func names(mask, suffix string, n uint, l, c uint, f, b col.Colour) (string, string) { // t, t1 := uint(len(mask)), uint(0) if t > 0 { t1 = 1 + t } scr.Save(l, c, t1+n, 1) if t > 0 { mbx.Wd(t) mbx.ColoursScreen() mbx.Write(mask, l, c) } bx.Wd(n) bx.Colours(f, b) ptSuffix = "." + suffix errh.Hint("falls Dateien vorhanden, auswählen F2-, dann Pfeil-/Eingabetaste, ggf. Esc") name := env.Par(1) if name == "" { name = str.Clr(n) // Wörkeraunt um Fehler in box/imp.go } var p uint if str.Contains(name, '.', &p) { name = str.Part(name, 0, p) } bx.Edit(&name, l, c+t1) str.RemSpaces(&name) if str.Contains(name, '.', &p) { name = str.Part(name, 0, p) } filename := name + ptSuffix a := files.NumPred(hasSuffix) if a > 0 { var d uint switch kbd.LastCommand(&d) { case kbd.Esc: return "", "" // str.Clr (n), "" case kbd.Enter: // entered case kbd.LookFor: i := uint(0) select_(aus, a, a, n, &i, l, c+t1, b, f) if i == a { return "", "" // str.Clr (n), "" } else { str.Set(&filename, files.NamePred(hasSuffix, i)) } } } errh.DelHint() str.RemSpaces(&filename) if str.Contains(filename, '.', &p) { name = str.Part(filename, 0, p) } scr.Restore(l, c, t1+n, 1) return name, filename }
func soundfile() *os.File { // dev := env.Par(1) if dev == "" { dev = "cdrom" } var e error cdfile, e = os.OpenFile("/dev/"+dev, syscall.O_RDONLY|syscall.O_NONBLOCK, 0440) if e != nil { return nil } cdd = int(cdfile.Fd()) C.closeTray(C.int(cdd)) counter := 0 for { // anfangs dauert's manchmal 'ne Weile ... counter++ if counter > 30 { return nil } _, status = cstatus(cdd) if status == invalid { ker.Msleep(250 * 1000) } else { break } } nTracks = uint8(C.nTracks(C.int(cdd))) n1 := nTracks + 1 startFrame = make([]uint, n1) StartTime = make([]*clk.Imp, nTracks) Length = make([]*clk.Imp, nTracks) for t := uint8(0); t <= nTracks; t++ { startFrame[t] = uint(C.startFrame(C.int(cdd), C.uchar(t))) if t < nTracks { StartTime[t] = clk.New() Length[t] = clk.New() m, s := ms(startFrame[t] - offset) StartTime[t].Set(m/60, m%60, s) } if t > 0 { m, s := ms(startFrame[t] - startFrame[t-1] - offset) Length[t-1].Set(m/60, m%60, s) } } m, s := ms(startFrame[nTracks] - 2*offset) TotalTime.Set(m/60, m%60, s) var l, r C.uchar C.volRead(C.int(cdd), &l, &r) volume_left, volume_right = uint8(l), uint8(r) // C.lockDoor (C.int(cdd)) Ctrl(All, MaxVol/3) return cdfile }
func main() { // if !scr.MouseEx() { return } var symbol [Nfigure]byte symbol[line] = 'S' // "Strecke" symbol[rectangle] = 'R' // "Rechteck" symbol[circle] = 'K' // "Kreis" symbol[ellipse] = 'E' // "Ellipse" X, Y := 0, 0 X1, Y1 := scr.NX(), scr.NY() // Farbe, Papier:= col.LightWhite, col.Black Farbe, Papier := col.Black, col.LightWhite col.ScreenF, col.ScreenB = Farbe, Papier scr.Cls() paintColour := Farbe scr.Colour(paintColour) // Staerke = 3 bx := box.New() bx.Wd(20) bx.Colours(Papier, Farbe) Name := env.Par(1) if str.Empty(Name) { Name = "temp" } scr.Save(0, 0, 20, 1) for { bx.Edit(&Name, 0, 0) if !str.Empty(Name) { str.RemSpaces(&Name) break } } scr.Restore(0, 0, 20, 1) img.Get(Name, uint(X), uint(Y)) scr.MouseCursor(true) Figur := figure(rectangle) var x, y, x0, y0 int loop: for { scr.Colour(paintColour) Zeichen, Kommando, T := kbd.Read() switch Kommando { case kbd.None: x, y = scr.MousePosGr() scr.SwitchTransparence(true) scr.Write1Gr(Zeichen, x, y-int(scr.NY1())) // scr.WarpMouse (x + scr.NX1(), y) case kbd.Esc: break loop case kbd.Back: switch T { case 0: x, y = scr.MousePosGr() x -= int(scr.NX1()) scr.Colour(Papier) scr.Write1Gr(' ', x, y-int(scr.NY1())) // scr.RectangleFull (x, y - scr.NY1(), x + scr.NX1(), y) // scr.WarpMouseGr (x, y) scr.Colour(paintColour) default: scr.Cls() } /* case kbd.Ins: img.Write (X, Y, X1, Y1 - 16, Name) box.Edit (Feld, Name, scr.Zeilenzahl () - 1, 0) img.Get (X, Y, Name) */ case kbd.Help: paintColour = sel.Colour() // case kbd.LookFor: // Staerke = Strichstaerken.Staerke() case kbd.Enter: if T > 0 { x0, y0 = scr.MousePosGr() // scr.Fill1 (x0, y0) } case kbd.PrintScr: img.Print(uint(X), uint(Y), X1, Y1-16) case kbd.Tab: if T == 0 { if Figur+1 < Nfigure { Figur++ } else { Figur = figure(0) } } else { if Figur > 0 { Figur-- } else { Figur = figure(Nfigure - 1) } } scr.Colours(col.White, Papier) scr.Write1(symbol[Figur], scr.NY()-1, 0) case kbd.Here: x0, y0 = scr.MousePosGr() scr.CircleFull(x0, y0, 3/2) case kbd.Pull: x, y = scr.MousePosGr() scr.Line(x0, y0, x, y) x0, y0 = x, y case kbd.Hither: x, y = scr.MousePosGr() scr.Line(x0, y0, x, y) case kbd.There: x0, y0 = scr.MousePosGr() x, y = x0, y0 case kbd.Push: paint(Figur, inv, x0, y0, x, y) x, y = scr.MousePosGr() paint(Figur, inv, x0, y0, x, y) case kbd.Thither: paint(Figur, inv, x0, y0, x, y) // scr.Colour (paintColour) x, y = scr.MousePosGr() paint(Figur, border, x0, y0, x, y) x0, y0 = x, y case kbd.This: x0, y0 = scr.MousePosGr() x, y = x0, y0 case kbd.Move: scr.LineInv(x0, y0, x, y) x, y = scr.MousePosGr() scr.LineInv(x0, y0, x, y) case kbd.Thus: scr.LineInv(x0, y0, x, y) x, y = scr.MousePosGr() scr.Line(x0, y0, x, y) x0, y0 = x, y } } scr.Save(0, 0, 20, 1) for { bx.Edit(&Name, 0, 0) // TODO make sure, that "Name" is x{x|y} where x is letter, y is digit if !str.Empty(Name) { str.RemSpaces(&Name) break } } scr.Restore(0, 0, 20, 1) img.Put(Name, uint(X), uint(Y), X1, Y1) ker.Terminate() }
func Init(w, h uint, cF, cB col.Colour) (uint, uint, uint) { // initialized = false // maxX, maxY, bitdepth = Screen() bdp := uint(bitdepth) switch bdp { case 15, 16, 24, 32: col.SetColourDepth(bdp) default: panic("strange colourdepth") /* Terminate (); */ os.Exit(1) } colourdepth := (bdp + 1) / 8 col.ScreenF, col.ScreenB = cF, cB xx, yy = C.uint(w), C.uint(h) window = C.XCreateSimpleWindow(display, C.Window(window0), 0, 0, xx, yy, C.uint(0), C.ulong(0), cc(col.ScreenB)) // var E C.XEvent // C.XNextEvent (display, &E) // XCreate... did not produce an XEvent C.initialize(display, screen, window) t := C.CString(env.Par(0)) defer C.free(unsafe.Pointer(t)) C.XStoreName(display, window, t) C.XMapRaised(display, window) const inputmask = (C.KeyPressMask + // C.KeyReleaseMask + C.ButtonPressMask + C.ButtonReleaseMask + C.PointerMotionMask + C.ExposureMask + C.StructureNotifyMask) C.XSelectInput(display, window, inputmask) cursor := C.XCreateFontCursor(display, C.XC_gumby) C.XDefineCursor(display, window, cursor) graphicsContext = C.XDefaultGC(display, screen) // C.XFlushGC (display graphicsContext) C.XSetGraphicsExposures(display, graphicsContext, C.False) SetFontsize(16) initialized = true Colours(cF, cB) C.XSetForeground(display, graphicsContext, cc(col.ScreenB)) C.XFillRectangle(display, C.Drawable(window), graphicsContext, 0, 0, xx, yy) pixmap = C.XCreatePixmap(display, C.Drawable(window), xx, yy, bitdepth) pixmap1 = C.XCreatePixmap(display, C.Drawable(window), maxX, maxY, bitdepth) C.XFillRectangle(display, C.Drawable(pixmap), graphicsContext, 0, 0, xx, yy) C.XFillRectangle(display, C.Drawable(pixmap1), graphicsContext, 0, 0, xx, yy) C.XSetForeground(display, graphicsContext, cc(col.ScreenF)) MouseDef(0, 0, int(xx-1), int(yy-1)) var E C.XEvent C.XNextEvent(display, &E) var et C.int = C.typ(&E) // et == *E.type switch et { case C.Expose, C.ConfigureNotify: // zur Erstausgabe for C.XCheckTypedEvent(display, et, &E) == C.True { } // pp2ff () case KeyPress, KeyRelease, ButtonPress, ButtonRelease, MotionNotify: C.XPutBackEvent(display, &E) case C.ReparentNotify: // at Switch (?) // ignore default: // for test purposes // println ("at initializing x:" + txt [et]) } p := C.CString("WM_PROTOCOLS") defer C.free(unsafe.Pointer(p)) wm_protocols := C.XInternAtom(display, p, C.False) C.XSetWMProtocols(display, window, &wm_protocols, 1) s := C.CString("_NET_WM_STATE") defer C.free(unsafe.Pointer(s)) netwm_state = C.XInternAtom(display, s, C.False) f := C.CString("_NET_WM_STATE_FULLSCREEN") defer C.free(unsafe.Pointer(f)) fullscreen = C.XInternAtom(display, f, C.False) m := C.CString("navi") defer C.free(unsafe.Pointer(m)) naviAtom = C.XInternAtom(display, m, C.False) Eventpipe = make(chan Event) go sendEvents() // C.XFlush (display) // println ("init ok") return uint(maxX), uint(maxY), colourdepth }
func DefCall() { // Name(env.Par(1)) }