示例#1
0
func NewStateObjectFromBytes(address common.Address, data []byte, db common.Database) *StateObject {
	// TODO clean me up
	var extobject struct {
		Nonce    uint64
		Balance  *big.Int
		Root     common.Hash
		CodeHash []byte
	}
	err := rlp.Decode(bytes.NewReader(data), &extobject)
	if err != nil {
		fmt.Println(err)
		return nil
	}

	object := &StateObject{address: address, db: db}
	object.nonce = extobject.Nonce
	object.balance = extobject.Balance
	object.codeHash = extobject.CodeHash
	object.trie = trie.NewSecure(extobject.Root[:], db)
	object.storage = make(map[string]common.Hash)
	object.gasPool = new(big.Int)
	object.prepaid = new(big.Int)
	object.code, _ = db.Get(extobject.CodeHash)

	return object
}
示例#2
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func NewStateObjectFromBytes(address common.Address, data []byte, db ethdb.Database) *StateObject {
	var extobject struct {
		Nonce    uint64
		Balance  *big.Int
		Root     common.Hash
		CodeHash []byte
	}
	err := rlp.Decode(bytes.NewReader(data), &extobject)
	if err != nil {
		glog.Errorf("can't decode state object %x: %v", address, err)
		return nil
	}
	trie, err := trie.NewSecure(extobject.Root, db)
	if err != nil {
		// TODO: bubble this up or panic
		glog.Errorf("can't create account trie with root %x: %v", extobject.Root[:], err)
		return nil
	}

	object := &StateObject{address: address, db: db}
	object.nonce = extobject.Nonce
	object.balance = extobject.Balance
	object.codeHash = extobject.CodeHash
	object.trie = trie
	object.storage = make(map[string]common.Hash)
	object.code, _ = db.Get(extobject.CodeHash)
	return object
}
func NewStateObject(address common.Address, db common.Database) *StateObject {
	object := &StateObject{db: db, address: address, balance: new(big.Int), gasPool: new(big.Int), dirty: true}
	object.trie = trie.NewSecure((common.Hash{}).Bytes(), db)
	object.storage = make(Storage)
	object.gasPool = new(big.Int)

	return object
}
示例#4
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func NewStateObject(address common.Address, db trie.Database) *StateObject {
	object := &StateObject{
		db:       db,
		address:  address,
		balance:  new(big.Int),
		dirty:    true,
		codeHash: emptyCodeHash,
		storage:  make(Storage),
	}
	object.trie, _ = trie.NewSecure(common.Hash{}, db)
	return object
}
示例#5
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func NewStateObject(address common.Address, db common.Database) *StateObject {
	// This to ensure that it has 20 bytes (and not 0 bytes), thus left or right pad doesn't matter.
	//address := common.ToAddress(addr)

	object := &StateObject{db: db, address: address, balance: new(big.Int), gasPool: new(big.Int), dirty: true}
	object.trie = trie.NewSecure((common.Hash{}).Bytes(), db)
	object.storage = make(Storage)
	object.gasPool = new(big.Int)
	object.prepaid = new(big.Int)

	return object
}
示例#6
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func (c *StateObject) RlpDecode(data []byte) {
	decoder := common.NewValueFromBytes(data)
	c.nonce = decoder.Get(0).Uint()
	c.balance = decoder.Get(1).BigInt()
	c.trie = trie.NewSecure(decoder.Get(2).Bytes(), c.db)
	c.storage = make(map[string]common.Hash)
	c.gasPool = new(big.Int)

	c.codeHash = decoder.Get(3).Bytes()

