示例#1
1
文件: handler.go 项目: Skullever/digo
// Message receives a Message struct and sends it to appropriate channels
func Message(s *discordgo.Session, m *types.Message) error {
	message := strings.Join(m.Payload, "\n")
	var channels []string
	var dchannels []*discordgo.Channel
	var err error
	c := config.Get()

	if m.Prefix != "" {
		message = fmt.Sprintf("%s: %s", m.Prefix, message)
	}

	if m.Channels[0] == "*" {
		dchannels, err = s.GuildChannels(c.Guild)

		if err != nil {
			return err
		}
		//errhandler.Handle(err)

		for _, chann := range dchannels {
			channels = append(channels, chann.ID)
		}

	} else {
		channels = m.Channels
	}
	log.Debugf("%s\n", len(channels))

	for _, channel := range channels {
		s.ChannelMessageSend(channel, message)
	}
	return nil
}
示例#2
1
// Play a sound
func PlaySound(s *discordgo.Session, play *Play, vc *discordgo.VoiceConnection) (err error) {
	log.WithFields(log.Fields{
		"play": play,
	}).Info("Playing sound")

	if vc == nil {
		vc, err = s.ChannelVoiceJoin(play.GuildID, play.ChannelID, false, false)
		// vc.Receive = false
		if err != nil {
			log.WithFields(log.Fields{
				"error": err,
			}).Error("Failed to play sound")
			delete(queues, play.GuildID)
			return err
		}
	}

	// If we need to change channels, do that now
	if vc.ChannelID != play.ChannelID {
		vc.ChangeChannel(play.ChannelID, false, false)
		time.Sleep(time.Millisecond * 125)
	}

	// // Track stats for this play in redis
	// go rdTrackSoundStats(play)

	// Sleep for a specified amount of time before playing the sound
	time.Sleep(time.Millisecond * 32)

	// Play the sound
	play.Sound.Play(vc)

	// If this is chained, play the chained sound
	if play.Next != nil {
		PlaySound(s, play.Next, vc)
	}

	// If there is another song in the queue, recurse and play that
	if len(queues[play.GuildID]) > 0 {
		play := <-queues[play.GuildID]
		PlaySound(s, play, vc)
		return nil
	}

	// If the queue is empty, delete it
	time.Sleep(time.Millisecond * time.Duration(play.Sound.PartDelay))
	delete(queues, play.GuildID)
	vc.Disconnect()
	return nil
}
示例#3
0
//Welcome sends an acknowledge to the terminal that it is listening, and prints the current Username
func Welcome(dg *discordgo.Session) {
	d := color.New(color.FgYellow, color.Bold)
	d.Printf("Listening!\n\n")

	user, _ := dg.User("@me")
	d.Printf("Welcome, %s!\n\n", user.Username)
}
示例#4
0
// Helper function to change the avatar
func changeAvatar(s *discordgo.Session) {

	resp, err := http.Get(URL)
	if err != nil {
		fmt.Println("Error retrieving the file, ", err)
		return
	}

	defer func() {
		_ = resp.Body.Close()
	}()

	img, err := ioutil.ReadAll(resp.Body)
	if err != nil {
		fmt.Println("Error reading the response, ", err)
		return
	}

	base64 := base64.StdEncoding.EncodeToString(img)

	avatar := fmt.Sprintf("data:%s;base64,%s", http.DetectContentType(img), base64)

	_, err = s.UserUpdate("", "", BotUsername, avatar, "")
	if err != nil {
		fmt.Println("Error setting the avatar, ", err)
	}

}
示例#5
0
// playSound plays the current buffer to the provided channel.
func playSound(s *discordgo.Session, guildID, channelID string) (err error) {
	// Join the provided voice channel.
	vc, err := s.ChannelVoiceJoin(guildID, channelID, false, true)
	if err != nil {
		return err
	}

	// Sleep for a specified amount of time before playing the sound
	time.Sleep(250 * time.Millisecond)

	// Start speaking.
	_ = vc.Speaking(true)

