func (c *Consumable) AddMap(m *policymap.PolicyMap) { if c.Maps == nil { c.Maps = make(map[int]*policymap.PolicyMap) } // Check if map is already associated with this consumable if _, ok := c.Maps[m.Fd]; ok { return } log.Debugf("Adding map %v to consumable %v", m, c) c.Maps[m.Fd] = m // Populate the new map with the already established consumers of // this consumable for _, c := range c.Consumers { if err := m.AllowConsumer(c.ID); err != nil { log.Warningf("Update of policy map failed: %s\n", err) } } }