func (gc *GraphicContext) paint(rasterizer *raster.Rasterizer, color color.Color) { gc.painter.SetColor(color) rasterizer.Rasterize(gc.painter) rasterizer.Clear() gc.painter.Flush() gc.Current.Path.Clear() }
func rasterBbox(rasterizer *raster.Rasterizer) (r image.Rectangle) { var bbox bboxPainter rasterizer.Rasterize(&bbox) return bbox.R }