g., the service/method
	// does not exist.) so that t.Write could get io.EOF from wait(...). Leave the following
	// recvResponse to get the final status.
	if err != nil && err != io.EOF {
		return nil, err
	}
	// Sent successfully.
	return stream, nil
}
Пример #5
0
func (ss *serverStream) SendMsg(m interface{}) (err error) {
	defer func() {
		if ss.trInfo != nil {
			ss.mu.Lock()
			if ss.trInfo.tr != nil {
				if err == nil {
					ss.trInfo.tr.LazyLog(&payload{sent: true, msg: m}, true)
				} else {
					ss.trInfo.tr.LazyLog(&fmtStringer{"%v", []interface{}{err}}, true)
					ss.trInfo.tr.SetError()
				}
			}
			ss.mu.Unlock()
		}
	}()
	var outPayload *stats.OutPayload
	if stats.On() {
		outPayload = &stats.OutPayload{}
	}
	out, err := encode(ss.codec, m, ss.cp, ss.cbuf, outPayload)
	defer func() {
		if ss.cbuf != nil {
			ss.cbuf.Reset()
		}
	}()
	if err != nil {
		err = Errorf(codes.Internal, "grpc: %v", err)
		return err
	}
	if err := ss.t.Write(ss.s, out, &transport.Options{Last: false}); err != nil {
		return toRPCErr(err)
	}
	if outPayload != nil {
		outPayload.SentTime = time.Now()
		stats.HandleRPC(ss.s.Context(), outPayload)
	}
	return nil
}