示例#1
0
文件: init.go 项目: andrebq/wde.sdl
// Wrap the SDL into one single thread
func (s SdlWrap) wrap() {
	runtime.LockOSThread()

	if sdl.Init(sdl.INIT_EVERYTHING) != 0 {
		panic("Unable to init SDL. Cause: " + sdl.GetError())
	}
	sdl.EnableUNICODE(1)

	s.InitDone <- struct{}{}

	for {
		select {
		case t := <-s.Title:
			sdl.WM_SetCaption(t, t)
		case <-s.Quit:
			close(s.Events)
			sdl.Quit()
		case sz := <-s.Size:
			s.Surface <- sdl.SetVideoMode(int(sz.X), int(sz.Y), 32, sdl.HWSURFACE|sdl.DOUBLEBUF|sdl.RESIZABLE)
		default:
			e := sdl.PollEvent()
			if e != nil {
				s.Events <- e
			}
		}
	}
}
示例#2
0
文件: pong.go 项目: manveru/go-pong
func sdlSetup() (world *World) {
	if sdl.Init(sdl.INIT_EVERYTHING) != 0 {
		panic(sdl.GetError())
	}
	sdl.EnableUNICODE(1)
	sdl.EnableKeyRepeat(25, 25)

	return
}
示例#3
0
文件: main.go 项目: Englebabz/CasGO
func main() {
	if sdl.Init(sdl.INIT_EVERYTHING) != 0 {
		panic(sdl.GetError())
	}

	if ttf.Init() != 0 {
		panic(sdl.GetError())
	}

	var screen = sdl.SetVideoMode(1400, 300, 32, 0)
	var video_info = sdl.GetVideoInfo()
	println("HW_available = ", video_info.HW_available)
	println("WM_available = ", video_info.WM_available)
	println("Video_mem = ", video_info.Video_mem, "kb")
	sdl.EnableUNICODE(1)

	font := ttf.OpenFont("euler.otf", 24)

	if font == nil {
		panic(sdl.GetError())
	}

	black := sdl.Color{0, 0, 0, 0}
	text := ttf.RenderUTF8_Blended(font, "!!", black)
	fmt.Println(text.Bounds())
	sdl.WM_SetCaption("Go-SDL SDL Test", "")
	running := true
	num := NewNumberShower("b+c", "", "euler.otf", 24, 0)
	denom := NewNumberShower("a", "", "euler.otf", 24, 0)
	testy := NewFractionShower(num, denom, "euler.otf", 24, 0)
	testy.CursorPosition = 3
	testy.RenderEmptyIndextxt = true
	str := ""
	for running {
		switch e := sdl.PollEvent().(type) {
		case *sdl.QuitEvent:
			running = false
			break
		case *sdl.KeyboardEvent:

			if e.State == 1 {
				str = handlekeypress2(e.Keysym, str)
				fmt.Println("rendering string", str)
				text = ttf.RenderUTF8_Blended(font, str, black)
			}
		}
		screen.FillRect(nil, 0xFFFFFF)
		screen.Blit(&sdl.Rect{23, 0, 0, 0}, testy.Render(), nil)
		screen.Flip()
		sdl.Delay(5)
	}
}
示例#4
0
func NewScreen(w, h int) *Screen {
	if sdl.Init(sdl.INIT_EVERYTHING) != 0 {
		log.Fatal("failed to init sdl", sdl.GetError())
		return nil
	}

	if ttf.Init() != 0 {
		log.Fatal("failed to init ttf", sdl.GetError())
		return nil
	}

	var ctx Screen
	if err := ctx.setSurface(w, h); err != nil {
		log.Fatal(err)
	}

	var vInfo = sdl.GetVideoInfo()
	log.Println("HW_available = ", vInfo.HW_available)
	log.Println("WM_available = ", vInfo.WM_available)
	log.Println("Video_mem = ", vInfo.Video_mem, "kb")