	// Send the buffer data.
	for _, buff := range buffer {
		vc.OpusSend <- buff
	}

	// Stop speaking
	_ = vc.Speaking(false)

	// Sleep for a specificed amount of time before ending.
	time.Sleep(250 * time.Millisecond)

	// Disconnect from the provided voice channel.
	_ = vc.Disconnect()

	return nil
}
示例#6
0
文件: conn.go 项目: Skullever/digo
func dgoListen(s *discordgo.Session) error {
	log.Notice("Digo listening for WS Events")
	// Listen blocks until it returns
	//go acceptInvite(s)
	err := s.Listen()
	return err
}
示例#7
0
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
	if m.ChannelID != config.Discord.ChannelID {
		return
	}

	ign := ""
	member, err := s.State.Member(config.Discord.ServerID, m.Author.ID)
	if err != nil {
		log.Printf("[Discord] Failed to get member: %s (Make sure you have set the bot permissions to see members)", err.Error())
		return
	}

	roles, err := s.GuildRoles(config.Discord.ServerID)
	if err != nil {
		log.Printf("[Discord] Failed to get roles: %s (Make sure you have set the bot permissions to see roles)", err.Error())
		return
	}
	for _, role := range member.Roles {
		if ign != "" {
			break
		}
		for _, gRole := range roles {
			if ign != "" {
				break
			}
			if strings.TrimSpace(gRole.ID) == strings.TrimSpace(role) {
				if strings.Contains(gRole.Name, "IGN:") {
					splitStr := strings.Split(gRole.Name, "IGN:")
					if len(splitStr) > 1 {
						ign = strings.TrimSpace(splitStr[1])
					}
				}
			}
		}
	}
	if ign == "" {
		return
	}
	msg := m.ContentWithMentionsReplaced()
	//Maximum limit of 4k
	if len(msg) > 4000 {
		msg = msg[0:4000]
	}

	if len(msg) < 1 {
		return
	}

	ign = sanitize(ign)
	msg = sanitize(msg)

	//Send message.
	if err = Sendln(fmt.Sprintf("emote world 260 %s says from discord, '%s'", ign, msg)); err != nil {
		log.Printf("[Discord] Error sending message to telnet (%s:%s): %s\n", ign, msg, err.Error())
		return
	}

	log.Printf("[Discord] %s: %s\n", ign, msg)
}
示例#8
0
func sendMessage(sess *discordgo.Session, message string) {
	channelid := fetchPrimaryTextChannelID(sess)
	logInfo("SENDING MESSAGE:", message)
	retryOnBadGateway(func() error {
		_, err := sess.ChannelMessageSend(channelid, message)
		return err
	})
}
示例#9
0
文件: user.go 项目: dayln/gopherbot
//Ban function calls the BanCreate api for discord and sets the warnning
//and banned information appropriatly
func (u *User) Ban(dg *discordgo.Session) (success bool, err error) {
	u.Banned = true
	u.BannedDate = time.Now()
	u.Warnings = 0
	err = dg.GuildBanCreate(u.Member.GuildID, u.Member.User.ID, 0)
	if err == nil {
		return true, nil
	}
	return false, nil
}
示例#10
0
func ChangeBotName(s *discordgo.Session, name string, avatarfile string) {
	binary, _ := ioutil.ReadFile(avatarfile)
	avatar := base64.StdEncoding.EncodeToString(binary)

	_, err := s.UserUpdate("", "", name, "data:image/jpeg;base64,"+avatar, "")
	if err != nil {
		fmt.Println(err.Error())
	} else {
		fmt.Println("Changed username successfully")
	}
}
示例#11
0
文件: basic_bot.go 项目: Muckfoot/Go
func bdLinks(s *discordgo.Session, id string) {
	resp, err := http.Get("https://betterdiscord.net/home/")
	checkErr(err)
	bytes, err := ioutil.ReadAll(resp.Body)
	checkErr(err)
	rx := regexp.MustCompile(`<a href="(.*.zip)`)
	mm := rx.FindAllStringSubmatch(string(bytes), 2)
	s.ChannelMessageSend(id,
		fmt.Sprintf("\n`OSX:` %s\n`Windows:` %s", mm[1][1], mm[0][1]))

