示例#1
0
// activateTarget marks a target as active (ie. to be built) and adds its dependencies as pending parses.
func activateTarget(state *core.BuildState, pkg *core.Package, label, dependor core.BuildLabel, noDeps bool, include, exclude []string) {
	if !label.IsAllTargets() && state.Graph.Target(label) == nil {
		msg := fmt.Sprintf("Parsed build file %s/BUILD but it doesn't contain target %s", label.PackageName, label.Name)
		if dependor != core.OriginalTarget {
			msg += fmt.Sprintf(" (depended on by %s)", dependor)
		}
		panic(msg + suggestTargets(pkg, label, dependor))
	}
	if noDeps && !dependor.IsAllTargets() { // IsAllTargets indicates requirement for parse
		return // Some kinds of query don't need a full recursive parse.
	} else if label.IsAllTargets() {
		for _, target := range pkg.Targets {
			if target.ShouldInclude(include, exclude) {
				// Must always do this for coverage because we need to calculate sources of
				// non-test targets later on.
				if !state.NeedTests || target.IsTest || state.NeedCoverage {
					addDep(state, target.Label, dependor, false, dependor.IsAllTargets())
				}
			}
		}
	} else {
		for _, l := range state.Graph.DependentTargets(dependor, label) {
			// We use :all to indicate a dependency needed for parse.
			addDep(state, l, dependor, false, dependor.IsAllTargets())
		}
	}
}
示例#2
0
func addJSONTarget(graph *core.BuildGraph, ret *JSONGraph, label core.BuildLabel, done map[core.BuildLabel]struct{}) {
	if _, present := done[label]; present {
		return
	}
	done[label] = struct{}{}
	if label.IsAllTargets() {
		pkg := graph.PackageOrDie(label.PackageName)
		for _, target := range pkg.Targets {
			addJSONTarget(graph, ret, target.Label, done)
		}
		return
	}
	target := graph.TargetOrDie(label)
	if _, present := ret.Packages[label.PackageName]; present {
		ret.Packages[label.PackageName].Targets[label.Name] = makeJSONTarget(graph, target)
	} else {
		ret.Packages[label.PackageName] = JSONPackage{
			Targets: map[string]JSONTarget{
				label.Name: makeJSONTarget(graph, target),
			},
		}
	}
	for _, dep := range target.Dependencies() {
		addJSONTarget(graph, ret, dep.Label, done)
	}
}
示例#3
0
func findOriginalTask(state *core.BuildState, target core.BuildLabel) {
	if target.IsAllSubpackages() {
		for pkg := range utils.FindAllSubpackages(state.Config, target.PackageName, "") {
			state.AddOriginalTarget(core.NewBuildLabel(pkg, "all"))
		}
	} else {
		state.AddOriginalTarget(target)
	}
}
示例#4
0
func querySomePath1(graph *core.BuildGraph, target1 *core.BuildTarget, label2 core.BuildLabel, print bool) bool {
	// Now we do the same for label2.
	if label2.IsAllTargets() {
		for _, target2 := range graph.PackageOrDie(label2.PackageName).Targets {
			if querySomePath2(graph, target1, target2, false) {
				return true
			}
		}
		return false
	}
	return querySomePath2(graph, target1, graph.TargetOrDie(label2), print)
}
示例#5
0
// QuerySomePath finds and returns a path between two targets.
// Useful for a "why on earth do I depend on this thing" type query.
func QuerySomePath(graph *core.BuildGraph, label1 core.BuildLabel, label2 core.BuildLabel) {
	// Awkwardly either target can be :all. This is an extremely useful idiom though so despite
	// trickiness is worth supporting.
	// Of course this calculation is also quadratic but it's not very obvious how to avoid that.
	if label1.IsAllTargets() {
		for _, target := range graph.PackageOrDie(label1.PackageName).Targets {
			if querySomePath1(graph, target, label2, false) {
				return
			}
		}
		fmt.Printf("Couldn't find any dependency path between %s and %s\n", label1, label2)
	} else {
		querySomePath1(graph, graph.TargetOrDie(label1), label2, true)
	}
}
示例#6
0
// Adds a single target to the build queue.
func addDep(state *core.BuildState, label, dependor core.BuildLabel, rescan, forceBuild bool) {
	// Stop at any package that's not loaded yet
	if state.Graph.Package(label.PackageName) == nil {
		state.AddPendingParse(label, dependor, false)
		return
	}
	target := state.Graph.Target(label)
	if target == nil {
		log.Fatalf("Target %s (referenced by %s) doesn't exist\n", label, dependor)
	}
	if target.State() >= core.Active && !rescan && !forceBuild {
		return // Target is already tagged to be built and likely on the queue.
