func treemapInsert(theMap *treemap.Map, key int64, target string) { value, _ := theMap.Get(key) var entry []string if value == nil { entry = []string{target} } else { entry = value.([]string) entry = append(entry, target) } theMap.Put(key, entry) }
func treemapRemove(theMap *treemap.Map, key int64, target string) { value, _ := theMap.Get(key) if value == nil { cacheLogger.Error("Could not find element in treemap") return } entry := value.([]string) foundIndex := -1 for index, targetJ := range entry { if target == targetJ { foundIndex = index break } } if foundIndex == -1 { cacheLogger.Error("Could not find element in treemap") return } entry = append(entry[:foundIndex], entry[foundIndex+1:]...) theMap.Put(key, entry) }