func (ptr *QWebSocketServer) ConnectClosed(f func()) { defer qt.Recovering("connect QWebSocketServer::closed") if ptr.Pointer() != nil { C.QWebSocketServer_ConnectClosed(ptr.Pointer()) qt.ConnectSignal(ptr.ObjectName(), "closed", f) } }
func (ptr *QWebSocketServer) ConnectClosed(f func()) { if ptr.Pointer() != nil { C.QWebSocketServer_ConnectClosed(ptr.Pointer()) qt.ConnectSignal(ptr.ObjectName(), "closed", f) } }