func (b *Button) EnableAnimation(bEnable, bLoopPlay bool) { xc.XBtnEnableAnimation(b.hEle, bEnable, bLoopPlay) }
func (b *Button) EnableAnimation(bEnable, bLoopPlay bool) { xc.XBtnEnableAnimation(b.hEle, xc.BoolToBOOL(bEnable), xc.BoolToBOOL(bLoopPlay)) }