func (v *GObject) HandlerBlock(call_id int) { value, found := callback_contexts.Get(call_id) if !found { return } context := value.(*CallbackContext) c_call_id := C._g_signal_callback_id((*C.callback_info)(context.cbi)) C.g_signal_handler_block((C.gpointer)(v.Object), c_call_id) }
// HandlerBlock is a wrapper around g_signal_handler_block(). func (v *Object) HandlerBlock(handle SignalHandle) { C.g_signal_handler_block(C.gpointer(v.GObject), C.gulong(handle)) }
func (v *GObject) HandlerBlock(call_id int) { c_call_id := C._g_signal_callback_id((*C.callback_info)(callback_contexts[call_id].cbi)) C.g_signal_handler_block((C.gpointer)(v.Object), c_call_id) }
// HandlerBlock() is a wrapper around g_signal_handler_block(). func (v *Object) HandlerBlock(callID int) { callbackContexts.RLock() id := C.cbinfo_get_id((*C.cbinfo)(callbackContexts.s[callID].cbi)) callbackContexts.RUnlock() C.g_signal_handler_block((C.gpointer)(v.GObject), id) }