func (s *HardwareLoader) Run(ctx *types.Context) error {
	logger := ctx.GetLogger()

	packages := &types.Packages{}
	packages.Packages = make(map[string]*types.Package)
	packages.Properties = make(map[string]string)

	folders := ctx.HardwareFolders
	folders, err := utils.AbsolutizePaths(folders)
	if err != nil {
		return i18n.WrapError(err)
	}

	for _, folder := range folders {
		stat, err := os.Stat(folder)
		if err != nil {
			return i18n.WrapError(err)
		}
		if !stat.IsDir() {
			return i18n.ErrorfWithLogger(logger, constants.MSG_MUST_BE_A_FOLDER, folder)
		}

		hardwarePlatformTxt, err := props.SafeLoad(filepath.Join(folder, constants.FILE_PLATFORM_TXT), logger)
		if err != nil {
			return i18n.WrapError(err)
		}
		packages.Properties.Merge(hardwarePlatformTxt)

		subfolders, err := utils.ReadDirFiltered(folder, utils.FilterDirs)
		if err != nil {
			return i18n.WrapError(err)
		}
		subfolders = utils.FilterOutFoldersByNames(subfolders, constants.FOLDER_TOOLS)

		for _, subfolder := range subfolders {
			subfolderPath := filepath.Join(folder, subfolder.Name())
			packageId := subfolder.Name()

			if _, err := os.Stat(filepath.Join(subfolderPath, constants.FOLDER_HARDWARE)); err == nil {
				subfolderPath = filepath.Join(subfolderPath, constants.FOLDER_HARDWARE)
			}

			targetPackage := getOrCreatePackage(packages, packageId)
			err = loadPackage(targetPackage, subfolderPath, logger)
			if err != nil {
				return i18n.WrapError(err)
			}
			packages.Packages[packageId] = targetPackage
		}
	}

	ctx.Hardware = packages

	return nil
}