// Get the current position of the mouse // This function returns the current position of the mouse // cursor relative to the given window. func MouseGetPosition(win Window) (int, int) { v := C.sfMouse_getPosition(win.Cref) return int(v.x), int(v.y) }
// Get the current position of the mouse // This function returns the current position of the mouse // cursor relative to the desktop func MouseGetPositionAbsolute() (int, int) { v := C.sfMouse_getPosition(nil) return int(v.x), int(v.y) }