}
示例#12
0
func onGuildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
	if event.Guild.Unavailable != nil {
		return
	}

	for _, channel := range event.Guild.Channels {
		if channel.ID == event.Guild.ID {
			s.ChannelMessageSend(channel.ID, "**AIRHORN BOT READY FOR HORNING. TYPE `!AIRHORN` WHILE IN A VOICE CHANNEL TO ACTIVATE**")
			return
		}
	}
}
示例#13
0
// This function will be called (due to AddHandler above) every time a new
// guild is joined.
func guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
	if event.Guild.Unavailable != nil {
		return
	}

	for _, channel := range event.Guild.Channels {
		if channel.ID == event.Guild.ID {
			_, _ = s.ChannelMessageSend(channel.ID, "Airhorn is ready! Type !airhorn while in a voice channel to play a sound.")
			return
		}
	}
}
示例#14
0
func fetchUser(sess *discordgo.Session, userid string) *discordgo.User {
	var result *discordgo.User
	retryOnBadGateway(func() error {
		var err error
		result, err = sess.User(userid)
		if err != nil {
			return err
		}
		return nil
	})
	return result
}
示例#15
0
文件: conn.go 项目: Skullever/digo
func acceptInvite(s *discordgo.Session) error {
	var err error
	c := config.Get()
	//time.Sleep(1 * time.Second)
	if c.InviteID != "" {
		log.Debugf("Attempting to accept invite: %s", c.InviteID)
		_, err = s.InviteAccept(c.InviteID)
	} else {
		log.Debug("No DIGO_INVITE_ID specified, no invite to accept.")
	}
	return err
}
示例#16
0
文件: basic_bot.go 项目: Muckfoot/Go
func checkForPermissions(s *discordgo.Session,
	channelID string, roleID []string) bool {
	var ok bool
	if len(roleID) > 0 {
		_, ok = adminIds[roleID[0]]
		if ok == true {
			return ok
		}
	}
	s.ChannelMessageSend(channelID, fmt.Sprintf("Insuficient permissions"))
	return ok

}
示例#17
0
// the below method is invoked when the Discord Websocket API transmits
// a 'guildCreate' event to the bot
func onGuildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
	logrus.WithFields(logrus.Fields{
		"guildId":   event.ID,
		"guildName": event.Name,
		"joinedAt":  event.JoinedAt,
	}).Debug("Received guild create event from Discord Websocket API.")

	// send greet message to the appropriate general/lobby channel
	for _, channel := range event.Guild.Channels {
		if channel.ID == event.Guild.ID {
			s.ChannelMessageSend(channel.ID, "Pokemon Discord is ready for use! Type `!setTeam [name]` to set your Pokemon GO team.")
		}
	}
}
示例#18
0
func fetchPrimaryTextChannelID(sess *discordgo.Session) string {
	var channelid string
	retryOnBadGateway(func() error {
		guilds, err := sess.UserGuilds()
		if err != nil {
			return err
		}
		guild, err := sess.Guild(guilds[0].ID)
		if err != nil {
			return err
		}
		channels, err := sess.GuildChannels(guild.ID)
		if err != nil {
			return err
		}
		for _, channel := range channels {
			channel, err = sess.Channel(channel.ID)
			if err != nil {
				return err
			}
			if channel.Type == "text" {
				channelid = channel.ID
				return nil
			}
		}
		return errors.New("No primary channel found")
	})
	return channelid
}
示例#19
0
文件: basic_bot.go 项目: Muckfoot/Go
func updateRolesToDB(s *discordgo.Session, guild string) {
	roles, _ := s.GuildRoles(guild)
	pgDb := dbConn()
	tx, err := pgDb.Begin()
	checkErr(err)

