// Detaches the audio stream from it's player func (self *AudioStream) Detach() bool { return cb2b(C.al_detach_sample_instance(self.handle)) }
func (s *SampleInstance) Detach() bool { return bool(C.al_detach_sample_instance((*C.ALLEGRO_SAMPLE_INSTANCE)(unsafe.Pointer(s)))) }
// Detaches the sample instance from it's player func (self *SampleInstance) Detach() bool { return cb2b(C.al_detach_sample_instance(self.handle)) }