	/* title := "Subtitle Player" */
	title := os.Args[0]
	icon := "" // path/to/icon
	sdl.WM_SetCaption(title, icon)

	sdl.EnableUNICODE(1)

	ctx.fps = opt.fps

	err := ctx.setFont(opt.fontPath, opt.fontSize)
	if err != nil {
		log.Fatal("failed to set default font")
		return nil
	}

	ctx.debugFont = ttf.OpenFont(DFLT_FONT_PATH, 20)
	if ctx.debugFont == nil {
		errMsg := fmt.Sprintf("failed to open debug font: %s",
			sdl.GetError())
		/* return errors.New(errMsg) */
		log.Fatal(errMsg)
	}
	ctx.debugLineHeight = uint16(ctx.debugFont.LineSkip())

	ctx.updateC = make(chan int)

	return &ctx
}
示例#5
0
func InitUI() *UI {
	ui := &UI{
		running: false,
	}

	if sdl.Init(sdl.INIT_EVERYTHING) != 0 {
		panic(sdl.GetError())
	}

	if ttf.Init() != 0 {
		panic(sdl.GetError())
	}

	ui.screen = sdl.SetVideoMode(300, 300, 32, sdl.OPENGL)

	if ui.screen == nil {
		panic("sdl error")
	}

	if gl.Init() != 0 {
		panic("gl error")
	}

	gl.MatrixMode(gl.PROJECTION)

	gl.Viewport(0, 0, int(ui.screen.W), int(ui.screen.H))
	gl.LoadIdentity()
	gl.Ortho(0, float64(ui.screen.W), float64(ui.screen.H), 0, -1.0, 1.0)

	gl.ClearColor(1, 1, 1, 0)
	gl.Clear(gl.COLOR_BUFFER_BIT)

	// TTF
	sdl.EnableUNICODE(1)
	ui.font = ttf.OpenFont("FontinSans.otf", 20)
	ui.font.SetStyle(ttf.STYLE_UNDERLINE)
	if ui.font == nil {
		panic(sdl.GetError())
	}

	ui.running = true

	return ui
}
示例#6
0
func main() {
	if sdl.Init(sdl.INIT_EVERYTHING) != 0 {
		panic(sdl.GetError())
	}

	// The actual resolution (screenspace)
	W := 800
	H := 600

	// The virtual resolution (worldspace)
	MAXX := 400
	MAXY := 300

	screen := sdl.SetVideoMode(W, H, 32, sdl.FULLSCREEN)
	if screen == nil {
		panic(sdl.GetError())
	}
	sdl.EnableUNICODE(1)
	sdl.ShowCursor(0)

	sdl.WM_SetCaption("Random Lines", "")

	red := sdl.Color{255, 0, 0, 255}
	color := red

	rand.Seed(time.Now().UnixNano())

	for {
		color = sdl.Color{uint8(rand.Intn(255)), uint8(rand.Intn(255)), uint8(rand.Intn(255)), 255}
		DoublePixelLine(screen, rand.Intn(MAXX), rand.Intn(MAXY), rand.Intn(MAXX), rand.Intn(MAXY), color)
		if escPressed() {
			break
		}
		screen.Flip()
		sdl.PollEvent()
		//sdl.Delay(10)
	}

	sdl.Quit()
}
func ui_main() {

	if sdl.Init(sdl.INIT_VIDEO) != 0 {
		panic(sdl.GetError())
	}

	if screen == nil {
		panic(sdl.GetError())
	}

	sdl.EnableUNICODE(1)

	sdl.WM_SetCaption("Go-SDL SDL Test", "")

	running := true

	for running {
		for ev := sdl.PollEvent(); ev != nil; ev = sdl.PollEvent() {
			switch e := ev.(type) {
			case *sdl.QuitEvent:
				running = false
				break

			case *sdl.ResizeEvent:
				println("resize screen ", e.W, e.H)

				screen = sdl.SetVideoMode(int(e.W), int(e.H), 32, sdl.RESIZABLE)

