示例#1
0
文件: game5.go 项目: G-VAR/router
func newPonger(rot router.Router, done chan<- bool) {
	//attach chans to router
	pingChan := make(chan Msg)
	pongChan := make(chan Msg)
	rot.AttachSendChan(router.StrID("pong"), pongChan)
	rot.AttachRecvChan(router.StrID("ping"), pingChan)
	//start ponger
	pong := &Ponger{pongChan, pingChan, done}
	go pong.Run()
}
示例#2
0
文件: game3.go 项目: G-VAR/router
func newPinger(rot router.Router, done chan<- bool, numRuns int) {
	//attach chans to router
	pingChan := make(chan *Msg)
	pongChan := make(chan *Msg)
	rot.AttachSendChan(router.StrID("ping"), pingChan)
	rot.AttachRecvChan(router.StrID("pong"), pongChan)
	//start pinger
	ping := &Pinger{pingChan, pongChan, done, numRuns}
	go ping.Run()
}
示例#3
0
文件: dbtask.go 项目: G-VAR/router
func (dt *DbTask) init(r router.Router, sn string, role ServantRole) {
	dt.rot = r
	dt.role = role
	dt.servName = sn
	dt.random = rand.New(rand.NewSource(time.Now().UnixNano()))
	dt.dbRespChans = make(map[string](chan string))
	dt.dbReqChan = make(chan *DbReq)
	dt.sysCmdChan = make(chan string)
	//output_intf or send chans
	dt.FaultRaiser = router.NewFaultRaiser(router.StrID("/Fault/DB/Exception"), r, "DbTask")
	//input_intf or recv chans
	r.AttachRecvChan(router.StrID("/Sys/Command"), dt.sysCmdChan)
	//use a bindChan to keep dbReqChan open when all clients detach & exit
	bc := make(chan *router.BindEvent, 1)
	r.AttachRecvChan(router.StrID("/DB/Request"), dt.dbReqChan, bc)
}
示例#4
0
文件: game3.go 项目: G-VAR/router
func newPonger(rot router.Router, done chan<- bool) {
	//attach chans to router
	pingChan := make(chan *Msg)
	pongChan := make(chan *Msg)
	//bindChan := make(chan *router.BindEvent, 1)
	rot.AttachSendChan(router.StrID("pong"), pongChan /*, bindChan*/)
	rot.AttachRecvChan(router.StrID("ping"), pingChan)
	//wait for pinger connecting
	/*
		for {
			if (<-bindChan).Count > 0 {
				break
			}
		}
	*/
	//start ponger
	pong := &Ponger{pongChan, pingChan, done}
	go pong.Run()
}