Пример #1
0
func (bl *BlowList) addBlow(blow fightBase.Blower) {
	var isRange bool = blow.IsRange()
	bl.blows = append(bl.blows, blow)
	var b *[]int
	if isRange {
		b = &(bl.meleeBlows)
	} else {
		b = &(bl.rangeBlows)
	}
	*b = append(*b, len(bl.blows)-1)
}