func (_self_ *PixbufAnimationIter) OnCurrentlyLoadingFrame() (_go__return__ bool) { var _return_ C.gboolean _return_ = C.gdk_pixbuf_animation_iter_on_currently_loading_frame((*C.GdkPixbufAnimationIter)(_self_._value_)) _go__return__ = _return_ == (C.gboolean)(C.TRUE) return }
/* Used to determine how to respond to the area_updated signal on #GdkPixbufLoader when loading an animation. area_updated is emitted for an area of the frame currently streaming in to the loader. So if you're on the currently loading frame, you need to redraw the screen for the updated area. */ func (self *TraitPixbufAnimationIter) OnCurrentlyLoadingFrame() (return__ bool) { var __cgo__return__ C.gboolean __cgo__return__ = C.gdk_pixbuf_animation_iter_on_currently_loading_frame(self.CPointer) return__ = __cgo__return__ == C.gboolean(1) return }