func SampleCoverage(value float32, invert bool) { b := C.GLboolean(C.GL_FALSE) if invert { b = C.GLboolean(C.GL_TRUE) } C.glSampleCoverage(C.GLclampf(value), C.GLboolean(b)) }
func SampleCoverage( value Clampf, invert bool) { C.glSampleCoverage( C.GLclampf(value), glBoolean(invert)) }