func GetFloat(ih *Ihandle, name string) float64 { cName := C.CString(name) defer C.free(unsafe.Pointer(cName)) return float64(C.IupGetFloat((*C.Ihandle)(ih), cName)) }
func (h *Handle) GetFloat(name string) float32 { cname := NewCS(name) defer FreeCS(cname) return float32(C.IupGetFloat(h.p, cname)) }