Пример #1
0
// NewContext generates a context from the given builder, naming systems, and
// the naming system you wish to construct the canonical ordering from.
func NewContext(b *parser.Builder, nameSystems namer.NameSystems, canonicalOrderName string) (*Context, error) {
	universe, err := b.FindTypes()
	if err != nil {
		return nil, err
	}

	c := &Context{
		Namers:   namer.NameSystems{},
		Universe: universe,
		Inputs:   b.FindPackages(),
		FileTypes: map[string]FileType{
			GolangFileType: NewGolangFile(),
		},
		builder: b,
	}

	for name, systemNamer := range nameSystems {
		c.Namers[name] = systemNamer
		if name == canonicalOrderName {
			orderer := namer.Orderer{Namer: systemNamer}
			c.Order = orderer.OrderUniverse(universe)
		}
	}
	return c, nil
}
Пример #2
0
// NewContext generates a context from the given builder, naming systems, and
// the naming system you wish to construct the canonical ordering from.
func NewContext(b *parser.Builder, nameSystems namer.NameSystems, canonicalOrderName string) (*Context, error) {
	u, err := b.FindTypes()
	if err != nil {
		return nil, err
	}

	c := &Context{
		Namers:   namer.NameSystems{},
		Universe: u,
	}

	for name, systemNamer := range nameSystems {
		c.Namers[name] = systemNamer
		if name == canonicalOrderName {
			orderer := namer.Orderer{systemNamer}
			c.Order = orderer.Order(u)
		}
	}
	return c, nil
}