	for i := 0; i < len(roles); i++ {
		_, err = tx.Exec("INSERT INTO roles(role, role_id) VALUES($1, $2)",
			roles[i].Name, roles[i].ID)
		checkErr(err)
	}
	tx.Commit()
	pgDb.Close()
}
示例#20
0
func ListenToDiscord(config *eqemuconfig.Config, disco *discord.Discord) (err error) {
	var session *discordgo.Session
	var guild *discordgo.Guild
	//log.Println("Listen to discord..")
	if session, err = disco.GetSession(); err != nil {
		log.Printf("[Discord] Failed to get instance %s: %s (Make sure bot is part of server)", config.Discord.ServerID, err.Error())
		return
	}

	if guild, err = session.Guild(config.Discord.ServerID); err != nil {
		log.Printf("[Discord] Failed to get server %s: %s (Make sure bot is part of server)", config.Discord.ServerID, err.Error())
		return
	}

	isNotAvail := true
	if guild.Unavailable == &isNotAvail {
		log.Printf("[Discord] Failed to get server %s: Server unavailable (Make sure bot is part of server, and has permission)", config.Discord.ServerID, err.Error())
		return
	}

	session.StateEnabled = true
	session.AddHandler(messageCreate)
	log.Printf("[Discord] Connected\n")
	if err = session.Open(); err != nil {
		log.Printf("[Discord] Session closed: %s", err.Error())
		return
	}
	select {}
	return
}
示例#21
0
// Helper function to change the avatar
func changeAvatar(s *discordgo.Session) {
	img, err := ioutil.ReadFile(Avatar)
	if err != nil {
		fmt.Println(err)
	}

	base64 := base64.StdEncoding.EncodeToString(img)

	avatar := fmt.Sprintf("data:%s;base64,%s", http.DetectContentType(img), base64)

	_, err = s.UserUpdate("", "", BotUsername, avatar, "")
	if err != nil {
		fmt.Println(err)
	}
}
示例#22
0
func findPrimaryChannelInGuild(s *discordgo.Session, guildID *string) (*discordgo.Channel, error) {
	guild, err := s.Guild(*guildID)
	if err != nil {
		return nil, err
	}

	for _, guildChannel := range guild.Channels {
		if guildChannel.ID == guild.ID {
			return guildChannel, nil
		}
	}

	// this should never happen as every Discord server should have a
	// 'primary' channel
	return nil, nil
}
示例#23
0
文件: conn.go 项目: Skullever/digo
func doWsHandshake(dg *discordgo.Session) error {
	var err error

	// open websocket...
	err = dg.Open()
	if err != nil {
		log.Errorf("Problem opening WS: %s", err)
		return err
	}

	err = dg.Handshake()
	if err != nil {
		log.Errorf("Problem handshaking WS: %s", err)
	}
	return err
}
示例#24
0
// This function will be called (due to AddHandler above) every time a new
// message is created on any channel that the autenticated bot has access to.
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {

	// Ignore all messages created by the bot itself
	if m.Author.ID == BotID {
		return
	}

	// If the message is "ping" reply with "Pong!"
	if m.Content == "ping" {
		_, _ = s.ChannelMessageSend(m.ChannelID, "Pong!")
	}

	// If the message is "pong" reply with "Ping!"
	if m.Content == "pong" {
		_, _ = s.ChannelMessageSend(m.ChannelID, "Ping!")
	}
}
示例#25
0
文件: basic_bot.go 项目: Muckfoot/Go
func manualUnban(s *discordgo.Session, channelID string,
	roleID []string, arr []string) {

	if checkForPermissions(s, channelID, roleID) &&
		len(arr) == 3 && len(arr[2]) == 21 {
		arr[2] = arr[2][2 : len(arr[2])-1]
		pgDb := dbConn()
		tx, err := pgDb.Begin()
		checkErr(err)

		user, _ := s.User(arr[2])
		name := user.Username

		rows, err := tx.Query(
			"SELECT id, guild_id, role_id FROM bans WHERE name = $1", name)
		checkErr(err)

		flag := false
		for rows.Next() {
			flag = true
			var id, guild_id, role_id string
			rows.Scan(&id, &guild_id, &role_id)

			if len(guild_id) != 0 {
				rows.Close()
				_, err = tx.Exec("DELETE FROM bans WHERE id = $1", id)
				checkErr(err)
				s.GuildMemberEdit(guild_id, arr[2], []string{role_id})
				s.ChannelMessageSend(channelID,
					fmt.Sprintf("User %s has been unbanned", name))
				break
			}
		}
		tx.Commit()
		pgDb.Close()
		if flag == false {
			s.ChannelMessageSend(channelID,
				fmt.Sprintf("User %s is not banned", name))
		}