	}
	// Only do this bit if we actually need to build the target
	if !target.SyncUpdateState(core.Inactive, core.Semiactive) && !rescan && !forceBuild {
		return
	}
	if state.NeedBuild || forceBuild {
		if target.SyncUpdateState(core.Semiactive, core.Active) {
			state.AddActiveTarget()
			if target.IsTest && state.NeedTests {
				state.AddActiveTarget() // Tests count twice if we're gonna run them.
			}
		}
	}
	// If this target has no deps, add it to the queue now, otherwise handle its deps.
	// Only add if we need to build targets (not if we're just parsing) but we might need it to parse...
	if target.State() == core.Active && state.Graph.AllDepsBuilt(target) {
		if target.SyncUpdateState(core.Active, core.Pending) {
			state.AddPendingBuild(label, dependor.IsAllTargets())
		}
		if !rescan {
			return
		}
	}
	for _, dep := range target.DeclaredDependencies() {
		// Check the require/provide stuff; we may need to add a different target.
		if len(target.Requires) > 0 {
			if depTarget := state.Graph.Target(dep); depTarget != nil && len(depTarget.Provides) > 0 {
				for _, provided := range depTarget.ProvideFor(target) {
					addDep(state, provided, label, false, forceBuild)
				}
				continue
			}
		}
		addDep(state, dep, label, false, forceBuild)
	}
}
示例#7
0
// DiffGraphs calculates the differences between two graphs.
func DiffGraphs(before, after *query.JSONGraph, changedFiles, include, exclude []string, recurse bool) []core.BuildLabel {
	changedFileMap := toMap(changedFiles)
	allChanges := map[string]bool{}
	for pkgName, afterPkg := range after.Packages {
		beforePkg, present := before.Packages[pkgName]
		if !present {
			// Package didn't exist before, add every target in it.
			for targetName := range afterPkg.Targets {
				label := core.BuildLabel{PackageName: pkgName, Name: targetName}
				allChanges[label.String()] = true
			}
			continue
		}
		for targetName, afterTarget := range afterPkg.Targets {
			beforeTarget := beforePkg.Targets[targetName]
			if targetChanged(&beforeTarget, &afterTarget, pkgName, changedFileMap) {
				label := core.BuildLabel{PackageName: pkgName, Name: targetName}
				allChanges[label.String()] = true
			}
		}
	}
	// Now we have all the targets that are directly changed, we locate all transitive ones
	// in a second pass. We can't do this above because we've got no sensible ordering for it.
	ret := core.BuildLabels{}
	for pkgName, pkg := range after.Packages {
		for targetName, target := range pkg.Targets {
			if depsChanged(after, allChanges, pkgName, targetName, recurse) &&
				shouldInclude(&target, include, exclude) {
				ret = append(ret, core.BuildLabel{PackageName: pkgName, Name: targetName})
			}
		}
	}
	sort.Sort(ret)
	return ret
}
示例#8
0
func updateTarget(state *core.BuildState, plainOutput bool, buildingTarget *buildingTarget, label core.BuildLabel,
	active bool, failed bool, cached bool, description string, err error, colour string) {
	updateTarget2(buildingTarget, label, active, failed, cached, description, err, colour)
	if plainOutput {
		if failed {
			log.Errorf("%s: %s", label.String(), description)
		} else {
			if !active {
				active := pluralise(state.NumActive(), "task", "tasks")
				log.Notice("[%d/%s] %s: %s [%3.1fs]", state.NumDone(), active, label.String(), description, time.Now().Sub(buildingTarget.Started).Seconds())
			} else {
				log.Info("%s: %s", label.String(), description)
			}
		}
	}
}