Пример #1
0
// __VDLInit performs vdl initialization.  It is safe to call multiple times.
// If you have an init ordering issue, just insert the following line verbatim
// into your source files in this package, right after the "package foo" clause:
//
//    var _ = __VDLInit()
//
// The purpose of this function is to ensure that vdl initialization occurs in
// the right order, and very early in the init sequence.  In particular, vdl
// registration and package variable initialization needs to occur before
// functions like vdl.TypeOf will work properly.
//
// This function returns a dummy value, so that it can be used to initialize the
// first var in the file, to take advantage of Go's defined init order.
func __VDLInit() struct{} {
	if __VDLInitCalled {
		return struct{}{}
	}
	__VDLInitCalled = true

	// Set error format strings.
	i18n.Cat().SetWithBase(i18n.LangID("en"), i18n.MsgID(ErrLockAlreadyClaimed.ID), "{1:}{2:} lock has already been claimed")
	i18n.Cat().SetWithBase(i18n.LangID("en"), i18n.MsgID(ErrInvalidLockName.ID), "{1:}{2:} invalid lock name ({3}: cannot contain {4})")

	return struct{}{}
}
Пример #2
0
// __VDLInit performs vdl initialization.  It is safe to call multiple times.
// If you have an init ordering issue, just insert the following line verbatim
// into your source files in this package, right after the "package foo" clause:
//
//    var _ = __VDLInit()
//
// The purpose of this function is to ensure that vdl initialization occurs in
// the right order, and very early in the init sequence.  In particular, vdl
// registration and package variable initialization needs to occur before
// functions like vdl.TypeOf will work properly.
//
// This function returns a dummy value, so that it can be used to initialize the
// first var in the file, to take advantage of Go's defined init order.
func __VDLInit() struct{} {
	if __VDLInitCalled {
		return struct{}{}
	}
	__VDLInitCalled = true

	// Register types.
	vdl.Register((*ComplexErrorParam)(nil))

	// Initialize type definitions.
	__VDLType_struct_1 = vdl.TypeOf((*ComplexErrorParam)(nil)).Elem()
	__VDLType_list_2 = vdl.TypeOf((*[]uint32)(nil))

	// Set error format strings.
	i18n.Cat().SetWithBase(i18n.LangID("en"), i18n.MsgID(ErrNoFortunes.ID), "{1:}{2:} no fortunes added")
	i18n.Cat().SetWithBase(i18n.LangID("en"), i18n.MsgID(ErrComplex.ID), "{1:}{2:} this is a complex error with params {3} {4} {5}")

	return struct{}{}
}
Пример #3
0
// __VDLInit performs vdl initialization.  It is safe to call multiple times.
// If you have an init ordering issue, just insert the following line verbatim
// into your source files in this package, right after the "package foo" clause:
//
//    var _ = __VDLInit()
//
// The purpose of this function is to ensure that vdl initialization occurs in
// the right order, and very early in the init sequence.  In particular, vdl
// registration and package variable initialization needs to occur before
// functions like vdl.TypeOf will work properly.
//
// This function returns a dummy value, so that it can be used to initialize the
// first var in the file, to take advantage of Go's defined init order.
func __VDLInit() struct{} {
	if __VDLInitCalled {
		return struct{}{}
	}
	__VDLInitCalled = true

	// Set error format strings.
	i18n.Cat().SetWithBase(i18n.LangID("en"), i18n.MsgID(ErrKeyRejected.ID), "{1:}{2:} receiver rejected key {3} for lock {4}")

	return struct{}{}
}