				if screen == nil {
					panic(sdl.GetError())
				}
			}
		}

	}

	ttf.Quit()
	sdl.Quit()
}
示例#8
0
文件: test.go 项目: dmbreaker/Go-SDL
func main() {

	if sdl.Init(sdl.INIT_EVERYTHING) != 0 {
		panic(sdl.GetError())
	}

	if ttf.Init() != 0 {
		panic(sdl.GetError())
	}

	if mixer.OpenAudio(mixer.DEFAULT_FREQUENCY, mixer.DEFAULT_FORMAT,
		mixer.DEFAULT_CHANNELS, 4096) != 0 {
		panic(sdl.GetError())
	}

	var screen = sdl.SetVideoMode(640, 480, 32, sdl.RESIZABLE)

	if screen == nil {
		panic(sdl.GetError())
	}

	var video_info = sdl.GetVideoInfo()

	println("HW_available = ", video_info.HW_available)
	println("WM_available = ", video_info.WM_available)
	println("Video_mem = ", video_info.Video_mem, "kb")

	sdl.EnableUNICODE(1)

	sdl.WM_SetCaption("Go-SDL SDL Test", "")

	image := sdl.Load("test.png")

	if image == nil {
		panic(sdl.GetError())
	}

	sdl.WM_SetIcon(image, nil)

	running := true

	font := ttf.OpenFont("Fontin Sans.otf", 72)

	if font == nil {
		panic(sdl.GetError())
	}

	font.SetStyle(ttf.STYLE_UNDERLINE)
	white := sdl.Color{255, 255, 255, 0}
	text := ttf.RenderText_Blended(font, "Test (with music)", white)
	music := mixer.LoadMUS("test.ogg")
	sound := mixer.LoadWAV("sound.ogg")

	if music == nil || sound == nil {
		panic(sdl.GetError())
	}

	music.PlayMusic(-1)

	if sdl.GetKeyName(270) != "[+]" {
		panic("GetKeyName broken")
	}

	worm_in := make(chan Point)
	draw := make(chan Point, 64)

	var out chan Point
	var in chan Point

	out = worm_in

	in = out
	out = make(chan Point)
	go worm(in, out, draw)

	for running {
		for ev := sdl.PollEvent(); ev != nil; ev = sdl.PollEvent() {
			switch e := ev.(type) {
			case *sdl.QuitEvent:
				running = false
				break
			case *sdl.KeyboardEvent:
				println("")
				println(e.Keysym.Sym, ": ", sdl.GetKeyName(sdl.Key(e.Keysym.Sym)))

				if e.Keysym.Sym == 27 {
					running = false
				}

				fmt.Printf("%04x ", e.Type)

				for i := 0; i < len(e.Pad0); i++ {
					fmt.Printf("%02x ", e.Pad0[i])
				}
				println()

				fmt.Printf("Type: %02x Which: %02x State: %02x Pad: %02x\n", e.Type, e.Which, e.State, e.Pad0[0])
				fmt.Printf("Scancode: %02x Sym: %08x Mod: %04x Unicode: %04x\n", e.Keysym.Scancode, e.Keysym.Sym, e.Keysym.Mod, e.Keysym.Unicode)
			case *sdl.MouseButtonEvent:
				if e.Type == sdl.MOUSEBUTTONDOWN {
					println("Click:", e.X, e.Y)
					in = out
					out = make(chan Point)
					go worm(in, out, draw)
					sound.PlayChannel(-1, 0)
				}
			case *sdl.ResizeEvent:
				println("resize screen ", e.W, e.H)

				screen = sdl.SetVideoMode(int(e.W), int(e.H), 32, sdl.RESIZABLE)

				if screen == nil {
					panic(sdl.GetError())
				}
			}
		}

		screen.FillRect(nil, 0x302019)
		screen.Blit(&sdl.Rect{0, 0, 0, 0}, text, nil)

		loop := true

		for loop {

			select {
			case p := <-draw:
				screen.Blit(&sdl.Rect{int16(p.x), int16(p.y), 0, 0}, image, nil)
			case <-out:
			default:
				loop = false
			}

		}

		var p Point
		sdl.GetMouseState(&p.x, &p.y)
		worm_in <- p

		screen.Flip()
		sdl.Delay(25)
	}

	image.Free()
	music.Free()
	font.Close()

	ttf.Quit()
	sdl.Quit()
}