示例#1
0
func loadAndValidateTargets(gun string, builder tuf.RepoBuilder, roles map[string]storage.MetaUpdate, store storage.MetaStore) ([]storage.MetaUpdate, error) {
	targetsRoles := make(utils.RoleList, 0)
	for role := range roles {
		if role == data.CanonicalTargetsRole || data.IsDelegation(role) {
			targetsRoles = append(targetsRoles, role)
		}
	}

	// N.B. RoleList sorts paths with fewer segments first.
	// By sorting, we'll always process shallower targets updates before deeper
	// ones (i.e. we'll load and validate targets before targets/foo). This
	// helps ensure we only load from storage when necessary in a cleaner way.
	sort.Sort(targetsRoles)

	updatesToApply := make([]storage.MetaUpdate, 0, len(targetsRoles))
	for _, roleName := range targetsRoles {
		// don't load parent if current role is "targets",
		// we must load all ancestor roles, starting from `targets` and working down,
		// for delegations to validate the full parent chain
		var parentsToLoad []string
		ancestorRole := roleName
		for ancestorRole != data.CanonicalTargetsRole {
			ancestorRole = path.Dir(ancestorRole)
			if !builder.IsLoaded(ancestorRole) {
				parentsToLoad = append(parentsToLoad, ancestorRole)
			}
		}
		for i := len(parentsToLoad) - 1; i >= 0; i-- {
			if err := loadFromStore(gun, parentsToLoad[i], builder, store); err != nil {
				// if the parent doesn't exist, just keep going - loading the role will eventually fail
				// due to it being an invalid role
				if _, ok := err.(storage.ErrNotFound); !ok {
					return nil, err
				}
			}
		}

		if err := builder.Load(roleName, roles[roleName].Data, 1, false); err != nil {
			logrus.Error("ErrBadTargets: ", err.Error())
			return nil, validation.ErrBadTargets{Msg: err.Error()}
		}
		updatesToApply = append(updatesToApply, roles[roleName])
	}

	return updatesToApply, nil
}