func defineConstants(w *eval.World) { GOOS := string_value_t(*flag_os) GOARCH := string_value_t(*flag_arch) GO_COMPILER := string_value_t(goCompiler_name) w.DefineConst("GOOS", eval.StringType, &GOOS) w.DefineConst("GOARCH", eval.StringType, &GOARCH) w.DefineConst("GO_COMPILER", eval.StringType, &GO_COMPILER) }