func LoadBitmapFont(fname string) *Font { cfname := C.CString(fname) defer C.free(unsafe.Pointer(cfname)) var f *Font f = (*Font)(C.al_load_bitmap_font(cfname)) return f }
func LoadBitmapFont(fname string) *Font { f := C.CString(fname) defer C.free(unsafe.Pointer(f)) return (*Font)(unsafe.Pointer(C.al_load_bitmap_font(f))) }