示例#1
0
文件: gldebug.go 项目: Miaque/mojo
func GetFloatv(dst []float32, pname Enum) {
	defer func() {
		errstr := errDrain()
		log.Printf("gl.GetFloatv(len(%d), %v) %v", len(dst), pname, errstr)
	}()
	C.glGetFloatv(pname.c(), (*C.GLfloat)(&dst[0]))
}
示例#2
0
文件: gl.go 项目: micia/gl
// Convenience function for GetFloatv
func GetFloat4(pname GLenum) (v0, v1, v2, v3 float32) {
	var values [4]C.GLfloat
	C.glGetFloatv(C.GLenum(pname), &values[0])
	v0 = float32(values[0])
	v1 = float32(values[1])
	v2 = float32(values[2])
	v3 = float32(values[3])
	return
}
示例#3
0
func GetFloatv(dst []float32, pname Enum) {
	C.glGetFloatv(pname.c(), (*C.GLfloat)(&dst[0]))
}
示例#4
0
文件: gles2.go 项目: remogatto/egles
func GetFloatv(
	pname Enum, params *float32) {
	C.glGetFloatv(
		C.GLenum(pname),
		(*C.GLfloat)(params))
}
示例#5
0
文件: gl.go 项目: james4k/gl
//void glGetFloatv (GLenum pname, float *params)
func GetFloatv(pname GLenum, params []float32) {
	if len(params) == 0 {
		panic("Invalid params length")
	}
	C.glGetFloatv(C.GLenum(pname), (*C.GLfloat)(&params[0]))
}
示例#6
0
文件: es2.go 项目: nick-fedesna/egles
func GetFloatv(pname uint, params []float32) []float32 {
	C.glGetFloatv(C.GLenum(pname), (*C.GLfloat)(&params[0]))
	return params
}
示例#7
0
文件: gl.go 项目: Nvveen/gl
//void glGetFloatv (GLenum pname, float *params)
func GetFloatv(pname GLenum, params []float32) {
	if len(params) == 0 {
		panic(ErrorInputSize)
	}
	C.glGetFloatv(C.GLenum(pname), (*C.GLfloat)(&params[0]))
}