示例#1
0
// Handles a newly-arrived LogEntry.
func (c *changeCache) processEntry(change *LogEntry) base.Set {
	c.lock.Lock()
	defer c.lock.Unlock()

	if c.logsDisabled {
		return nil
	}

	sequence := change.Sequence
	nextSequence := c.nextSequence
	if _, found := c.receivedSeqs[sequence]; found {
		base.LogTo("Cache+", "  Ignoring duplicate of #%d", sequence)
		return nil
	}
	c.receivedSeqs[sequence] = struct{}{}
	// FIX: c.receivedSeqs grows monotonically. Need a way to remove old sequences.

	var changedChannels base.Set
	if sequence == nextSequence || nextSequence == 0 {
		// This is the expected next sequence so we can add it now:
		changedChannels = c._addToCache(change)
		// Also add any pending sequences that are now contiguous:
		changedChannels = changedChannels.Union(c._addPendingLogs())
	} else if sequence > nextSequence {
		// There's a missing sequence (or several), so put this one on ice until it arrives:
		heap.Push(&c.pendingLogs, change)
		numPending := len(c.pendingLogs)
		base.LogTo("Cache", "  Deferring #%d (%d now waiting for #%d...#%d)",
			sequence, numPending, nextSequence, c.pendingLogs[0].Sequence-1)
		changeCacheExpvars.Get("maxPending").(*base.IntMax).SetIfMax(int64(numPending))
		if numPending > c.options.CachePendingSeqMaxNum {
			// Too many pending; add the oldest one:
			changedChannels = c._addPendingLogs()
		}
	} else if sequence > c.initialSequence {
		// Out-of-order sequence received!
		// Remove from skipped sequence queue
		if !c.WasSkipped(sequence) {
			// Error removing from skipped sequences
			base.LogTo("Cache", "  Received unexpected out-of-order change - not in skippedSeqs (seq %d, expecting %d) doc %q / %q", sequence, nextSequence, change.DocID, change.RevID)
		} else {
			base.LogTo("Cache", "  Received previously skipped out-of-order change (seq %d, expecting %d) doc %q / %q ", sequence, nextSequence, change.DocID, change.RevID)
			change.Skipped = true
		}

		changedChannels = c._addToCache(change)
		// Add to cache before removing from skipped, to ensure lowSequence doesn't get incremented until results are available
		// in cache
		c.RemoveSkipped(sequence)
	}
	return changedChannels
}
示例#2
0
// Add the first change(s) from pendingLogs if they're the next sequence.  If not, and we've been
// waiting too long for nextSequence, move nextSequence to skipped queue.
// Returns the channels that changed.
func (c *changeCache) _addPendingLogs() base.Set {
	var changedChannels base.Set
	for len(c.pendingLogs) > 0 {
		change := c.pendingLogs[0]
		isNext := change.Sequence == c.nextSequence
		if isNext {
			heap.Pop(&c.pendingLogs)
			changedChannels = changedChannels.Union(c._addToCache(change))
		} else if len(c.pendingLogs) > c.options.CachePendingSeqMaxNum || time.Since(c.pendingLogs[0].TimeReceived) >= c.options.CachePendingSeqMaxWait {
			changeCacheExpvars.Add("outOfOrder", 1)
			c.PushSkipped(c.nextSequence)
			c.nextSequence++
		} else {
			break
		}
	}
	return changedChannels
}