func (X *Imp) Write(l, c uint) { // r := rep[X.nr] switch format { case Short: switch system { case Life: f, b := r.cf[X.mark], r.cb[X.mark] if X.nr == nothing { f, b = b, f } x, y := int(8*c)+8, int(16*l)+8 scr.Colour(f) scr.Circle(x, y, 6) scr.Circle(x, y, 5) scr.Colour(b) scr.CircleFull(x, y, 2) case Eco: for y := 0; y < Height; y++ { for x := 0; x < Width; x++ { f, b := r.cf[X.mark], r.cb[X.mark] // ! if r.img[y][x] == ' ' { f, b = b, f } scr.Colours(f, b) scr.Point(Width*int(c)/2+x, Height*int(l)+y) } } } case Long: scr.Colour(r.cf[plantNothing]) scr.Write(r.word, l, c) } }
func writePlate(p uint, i bool) { // var r uint if nPhilos <= 7 { r = y0 / 8 } else { r = y0 / 3 } scr.Circle(xt[p], yt[p], r) if i { scr.Circle(xt[p], yt[p], (2*r)/1) } }
func (f *Imp) Write() { // if f.Empty() { return } scr.Colour(f.colour) switch f.sort { case Pointset: scr.Pointset(f.x, f.y) case Segments: scr.Segments(f.x, f.y) case Polygon: scr.Polygon(f.x, f.y) if f.filled { // scr.PolygonFull (f.x, f.y) // not yet implemented } case Curve: scr.Curve(f.x, f.y) if f.filled { n := len(f.x) - 1 scr.CircleFull(f.x[n], f.y[n], 4) // ? } case InfLine: scr.InfLine(f.x[0], f.y[0], f.x[1], f.y[1]) case Rectangle: if f.filled { scr.RectangleFull(f.x[0], f.y[0], f.x[1], f.y[1]) } else { scr.Rectangle(f.x[0], f.y[0], f.x[1], f.y[1]) } case Circle: if f.filled { scr.CircleFull(f.x[0], f.y[0], uint(f.x[1])) } else { scr.Circle(f.x[0], f.y[0], uint(f.x[1])) } case Ellipse: if f.filled { scr.EllipseFull(f.x[0], f.y[0], uint(f.x[1]), uint(f.y[1])) } else { scr.Ellipse(f.x[0], f.y[0], uint(f.x[1]), uint(f.y[1])) } case Text: bx.Wd(str.ProperLen(f.tx)) bx.ColourF(f.colour) bx.WriteGr(f.tx, f.x[0], f.y[0]) case Image: // if bewegt { // scr.RectangleFullInv (...) // } else { // copy from Imageptr in Framebuffer // } img.Get(f.tx, uint(f.x[0]), uint(f.y[0])) } }
func (x *Imp) write() { // r := x.Radius() /* if r <= R0 { scr.CircleFull (int(x.x), int(x.y), R0) } else { for n:= uint(0); n <= 1; n++ { scr.Circle (int(x.x), int(x.y), r + n) } } */ if x.length > 0 { n := str.ProperLen(x.name) xx := x.x - (n*scr.NX1())/2 + 1 yy := x.y - scr.NY1()/2 + 1 switch x.lab { case zentral: case rechts: xx = x.x + scr.NX1() + 1 case oben: yy -= 5 * scr.NY1() / 6 case links: xx = x.x - n*scr.NX1() - scr.NX1() + 1 case unten: yy += 5 * scr.NY1() / 6 } bx.SetTransparent(transparent) bx.Wd(x.length) bx.WriteGr(x.name, int(xx), int(yy)) } if r <= R0 { scr.CircleFull(int(x.x), int(x.y), R0) } else { for n := uint(0); n <= 1; n++ { scr.Circle(int(x.x), int(x.y), r+n) } } }
func paint(f figure, fo format, x0, y0, x, y int) { // var a, b uint if x >= x0 { a = uint(x - x0) } else { a = uint(x0 - x) } if y >= y0 { b = uint(y - y0) } else { b = uint(y0 - y) } switch f { case line: switch fo { case border: scr.Line(x0, y0, x, y) case inv: scr.LineInv(x0, y0, x, y) case full: // scr.StrichAusgeben (x0, y0, x, y, Staerke) } case rectangle: switch fo { case border: scr.Rectangle(x0, y0, x, y) case inv: scr.RectangleInv(x0, y0, x, y) case full: scr.RectangleFull(x0, y0, x, y) } case circle: if b > a { a = b } switch fo { case border: scr.Circle(x0, y0, a) case inv: scr.CircleInv(x0, y0, a) case full: scr.CircleFull(x0, y0, a) } case ellipse: switch fo { case border: /* scr.Ellipse ((x0 + x) / 2, (y0 + y) / 2, a, b) case invers: scr.EllipseInv ((x0 + x) / 2, (y + y0) / 2, a, b) case full: scr.EllipseFull ((x0 + x) / 2, (y0 + y) / 2, a, b) */ scr.Ellipse(x0, y0, a, b) case inv: scr.EllipseInv(x0, y0, a, b) case full: scr.EllipseFull(x0, y0, a, b) } } // scr.Colour (paintColour), (* Wörkeraund: Bildschirm....Invertieren f *) }
func circ(c col.Colour, x, y uint) { // scr.Colour(c) scr.Circle(int(8*x), int(16*y/2), 16*y/2-1) }
func (x *Imp) Write(aktuell bool) { // xx, yy := scale.Scale(x.breite, x.länge) lw := scr.ActLinewidth() scr.SetLinewidth(scr.Thin) if aktuell { scr.Colours(linie.Farbe[x.linie], col.ScreenB) } else { // umstieg scr.Colours(col.Black, col.ScreenB) } const r = 2 if xx >= r && yy >= r { scr.Circle(xx, yy, r) // scr.Colour (col.ScreenB) scr.CircleFull(xx, yy, r-1) } scr.SetLinewidth(lw) n := int(str.ProperLen(x.name)) if n <= 2 { return } n1 := int(str.ProperLen(x.name1)) if n1 > n { n = n1 } xn, yn := 0, 0 w, h := int(scr.NX1()), int(scr.NY1()) switch x.beschriftung { case 'r': xn = xx + w + 1 if n1 == 0 { yn = yy - h/2 } else { yn = yy - h } case 'o': xn = xx - (n*w)/2 + 1 if n1 == 0 { yn = yy - h - 1 } else { yn = yy - 2*h - 1 } case 'l': xn = xx - n*w - w + 1 if n1 == 0 { yn = yy - h/2 } else { yn = yy - h } case 'u': xn = xx - (n*w)/2 + 1 yn = yy + h/2 - 2 default: xn = xx - (n*w)/2 + 1 if n1 == 0 { yn = yy - h/2 } else { yn = yy - h } } xxx := x.name for i := uint(0); i < uint(len(xxx)); i++ { if xxx[i] == '_' { str.Replace(&xxx, i, ' ') } } xxx1 := x.name1 for i := uint(0); i < uint(len(xxx1)); i++ { if xxx1[i] == '_' { str.Replace(&xxx1, i, ' ') } } if aktuell { scr.Colours(linie.Farbe[x.linie], col.ScreenB) } else { // umstieg scr.Colours(col.Black, col.ScreenB) scr.Colours(col.Black, col.Pink) } scr.WriteGr(xxx, xn, yn) scr.WriteGr(xxx1, xn, yn+h+0) }