示例#1
0
// attemptMap turns a single attempt into the map returned by
// GetChildWorkUnits().
func attemptMap(attempt coordinate.Attempt) (map[string]interface{}, error) {
	// First try to swap out attempt for its work unit's actual
	// active attempt.
	workUnit := attempt.WorkUnit()
	activeAttempt, err := workUnit.ActiveAttempt()
	if err != nil {
		return nil, err
	}
	if activeAttempt != nil {
		attempt = activeAttempt
	}

	// Collect extra data we need and build the result
	data, err := attempt.Data()
	if err != nil {
		return nil, err
	}
	expires, err := attempt.ExpirationTime()
	if err != nil {
		return nil, err
	}
	result := map[string]interface{}{
		"work_spec_name": workUnit.WorkSpec().Name(),
		"work_unit_key":  []byte(workUnit.Name()),
		"work_unit_data": data,
		"worker_id":      attempt.Worker().Name(),
		"expires":        expires.Unix(),
	}
	return result, nil
}
示例#2
0
文件: work.go 项目: dmaze/goordinate
func getWorkTuple(attempt coordinate.Attempt) (cborrpc.PythonTuple, error) {
	data, err := attempt.Data()
	if err != nil {
		return cborrpc.PythonTuple{}, err
	}
	workUnit := attempt.WorkUnit()
	return cborrpc.PythonTuple{Items: []interface{}{
		workUnit.WorkSpec().Name(),
		[]byte(workUnit.Name()),
		data,
	}}, nil
}