	c.code, _ = c.db.Get(c.codeHash)
}
示例#7
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// Update associates key with value in the trie. Subsequent calls to
// Get will return value. If value has length zero, any existing value
// is deleted from the trie and calls to Get will return nil.
//
// The value bytes must not be modified by the caller while they are
// stored in the trie.
func (t *LightTrie) Update(ctx context.Context, key, value []byte) (err error) {
	err = t.do(ctx, key, func() (err error) {
		if t.trie == nil {
			t.trie, err = trie.NewSecure(t.originalRoot, t.db)
		}
		if err == nil {
			err = t.trie.TryUpdate(key, value)
		}
		return
	})
	return
}
示例#8
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// Get returns the value for key stored in the trie.
// The value bytes must not be modified by the caller.
func (t *LightTrie) Get(ctx context.Context, key []byte) (res []byte, err error) {
	err = t.do(ctx, key, func() (err error) {
		if t.trie == nil {
			t.trie, err = trie.NewSecure(t.originalRoot, t.db)
		}
		if err == nil {
			res, err = t.trie.TryGet(key)
		}
		return
	})
	return
}
示例#9
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// Create a new state from a given trie
func New(root common.Hash, db ethdb.Database) (*StateDB, error) {
	tr, err := trie.NewSecure(root, db)
	if err != nil {
		return nil, err
	}
	return &StateDB{
		db:           db,
		trie:         tr,
		stateObjects: make(map[string]*StateObject),
		refund:       new(big.Int),
		logs:         make(map[common.Hash]vm.Logs),
	}, nil
}
示例#10
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// Create a new state from a given trie
func New(root common.Hash, db ethdb.Database) (*StateDB, error) {
	tr, err := trie.NewSecure(root, db)
	if err != nil {
		glog.Errorf("can't create state trie with root %x: %v", root[:], err)
		return nil, err
	}
	return &StateDB{
		db:           db,
		trie:         tr,
		stateObjects: make(map[string]*StateObject),
		refund:       new(big.Int),
		logs:         make(map[common.Hash]vm.Logs),
	}, nil
}
示例#11
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// SyncObjects syncs the changed objects to the trie
func (self *StateDB) SyncObjects() {
	self.trie = trie.NewSecure(self.root[:], self.db)

	self.refund = new(big.Int)

	for _, stateObject := range self.stateObjects {
		if stateObject.remove {
			self.DeleteStateObject(stateObject)
		} else {
			stateObject.Update()

			self.UpdateStateObject(stateObject)
		}
		stateObject.dirty = false
	}
}
示例#12
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// FastSyncCommitHead sets the current head block to the one defined by the hash
// irrelevant what the chain contents were prior.
func (self *BlockChain) FastSyncCommitHead(hash common.Hash) error {
	// Make sure that both the block as well at its state trie exists
	block := self.GetBlock(hash)
	if block == nil {
		return fmt.Errorf("non existent block [%x…]", hash[:4])
	}
	if _, err := trie.NewSecure(block.Root(), self.chainDb); err != nil {
		return err
	}
	// If all checks out, manually set the head block
	self.mu.Lock()
	self.currentBlock = block
	self.mu.Unlock()

	glog.V(logger.Info).Infof("committed block #%d [%x…] as new head", block.Number(), hash[:4])
	return nil
}
示例#13
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// Reset clears out all emphemeral state objects from the state db, but keeps
// the underlying state trie to avoid reloading data for the next operations.
func (self *StateDB) Reset(root common.Hash) error {
	var (
		err error
		tr  = self.trie
	)
	if self.trie.Hash() != root {
		if tr, err = trie.NewSecure(root, self.db); err != nil {
			return err
		}
	}
	*self = StateDB{
		db:           self.db,
		trie:         tr,
		stateObjects: make(map[string]*StateObject),
		refund:       new(big.Int),
		logs:         make(map[common.Hash]vm.Logs),
	}
	return nil
}
示例#14
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// DecodeObject decodes an RLP-encoded state object.
func DecodeObject(address common.Address, db trie.Database, data []byte) (*StateObject, error) {
	var (
		obj = &StateObject{address: address, db: db, storage: make(Storage)}
		ext extStateObject
		err error
	)
	if err = rlp.DecodeBytes(data, &ext); err != nil {
		return nil, err
	}
	if obj.trie, err = trie.NewSecure(ext.Root, db); err != nil {
		return nil, err
	}
	if !bytes.Equal(ext.CodeHash, emptyCodeHash) {
		if obj.code, err = db.Get(ext.CodeHash); err != nil {
			return nil, fmt.Errorf("can't find code for hash %x: %v", ext.CodeHash, err)
		}
	}
	obj.nonce = ext.Nonce
	obj.balance = ext.Balance
	obj.codeHash = ext.CodeHash
	return obj, nil
}
示例#15
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// Create a new state from a given trie
func New(root common.Hash, db common.Database) *StateDB {
	trie := trie.NewSecure(root[:], db)
	return &StateDB{db: db, trie: trie, stateObjects: make(map[string]*StateObject), refund: make(map[string]*big.Int), logs: make(map[common.Hash]Logs)}
}
示例#16
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func NewStateObject(address common.Address, db ethdb.Database) *StateObject {
	object := &StateObject{db: db, address: address, balance: new(big.Int), dirty: true}
	object.trie, _ = trie.NewSecure(common.Hash{}, db)
	object.storage = make(Storage)
	return object
}