	} else {
		s.ChannelMessageSend(channelID,
			fmt.Sprintf("Please check the parameters"))
	}
}
示例#26
0
文件: conn.go 项目: Skullever/digo
func doLogin(s *discordgo.Session) error {
	var err error
	var token string
	c := config.Get()
	log.Debug("Logging in")
	token, err = s.Login(c.Email, c.Password)
	if err == nil {
		if token != "" {
			s.Token = token
		}
	} else {
		log.Errorf("Can't log in: %s", err)
		log.Error("Maybe your credentials are invalid?")
	}

	// since we're dealing with a ref, only return the error
	return err
}
示例#27
0
// Handles bot operator messages, should be refactored (lmao)
func handleBotControlMessages(s *discordgo.Session, m *discordgo.MessageCreate, parts []string, g *discordgo.Guild) {
	if scontains(parts[1], "status") {
		displayBotStats(m.ChannelID)
	} else if scontains(parts[1], "stats") {
		if len(m.Mentions) >= 2 {
			displayUserStats(m.ChannelID, utilGetMentioned(s, m).ID)
		} else if len(parts) >= 3 {
			displayUserStats(m.ChannelID, parts[2])
		} else {
			displayServerStats(m.ChannelID, g.ID)
		}
	} else if scontains(parts[1], "bomb") && len(parts) >= 4 {
		airhornBomb(m.ChannelID, g, utilGetMentioned(s, m), parts[3])
	} else if scontains(parts[1], "aps") {
		s.ChannelMessageSend(m.ChannelID, ":ok_hand: give me a sec m8")
		go calculateAirhornsPerSecond(m.ChannelID)
	}
}
示例#28
0
//SetGuildState sets the Guild inside the State
func SetGuildState(dg *discordgo.Session) {
	State.InsertMode = false
	Guilds, _ := dg.UserGuilds()
	d := color.New(color.FgYellow, color.Bold)
	d.Printf("Select a Guild:\n")

	for key, guild := range Guilds {
		fmt.Printf("%d:%s\n", key, guild.Name)
	}

	var response int
	fmt.Scanf("%d\n", &response)

	State.Guild, _ = dg.Guild(Guilds[response].ID)
	Clear()

	State.InsertMode = true
}
示例#29
0
func main() {
	logInfo("Logging in...")
	var err error
	var session *discordgo.Session
	if accountToken == "" {
		logInfo("Logging in with username and password...")
		session, err = discordgo.New(username, password)
	} else {
		logInfo("Logging in with bot account token...")
		session, err = discordgo.New(accountToken)
	}
	setupHandlers(session)
	panicOnErr(err)
	logInfo("Opening session...")
	err = session.Open()
	panicOnErr(err)
	logInfo("Sleeping...")
	<-make(chan struct{})
}
示例#30
-13
文件: basic_bot.go 项目: Muckfoot/Go
func bannedUsers(s *discordgo.Session, m *discordgo.MessageCreate) {
	pgDb := dbConn()
	rows, err := pgDb.Query("SELECT name, time_stamp, duration from bans")
	checkErr(err)

	for rows.Next() {
		var time_stamp, duration int64
		var name string
		rows.Scan(&name, &time_stamp, &duration)
		s.ChannelMessageSend(m.ChannelID,
			fmt.Sprintf("```\n%s %s\n```", name,
				time.Unix(time_stamp+duration, 0).Format("2006-01-02 15:04")))
	}
	rows.Close()
	pgDb.Close()
}