// Window (https://wiki.libsdl.org/SDL_GetWindowWMInfo) func (window *Window) GetWMInfo() (*SysWMInfo, error) { var info SysWMInfo if C.SDL_GetWindowWMInfo(window.cptr(), info.cptr()) == 0 { return nil, GetError() } return &info, nil }
func (window *Window) GetWMInfo(info *SysWMInfo) bool { _window := (*C.SDL_Window)(unsafe.Pointer(window)) _info := (*C.SDL_SysWMinfo)(unsafe.Pointer(info)) return C.SDL_GetWindowWMInfo(_window, _info) == 1 }
// Window (https://wiki.libsdl.org/SDL_GetWindowWMInfo) func (window *Window) GetWMInfo(info *SysWMInfo) bool { return C.SDL_GetWindowWMInfo(window.cptr(), info.cptr()) == 1 }