// loadState loads a ReplicaState from disk. The exception is the Desc field, // which is updated transactionally, and is populated from the supplied // RangeDescriptor under the convention that that is the latest committed // version. func loadState( ctx context.Context, reader engine.Reader, desc *roachpb.RangeDescriptor, ) (storagebase.ReplicaState, error) { var s storagebase.ReplicaState // TODO(tschottdorf): figure out whether this is always synchronous with // on-disk state (likely iffy during Split/ChangeReplica triggers). s.Desc = protoutil.Clone(desc).(*roachpb.RangeDescriptor) // Read the range lease. lease, err := loadLease(ctx, reader, desc.RangeID) if err != nil { return storagebase.ReplicaState{}, err } s.Lease = &lease if s.Frozen, err = loadFrozenStatus(ctx, reader, desc.RangeID); err != nil { return storagebase.ReplicaState{}, err } if s.GCThreshold, err = loadGCThreshold(ctx, reader, desc.RangeID); err != nil { return storagebase.ReplicaState{}, err } if s.TxnSpanGCThreshold, err = loadTxnSpanGCThreshold(ctx, reader, desc.RangeID); err != nil { return storagebase.ReplicaState{}, err } if s.RaftAppliedIndex, s.LeaseAppliedIndex, err = loadAppliedIndex( ctx, reader, desc.RangeID, ); err != nil { return storagebase.ReplicaState{}, err } if s.Stats, err = loadMVCCStats(ctx, reader, desc.RangeID); err != nil { return storagebase.ReplicaState{}, err } // The truncated state should not be optional (i.e. the pointer is // pointless), but it is and the migration is not worth it. truncState, err := loadTruncatedState(ctx, reader, desc.RangeID) if err != nil { return storagebase.ReplicaState{}, err } s.TruncatedState = &truncState return s, nil }
// writeInitialState bootstraps a new Raft group (i.e. it is called when we // bootstrap a Range, or when setting up the right hand side of a split). // Its main task is to persist a consistent Raft (and associated Replica) state // which does not start from zero but presupposes a few entries already having // applied. // The supplied MVCCStats are used for the Stats field after adjusting for // persisting the state itself, and the updated stats are returned. func writeInitialState( ctx context.Context, eng engine.ReadWriter, ms enginepb.MVCCStats, desc roachpb.RangeDescriptor, oldHS raftpb.HardState, lease *roachpb.Lease, ) (enginepb.MVCCStats, error) { var s storagebase.ReplicaState s.TruncatedState = &roachpb.RaftTruncatedState{ Term: raftInitialLogTerm, Index: raftInitialLogIndex, } s.RaftAppliedIndex = s.TruncatedState.Index s.Desc = &roachpb.RangeDescriptor{ RangeID: desc.RangeID, } s.Frozen = storagebase.ReplicaState_UNFROZEN s.Stats = ms s.Lease = lease if existingLease, err := loadLease(ctx, eng, desc.RangeID); err != nil { return enginepb.MVCCStats{}, errors.Wrap(err, "error reading lease") } else if (existingLease != roachpb.Lease{}) { log.Fatalf(ctx, "expected trivial lease, but found %+v", existingLease) } newMS, err := saveState(ctx, eng, s) if err != nil { return enginepb.MVCCStats{}, err } if err := synthesizeHardState(ctx, eng, s, oldHS); err != nil { return enginepb.MVCCStats{}, err } if err := setLastIndex(ctx, eng, desc.RangeID, s.TruncatedState.Index); err != nil { return enginepb.MVCCStats{}, err } return newMS, nil }