// Inicializes the MagickWand environment func Initialize() { if initialized { return } C.MagickWandGenesis() initialized = true }
// Initializes the canvas environment. func (cv Canvas) Init() { C.MagickWandGenesis() }
/* Initializes the MagickWand environment. */ func Genesis() { C.MagickWandGenesis() }
func init() { C.MagickWandGenesis() }
// Public: initialize the magick wand environment // This should only be called at the start of the process, before any magick // operation func InitWandEnv() { C.MagickWandGenesis() }