示例#1
0
文件: player.go 项目: jteeuwen/go-vlc
// SetKeyInput enables or disables key press events handling, according to the
// LibVLC hotkeys configuration. By default and for historical reasons, keyboard
// events are handled by the LibVLC video widget.
//
// Note: On X11, there can be only one subscriber for key press and mouse
// click events per window. If your application has subscribed to those events
// for the X window ID of the video widget, then LibVLC will not be able to
// handle key presses and mouse clicks in any case.
//
// Note: This function is only implemented for X11 and Win32 at the moment.
func (this *Player) SetKeyInput(toggle bool) error {
	if this.ptr == nil {
		return syscall.EINVAL
	}

	if toggle {
		C.libvlc_video_set_key_input(this.ptr, 1)
	} else {
		C.libvlc_video_set_key_input(this.ptr, 0)
	}

	return checkError()
}
示例#2
0
文件: player.go 项目: henrym/go-vlc
// SetKeyInput enables or disables key press events handling, according to the
// LibVLC hotkeys configuration. By default and for historical reasons, keyboard
// events are handled by the LibVLC video widget.
//
// Note: On X11, there can be only one subscriber for key press and mouse
// click events per window. If your application has subscribed to those events
// for the X window ID of the video widget, then LibVLC will not be able to
// handle key presses and mouse clicks in any case.
//
// Note: This function is only implemented for X11 and Win32 at the moment.
func (this *Player) SetKeyInput(toggle bool) error {
	if this.ptr == nil {
		return &VLCError{"Player is nil"}
	}

	if toggle {
		C.libvlc_video_set_key_input(this.ptr, 1)
	} else {
		C.libvlc_video_set_key_input(this.ptr, 0)
	}

	return checkError()
}