func (this *GUI) showOrHideContainerDependingOnIfElseEval(ifElseStmt interfaces.IfElse, conditionalContainerIfBody, conditionalContainerElseBody *ui.Box) {
	conditionValue := ifElseStmt.EvalConditionAsBool(this.Symbols)

	// ifElse if block condition evals to true
	if conditionValue {
		conditionalContainerIfBody.Show()
		conditionalContainerElseBody.Hide()
		return
	}

	// condition evals to false, show else body
	conditionalContainerIfBody.Hide()
	conditionalContainerElseBody.Show()
}
// VisitIfElse creates questions embedded in an its bodies and registers show/hide callbacks
func (this *GUI) VisitIfElse(ifElse interfaces.IfElse, context interface{}) interface{} {
	guiQuestionsIfBody := handleQuestions(this, ifElse.IfBodyQuestions())
	guiQuestionsElseBody := handleQuestions(this, ifElse.ElseBodyQuestions())

	ifQuestionsEncompassingContainer := this.GUIForm.createQuestionTable(guiQuestionsIfBody)
	elseQuestionsEncompassingContainer := this.GUIForm.createQuestionTable(guiQuestionsElseBody)

	this.registerOnShowCallback(func() {
		this.GUIForm.addQuestionContainer(ifQuestionsEncompassingContainer)
		this.GUIForm.addQuestionContainer(elseQuestionsEncompassingContainer)

		this.showOrHideContainerDependingOnIfElseEval(ifElse, ifQuestionsEncompassingContainer, elseQuestionsEncompassingContainer)
	})

	this.Symbols.RegisterCallback(func() {
		log.Debug("Received symbols update callback in IfElse")
		this.showOrHideContainerDependingOnIfElseEval(ifElse, ifQuestionsEncompassingContainer, elseQuestionsEncompassingContainer)
	})

	return nil
}